Race Sim Central
Rec.Autos.Simulators Archive

All races=38 opponents? (N1)

5 posts by 4 people · 27 Mar 1997 - 31 Mar 1997

~Spyde 27 Mar 1997#361007
Was wondering if there was a way to make all races in Nascar 1 have the 38 opponents, including the short tracks which usually truncate the drivers.txt list to 32 opponents? Or is there a way to randomize those who will not make the field without rearranging the drivers.txt file every time? It sucks trying to have a realistic championship season when 33 of us make all the races, and the rest miss 4 (or whatever) races. Thanks. ~Spyder~ -- http://www.me.mtu.edu/~trfenwic/ ************************************************************************* | ________________ Tom Fenwick | | / | | \ ~Spyder~ | | / \ Yes, this IS Michigan Tech! | | | HOT PONTIAC #44 | ***************************** | | WHEELS ______ | * Hot Drivers * Go Kyle! * | |\_________|_KYLE_|_________/| *-*-*-*-*-* use *-*-*-*-*-* | |________| |________| * #44 * Hot Wheels! * *************************************************************************
Andy Robert 27 Mar 1997#361008
> Was wondering if there was a way to make all races in Nascar 1 > have the 38 opponents, including the short tracks which usually truncate > the drivers.txt list to 32 opponents? Or is there a way to randomize > those who will not make the field without rearranging the drivers.txt file > every time? Yes. In each track directory, there is a file called, "(track).txt". Go into the file, and it will say "cars" or "opponents" (I haven't done this for so long). There is a number there, usually around 33 or 39. Change the number for both races to 39 (not 38, 39 includes the pace car). I know this sounds a little difficult, but it does work! E-mail me if you have any problems with this! Andy
Quoted text (11 lines)> > Was wondering if there was a way to make all races in Nascar 1 > > have the 38 opponents, including the short tracks which usually truncate > > the drivers.txt list to 32 opponents? Or is there a way to randomize > > those who will not make the field without rearranging the drivers.txt file > > every time? Yes. In each track directory, there is a file called, > "(track).txt". Go into the file, and it will say "cars" or "opponents" > (I haven't done this for so long). There is a number there, usually > around 33 or 39. Change the number for both races to 39 (not 38, 39 > includes the pace car). I know this sounds a little difficult, but it > does work! E-mail me if you have any problems with this! > Andy
Doesn't the number of cars include the pace car? I.E. if you want to race against all 38 A.I. opponents you have to set the number of cars in the track.TXT file to 40 (38 A.I. cars + 1 player car + 1 pace car). In a track like Wilkesboro, where the setting is 34, you will only be facing 32 computer opponents. I thought about just upping each track to the max of 40, but I really don't like this idea. I'd rather have a way of randomizing the sequence of the last 38 entries in DRIVERS2.TXT, but unfortunately that would also require a reordering of the cars.DAT file, which is not a desirable task. -- JMG (Jeff George) If I sound like a ranting madman, it's probably because of my insanity. ======================================================================= Who are you and who am I? You say we know the reason why Some are born, some men die Beneath one infinite sky. There'll be war, there'll be peace But anything, one day, will cease, All the iron turned to rust, All the proud men turned to dust.
Andy Robert 29 Mar 1997#361231
Quoted text (25 lines)> > > Was wondering if there was a way to make all races in Nascar 1 > > > have the 38 opponents, including the short tracks which usually truncate > > > the drivers.txt list to 32 opponents? Or is there a way to randomize > > > those who will not make the field without rearranging the drivers.txt file > > > every time? Yes. In each track directory, there is a file called, > > "(track).txt". Go into the file, and it will say "cars" or "opponents" > > (I haven't done this for so long). There is a number there, usually > > around 33 or 39. Change the number for both races to 39 (not 38, 39 > > includes the pace car). I know this sounds a little difficult, but it > > does work! E-mail me if you have any problems with this! > > Andy > Doesn't the number of cars include the pace car? I.E. if you want to > race against all 38 A.I. opponents you have to set the number of cars in > the track.TXT file to 40 (38 A.I. cars + 1 player car + 1 pace car). In > a track like Wilkesboro, where the setting is 34, you will only be > facing 32 computer opponents. I thought about just upping each track to > the max of 40, but I really don't like this idea. I'd rather have a way > of randomizing the sequence of the last 38 entries in DRIVERS2.TXT, but > unfortunately that would also require a reordering of the cars.DAT file, > which is not a desirable task. > -- > JMG (Jeff George) > Jeff, You're right. I looked back and it is 40 cars, not 39. My
mistake! Andy
Morga 31 Mar 1997#361387
Quoted text (11 lines)> Was wondering if there was a way to make all races in Nascar 1 > have the 38 opponents, including the short tracks which usually truncate > the drivers.txt list to 32 opponents? Or is there a way to randomize > those who will not make the field without rearranging the drivers.txt file > every time? > It sucks trying to have a realistic championship season when 33 of > us make all the races, and the rest miss 4 (or whatever) races. > Thanks. > ~Spyder~ >No idea but do wish to know if I can use some of the pictures on your page on mine.
Morgan
Quoted text (13 lines)> -- > http://www.me.mtu.edu/~trfenwic/ > ************************************************************************* > | ________________ Tom Fenwick | > | / | | \ ~Spyder~ | > | / \ Yes, this IS Michigan Tech! | > | | HOT PONTIAC #44 | ***************************** > | | WHEELS ______ | * Hot Drivers * Go Kyle! * > | |\_________|_KYLE_|_________/| *-*-*-*-*-* use *-*-*-*-*-* > | |________| |________| * #44 * Hot Wheels! * > *************************************************************************

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