Race Sim Central
Rec.Autos.Simulators Archive

NRO somewhat explained

15 posts by 13 people · 14 Mar 1997 - 29 Mar 1997

Terry Henn 14 Mar 1997#359223
Sierra's quarterly magazine, "interaction", explains in some detail the racing structure of the NROS (NASCAR Racing Online Series). Here's a quote from the mag.... "The entire season is broken up into quarterly series in which you race for 12 weeks. During each series, there are nine opportunities each week for each of the divisions (Pro, Semi-Pro, Intermediate, Amateur, and Rookie) to race. Figuring that most racers in the NROS have other lives to lead, you are only required to race once a week." "At the end of the 12 weeks, your two worst point totals are dropped--there has to be some flexibility involved. The drops minimize the agony of lost connections, being run off the track by some kamikaze amateur, or just needing to miss a week of racing (you know, for vacations, hot dates, or just leading a somewhat normal life). NROS then takes your 10 point totals and divides by 10, yielding your overall score for the quarter." "After 12 weeks, the top 24 point winners move on to race each other in week 13--a one-time-only race that eliminates ties. The winner of theat race gets the additional points added to his or her total score and is crowned the quarterly series champion." The article goes on to say that the top three finishers in each quarterly series along with racers decided by a set formula meet in a 5 week championship series. The championship series will consist of 24 drivers competing each Saturday for weeks. Winner take all, with a banquet held and the whole sha-bang. Sounds like a ton o' fun! Of course by release time, things can change..... Lonnie Larkan and Nim Cross are also featured as beta-testers. Even Ed Martins mug made the article. He don't look that mean!!<g> If all this is old news to some, sorry to have wasted the band-width. Terry
>> Sierra's quarterly magazine, "interaction", explains in some detail the racing structure of the NROS (NASCAR Racing Online Series). << OK, where can we find this magazine? Bookstores, grocery stores...???
Greg Cisko 15 Mar 1997#359354
> >> Sierra's quarterly magazine, "interaction", explains in some detail the racing structure of the NROS (NASCAR Racing Online Series). << All I did was register one of my Sierra games. As far as I can tell this is the only benefit to registering a Sierra game. They use it for marketing and think you *NEED* that mag. I have gotten mine for quite a number of years, and registered once :-) I also got a flier in the mail offering to sell me N2 for more money than I got it at Best Buy. -- Header address intentionaly scrambled to ward off the spamming hordes.
Terry Henn 15 Mar 1997#359355
> >> Sierra's quarterly magazine, "interaction", explains in some detail the racing structure of the NROS (NASCAR Racing Online Series). << > OK, where can we find this magazine? Bookstores, grocery stores...??? The mag is just promo to sell their software. Probably by registering or ordering software/hardware you get on the list. I surely wouldn't pay for it!! I would think if you called or wrote Sierra, they would be glad to add you to their mailing list. -- Terry TerryH on Hawaii
Barry Cl 16 Mar 1997#359457
I have registered a couple of sierra games already and never recieved a quarterly magazine. I guess they ran out stamps or are shipping them through their pre-order dept. Barry Clay
Quoted text (14 lines)>> >> Sierra's quarterly magazine, "interaction", explains in some detail >the racing structure of the NROS (NASCAR Racing Online Series). << >> OK, where can we find this magazine? Bookstores, grocery stores...??? >All I did was register one of my Sierra games. As far as I can tell >this is the only benefit to registering a Sierra game. They use it >for marketing and think you *NEED* that mag. I have gotten mine >for quite a number of years, and registered once :-) I also got >a flier in the mail offering to sell me N2 for more money than I >got it at Best Buy. >-- >Header address intentionaly scrambled to ward off the spamming hordes.
Pete 16 Mar 1997#359458
Barry, I have asked Sierra to forward your copy to Richard Manning! The only problem is that it's not filled with obscenities and information on pirating so it may not be of much use to him! Pete > I have registered a couple of sierra games already and never recieved > a quarterly magazine. I guess they ran out stamps or are shipping them > through their pre-order dept. > Barry Clay
Quoted text (14 lines)> > >> Sierra's quarterly magazine, "interaction", explains in some detail > the racing structure of the NROS (NASCAR Racing Online Series). << > > OK, where can we find this magazine? Bookstores, grocery stores...??? > All I did was register one of my Sierra games. As far as I can tell > this is the only benefit to registering a Sierra game. They use it > for marketing and think you *NEED* that mag. I have gotten mine > for quite a number of years, and registered once :-) I also got > a flier in the mail offering to sell me N2 for more money than I > got it at Best Buy. > -- > Header address intentionaly scrambled to ward off the spamming hordes.
