Hi
I'm currently running a full season on ICR2 with damage set to realistic.
During my last race I got hit up the rear by one of the AI cars which spun
me around and created a huge pile up. My car was a write-off and I expected
half the field to join me, but after switching to accelerated time and looking
at the standings I was surprised to see that no cars had retired due to the crash.
This is a pain, I like the tension that the realistic damage creates (you really
don't want to make a mistake!) but if the AI cars are in say `arcade' mode it's
a bit pointless. Is there anything I can do to rectify this?
Cheers
Alan
PS
It's a great simulator though - I still prefer
it to GP2.
--
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The views/opinions expressed here are my own and do not
in any way reflect the views/opinions of my employer.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Did you check the laps completed by the AI cars involved? It's possible
they did suffer damage (just not terminal) and pitted for repair and
lost laps...
Alan
http://www.kiva.net/~akh/simshop.html
Quoted text (25 lines)
> Hi > I'm currently running a full season on ICR2 with damage set to realistic. > During my last race I got hit up the rear by one of the AI cars which spun > me around and created a huge pile up. My car was a write-off and I expected > half the field to join me, but after switching to accelerated time and looking > at the standings I was surprised to see that no cars had retired due to the crash. > This is a pain, I like the tension that the realistic damage creates (you really > don't want to make a mistake!) but if the AI cars are in say `arcade' mode it's > a bit pointless. Is there anything I can do to rectify this? > Cheers > Alan > PS > It's a great simulator though - I still prefer > it to GP2. > -- > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > The views/opinions expressed here are my own and do not > in any way reflect the views/opinions of my employer. > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Quoted text (20 lines)
> Did you check the laps completed by the AI cars involved? It's possible > they did suffer damage (just not terminal) and pitted for repair and > lost laps... > Alan > [link lost in import: /~akh/simshop.html] > > Hi > > I'm currently running a full season on ICR2 with damage set to realistic. > > During my last race I got hit up the rear by one of the AI cars which spun > > me around and created a huge pile up. My car was a write-off and I expected > > half the field to join me, but after switching to accelerated time and looking > > at the standings I was surprised to see that no cars had retired due to the crash. > > This is a pain, I like the tension that the realistic damage creates (you really > > don't want to make a mistake!) but if the AI cars are in say `arcade' mode it's > > a bit pointless. Is there anything I can do to rectify this?Almost every time I***
Please stay away from Hawaii <g>.
--
Ed
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