Race Sim Central
Rec.Autos.Simulators Archive

icr II patch

4 posts by 4 people · 13 Mar 1997 - 19 Mar 1997

Cummin 13 Mar 1997#359139
I have seen references to a patch to update ICR II to version 1.02. Can anyone tell me what this patch does? I understand it takes care of a problem with yellow flags, but I'd love to have a better description.
Mikel753 13 Mar 1997#359140
hello. the patch fixes a lot of stuff. Even the intro has changed to a different track for one the cars are a lot eassier to handle. the readme.txt file that comes with it i think has a complete list. I'm using the rendition version now so i no loger have the patch and i have a diffrent readme.txt or i would have sent it to you. It's definetely worht the download and just downloading it will be quicker than waithing for someone to answer you. Unless Eric Busch has already been here ;) Mike Lewis
Dave Henrie 19 Mar 1997#359923
the patch adresses some problems about icr2 but not all. The biggest fix is correcting a weight transfer bug that affects the car after about 30 laps. you'll be humming along and suddenly ...WHAM! your car goes loose. I had a 1/2 lap lead on a short oval with 4 laps to go in a 25 lap race(very low opponent strength :) ) when the bug first hit me...before the race was over, fokks who I had blown by were blowing by me. Most people thought this was a tire temp problem but weight transfer is the culprit. If you watch replays at Long Beach you'll notice the AI cars running onto the grass and bouncing along the pit wall that is a bug that is still in the patch. There are two separate patches to fixe the paintkit. You can find those at most places the ICR 1.02 patch is located. I never had much problem with yellow flags so I can't comment on that, but there are several fixes in the patch. However, the gossip on the web is that the patch didn't fix everything and Papyrus is not planning on anymore updates. Or even any more Indycar sequels. Dave Henrie

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