What gives, I registered mine and never got the magazine? Maybe Ill start another Papy sucks thread......... :) Mick in Tampa -- Mike Schreiner http://pages.prodigy.com/CNSRL #3 = #8 in '97!!!!!!!!!!!!
Jim G 18 Mar 1997#359720
> I have registered a couple of sierra games already and never recieved > a quarterly magazine. I guess they ran out stamps or are shipping them > through their pre-order dept. > Barry Clay I think they keep sending me yours! 'bout a acre of rainforst is gone so they can tell me why i can't live without police quest 2. :-] Jim G.
esetse 22 Mar 1997#360304
> >> Sierra's quarterly magazine, "interaction", explains in some detail the racing structure of the NROS (NASCAR Racing Online Series). << > OK, where can we find this magazine? Bookstores, grocery stores...??? Nope, mailbox. If you have registered with Sierra for any of their games, you should get it. However, they don't seem to arrive all at the same time. I got mine yesterday, but my buddy in LA always gets his a week or so later. Keep looking for it in the mail.
Hey, thanks for the info. I FINALLY got mine in the mail, baout 3 months after I registered N2. I saw in Ken Williams' column that they are planning on releasing an N2 track editor late '97! YEEESSSS!!! Now I can build my "home" track, St. Pete (Sunshine Speedway)! Tight little quarter-mailer, 13-second laps!!! Start in the back and win 25-lap feature THERE!!!
Jim Sokolo 23 Mar 1997#360418
Which Interaction magazine was this in? *I* certainly haven't seen that... :-) ---Jim Sokoloff, Papyrus
rickfis 23 Mar 1997#360419
Quoted text (14 lines)> >> Nope, mailbox. If you have registered with Sierra for any of their > >> games, you should get it. However, they don't seem to arrive all at the same time. I got mine yesterday, but my buddy in LA always gets his a week or so later. Keep looking for it in the mail. > > Hey, thanks for the info. I FINALLY got mine in the mail, baout 3 > >months after I registered N2. I saw in Ken Williams' column that they > >are planning on releasing an N2 track editor late '97! YEEESSSS!!! Now > >I can build my "home" track, St. Pete (Sunshine Speedway)! Tight little > >quarter-mailer, 13-second laps!!! Start in the back and win 25-lap > >feature THERE!!! > Which Interaction magazine was this in? *I* certainly haven't seen > that... :-) > ---Jim Sokoloff, Papyrus
Interaction Magazine Spring 1997 issue, middle of column 3 on page 8. Rick
Ed Benson 23 Mar 1997#360420
Quoted text (18 lines)> > >> Nope, mailbox. If you have registered with Sierra for any of their > > >> games, you should get it. However, they don't seem to arrive all at the same time. I got mine yesterday, but my buddy in LA always gets his a week or so later. Keep looking for it in the mail. > > > Hey, thanks for the info. I FINALLY got mine in the mail, baout 3 > > >months after I registered N2. I saw in Ken Williams' column that they > > >are planning on releasing an N2 track editor late '97! YEEESSSS!!! Now > > >I can build my "home" track, St. Pete (Sunshine Speedway)! Tight little > > >quarter-mailer, 13-second laps!!! Start in the back and win 25-lap > > >feature THERE!!! > > Which Interaction magazine was this in? *I* certainly haven't seen > > that... :-) > > ---Jim Sokoloff, Papyrus > Interaction Magazine Spring 1997 issue, middle of column 3 on page 8. > Rick
Exact quote: "Later this year, Sierra will introduce a RACING PRODUCT [emphasis mine] where every racer can create the racetrack of their dreams." Doesn't say that it's for N2, or any existing Papy product for that matter. Doesn't even say that this new "racing product" will be from Papyrus. I wouldn't bet on being able to create Daytona, et al, for Nascar 2. -- Ed "A friend of mine suggested I try America Online, I said 'But I already have a computer...'"
ymenard 29 Mar 1997#361224
> >> Nope, mailbox. If you have registered with Sierra for any of their > >> games, you should get it. However, they don't seem to arrive all at the same time. I got mine yesterday, but my buddy in LA always gets his a week or so later. Keep looking for it in the mail. Yes but if you're in Canada????? I registered Icr2 and Nascar2 and never received any mail posts from Sierra and/or Papyrus. Is it because I live in Montral ???? Thanks a lot, Good race at the Brickyard, (Old'Indytrack guy in rec.autos.simulators) [===] Go Rubens Barrichello, Jacques Villeneuve, | ! | And all you that thinks that Jacques Villeneuve is |!| from Canada, your right!! He's from St-Jean sur le |o| Richelieu, 30 minutes from Montreal, Quebec, Canada. [--I--] v Fran?ois Mnard "Wasupe LeGrand" Nien Numb in the National Star Wars League(X-Wing vs Tie-Fighter league) http://www.dakotacom.net/~strange/ http://www.geocities.com/area51/vault/2804/index.html http://www.starwars.com/ Star Wars Trilogy Special Edition,N2,Gp2,Icr2.How can my life be better? May the force be with you, always!! Que la force soit avec toi, jamais!(for you French people) Excuse me for my poor English(I'm French speaking)

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