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Rec.Autos.Simulators Archive

||| 3Dfx - DO I NEED WIN 95? |||

3 posts by 3 people · 20 Mar 1997 - 20 Mar 1997

Julian Lov 20 Mar 1997#360012
Stupid question alert! I'm thinking of getting a 3Dfx card (Righteous or Monster 3D). Do I NEED Win95 to play games with it? (Still using DOS/Win 3.11 at the moment) I realise generic Direct 3D games will need Win95, but what about games specially written for the 3Dfx chip? I'm particularly interested in Formula 1, GLQuake, Falcon 4, and Tombraider. Thanks for any assistance Julian __________________________________________________________ Oracle Corporation (UK) Ltd Phone: 0171 816 3573 Camomile Court Fax: 0171 816 3561 London EC3A 7LL
John Lyn 20 Mar 1997#360013
Hi Julian, You don't necessarily need Win95 for the 3DFx cards. Some of the games written for it are DOS games and should run just fine (probably better) without Win95. In your list of games, however, are at least 2 that need Win95: GLQuake and Falcon4. Formula 1 I don't know about, but Tombraider I know for sure will work DOS only (that's how I run it). Honestly, I think eventually it would be a big benefit to upgrade to win95 if you get a 3dfx. More and more games are going to either 1) be Win95-specific in general (POD, GLQuake, Falcon4 come to mind here), or 2) use Direct3D specifically for 3D support (Monster Truck Madness, HyperBlade, bunch of upcoming games). Direct3D is the easiest, if sub-optimal, way for game companies to implement support for a wide range of 3D cards, so I suspect we'll see more and more of them using it. Also the next version of Direct3D is supposed to be a lot faster, easier to program, etc., so I think it will just get more prevalent. Hope this helps, John
Justin Rya 20 Mar 1997#360014
No Windows 95 needed(happy, happy, joy, joy!!) 3dfx will work with 3dfx dos games!

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