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Rec.Autos.Simulators Archive

PART 2 of "For those with Indy and the Enhanced ICR2"

7 posts by 5 people · 17 Jun 1997 - 03 Jul 1997

Eric Ruh 17 Jun 1997#370953
I just saw that Alex Santantonio has a utility which upgrades the graphics a bit for the N2 version of Indy (as opposed to the original ICR1 graphics): [link lost in import] So, since I'm on this kick about enhancing Indy and all I thought I'd give it a shot. In the end there were 4 files that I really liked. The best one is a new texture for the tower on the inside of the track at the start/finish line (the big grey one that says "Indianapolis 500" on it). So, using pure file swapping again, I copied the following files over... Old File New File Description ---------------------------------------------------- Indytow.mip Indytow.mi4 The new infield tower texture. the one with "Indianapolis 500" printed on it Scor1.mip Scor1.mi4 New Pennzoil scoreboard.. says "It's a " Grand5.mip Grand5.mi4 New Grandstand scoreboards.. says "RECORD" also has Budweiser, Coca Cola and Goodyear textures. House3.mip House3.mi4 New (kinda) texture for the building just to the right after turn 2 (with the railing) ------------------------------------------------------------------------- Alex has the same utility for N1 floating around somewhere (I can't remember where I got it), but his N2 textures were better (IMO). So, I did the same thing to my version of Indy for N1 and no problems. BTW, I'm running a Pentium 200 w/ Sierra Screamin' 3D and 32 Megs of SDRAM and I get a consistent 30fps with ALL textures on and a full car field. If anyone comes up with some good combinations or textures, post it or let me know. Thanks!! Eric Ruhl *** Remove "nospam" to reply ***
XRaceTr 18 Jun 1997#371074
Yeah, but does anyone have a patch that moves downtown Indianapolis from outside of turn 1 to outside of turn 2 where it's supposed to be? :-) - Mike "wishing I had a 3d card so I could try this stuff" Holthouse. ==================================================== Mike Holthouse - Indianapolis, IN I'm sick of spam!! To e-mail me, remove the "x"... R.I.P. Jeff Krosnoff: Sep 24, 1964 - July 14, 1996 ====================================================
HORBRA 18 Jun 1997#371075
< has anyone a patch that moves.... Yes, when you use te original horizon.mip, as you should imo, you have to change the coordinates for the textures in the horizon.3do. If you are interested in my solution, send me a short note. Klaus Hoerbrand
Eric Ruh 18 Jun 1997#371076
Quoted text (9 lines)> < has anyone a patch that moves.... > Yes, when you use te original horizon.mip, as you should imo, you have > to > change the coordinates for the textures in the horizon.3do. If you are > interested in my solution, send me a short note. > Klaus Hoerbrand
The original horizon mip looks HORRIBLE against the enhanced Michigan sky. I haven't tried any of the other sky textures yet but I know Michigan's is the wrong shade of blue. Eric Ruhl
HORBRA 19 Jun 1997#371174
Okay, when adding sky the colors of the sky and the horizon must match. Usually you have to change the color of the horizon. Espacially at Indy, I think the horizon should not be changed, because it is typical for this track. I took the sky from one of the N2 tracks. They can easier be changed to match the horizon. mip Regards. Klaus Hoerbrand
Da 02 Jul 1997#372399
Perhaps that's to denote the real life smog that clouds the air of this polluted industrial city ! :-) DB
Michigan Speedway is in the Irish Hills in Brooklyn, MI. Far from the madding crowd (and pollution) ;~) Glenn "It's easy to criticize from outside the***pit" -Murray Walker, Australian GP 1994

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