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NASCAR 2003 Sound Problems - A7N8X-X MoBo

2 posts by 2 people · 14 May 2004 21:18 UTC - 15 May 2004 14:15 UTC

Martin Granberg 14 May 2004 21:18 UTC#37453
I know this area has been fairly well trodden in the past but... I just replaced my A7N8X Deluxe MoBo with a A7N8X-X MoBo they're both NForce2 chipset based but the Deluxe had a more fully realized integrated sound. Anyway no problem with the Deluxe but the A7N8X-X is having lots of problems with NR2003 sound (no problems with other Sims). It's mainly my cars engine sound. It was originally a monotone high pitched sound kinda like a 9.9HP outboard motor. Just the thing if you're simulating a fishing boat but not the thing for a Stockcar Sim. I have searched here and other boards, as I said this seems to be a well known problem. Some of the solutions were to turn off 3D sound or reduce DrectX's sound acceleration. Tried all that and it didn't work. The next solution was to get the latest drivers from Nvidia. Just so happens they released some on Monday. So I installed those. Fired up my car in the Pits, sounded great. Problem solved. Or so I thought. Sounded fine in the pits but once you got the rev's up out on the track an oscillating noise like you're on a bridge going over gaps starts. The oscillation is constant no matter what the speed or RPM's are. It's also very loud. At least as loud as the engine. It makes things completely undrivable. Again tried different cars, different tracks, 3d sound on/off, different DirectX settings, no dice. The only other solution I found (short of buying a Soundcard) was to install RealTek drivers. But apparently this solves NR2003 sound problems but creates GPL sound problems. Any answers. Thanks Rudeboy.
On Fri, 14 May 2004 21:18:53 GMT, "Rudeboy" <[email hidden]> wrote:
Quoted text (30 lines)> I know this area has been fairly well trodden in the past but... > > I just replaced my A7N8X Deluxe MoBo with a A7N8X-X MoBo they're both >NForce2 chipset based but the Deluxe had a more fully realized integrated >sound. Anyway no problem with the Deluxe but the A7N8X-X is having lots of >problems with NR2003 sound (no problems with other Sims). > > It's mainly my cars engine sound. It was originally a monotone high >pitched sound kinda like a 9.9HP outboard motor. Just the thing if you're >simulating a fishing boat but not the thing for a Stockcar Sim. I have >searched here and other boards, as I said this seems to be a well known >problem. Some of the solutions were to turn off 3D sound or reduce DrectX's >sound acceleration. Tried all that and it didn't work. > > The next solution was to get the latest drivers from Nvidia. Just so >happens they released some on Monday. So I installed those. Fired up my >car in the Pits, sounded great. Problem solved. Or so I thought. Sounded >fine in the pits but once you got the rev's up out on the track an >oscillating noise like you're on a bridge going over gaps starts. The >oscillation is constant no matter what the speed or RPM's are. It's also >very loud. At least as loud as the engine. It makes things completely >undrivable. Again tried different cars, different tracks, 3d sound on/off, >different DirectX settings, no dice. The only other solution I found (short >of buying a Soundcard) was to install RealTek drivers. But apparently this >solves NR2003 sound problems but creates GPL sound problems. > >Any answers. > >Thanks Rudeboy. >
Go buy an Audigy2. Not what you want to hear but that is the answer. The Deluxe mb is using Soundstorm chip and the other one is using the crappy Realtek.

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