Ok, gp3 is rumoured to be ready for release around early 1998?
That should mean it is still being developed, which should also mean there
is still time to make changes to it?
So if we put forward our lists of what we (Auto Sim & F1GP1 & F1GP2
players) want in gp3, someone, somewhere, just might be listening, and we
might just get some of the things we are asking for?
So I'll start the ball rolling......
I would like to see the following improvements (not necessarily in this
order?)
1) Variable weather options (during all types of driving, practise,
qualifying, racing).
2) Ability to select different tyres (and tyre pressures).
3) Realistic car performance (based on chassis, engine, tyres, etc).
4) Realistic driver performance (based on experience & personality of
driver)
5) Network option (without performance drop).
6) Improved linked game performance (null modem or serial cable or modem
link).
7) Improved graphic options & 3D support (3Dfx, etc).
8) Improved sound options (Ability to hear other cars, commentary & pit
radio sounds, with the option to turn off).
9) Improved track details (including track falls and rises, and new track
layouts).
10) A track editor.
11) Improved car physics (ability to flip the cars).
I'm sure you may have a few other things you want included? post your list
here, and anywhere else you may think appropriate? (Microprose website?)
And who knows? it might be included in the actual game (but its just as
likely that it might not!!!!!)
d:-))
* Peter * 8-) Please remove asterix from address to email.
Quoted text (15 lines)
>I'll add mine, then. >1. Adjustable steering lock in car setup screen. >2. "Magic" mirrors, like my Golf has, that allow you to see a car all >the way along side you, until you can see it out of the corner of your >eye. This should help in starts, overtaking, etc. and isn't a cheat, >because in a real F1 you could turn your head to see this. >-- > Cheers, > Richard. >Richard Beckett. Email: beckettr AT ecid.cig.mot.com >Food for the SpamBots:Quoted text (49 lines)
> Ok, gp3 is rumoured to be ready for release around early 1998? > That should mean it is still being developed, which should also mean there > is still time to make changes to it? > So if we put forward our lists of what we (Auto Sim & F1GP1 & F1GP2 > players) want in gp3, someone, somewhere, just might be listening, and we > might just get some of the things we are asking for? > So I'll start the ball rolling...... > I would like to see the following improvements (not necessarily in this > order?) > 1) Variable weather options (during all types of driving, practise, > qualifying, racing). > 2) Ability to select different tyres (and tyre pressures). > 3) Realistic car performance (based on chassis, engine, tyres, etc). > 4) Realistic driver performance (based on experience & personality of > driver) > 5) Network option (without performance drop). > 6) Improved linked game performance (null modem or serial cable or modem > link). > 7) Improved graphic options & 3D support (3Dfx, etc). > 8) Improved sound options (Ability to hear other cars, commentary & pit > radio sounds, with the option to turn off). > 9) Improved track details (including track falls and rises, and new track > layouts). > 10) A track editor. > 11) Improved car physics (ability to flip the cars). > I'm sure you may have a few other things you want included? post your list > here, and anywhere else you may think appropriate? (Microprose website?) > And who knows? it might be included in the actual game (but its just as > likely that it might not!!!!!) > d:-)) > * Peter * 8-) Please remove asterix from address to email.Quoted text (8 lines)
> >2. "Magic" mirrors, like my Golf has, that allow you to see a car all > >the way along side you, until you can see it out of the corner of your > >eye. This should help in starts, overtaking, etc. and isn't a cheat, > >because in a real F1 you could turn your head to see this.tot.com > It wouldn't be very realistic if you can see the car next to you. And the > real guys don't usually turn and look. They just listen to the engine noise > from the other carU forget Ubisoft F1. If the car's handling is anything like the graphic
detail then it IS the greatest sim ever. And it runs with a huge frame-rate
(30-40fps) on a fairly standard computer, (p166 32mb RAM etc).
Unfortunately, u have to have a 3d grafix card to run it at all, but it
would be worth it. Try <www.f1racingsim.com> for demos and screenshots.
Looks awesome, but i don't have a 3d grafics card so i don't know if it is
or not.
bye
Peter,
Forget all the bells and whistles, give me a game with 50 frames per second on
a mid range machine, say Pentium 166 with 3D graphics card. That alone will
transform the game. It will be really fun to play GP2 in a few years on my
AMD K-9 2000MHz! I hope GP3 does not follow the Microsoft software plan where
every release gets bigger, slower and buggier.
Keith.
Quoted text (49 lines)
> Ok, gp3 is rumoured to be ready for release around early 1998? > That should mean it is still being developed, which should also mean there > is still time to make changes to it? > So if we put forward our lists of what we (Auto Sim & F1GP1 & F1GP2 > players) want in gp3, someone, somewhere, just might be listening, and we > might just get some of the things we are asking for? > So I'll start the ball rolling...... > I would like to see the following improvements (not necessarily in this > order?) > 1) Variable weather options (during all types of driving, practise, > qualifying, racing). > 2) Ability to select different tyres (and tyre pressures). > 3) Realistic car performance (based on chassis, engine, tyres, etc). > 4) Realistic driver performance (based on experience & personality of > driver) > 5) Network option (without performance drop). > 6) Improved linked game performance (null modem or serial cable or modem > link). > 7) Improved graphic options & 3D support (3Dfx, etc). > 8) Improved sound options (Ability to hear other cars, commentary & pit > radio sounds, with the option to turn off). > 9) Improved track details (including track falls and rises, and new track > layouts). > 10) A track editor. > 11) Improved car physics (ability to flip the cars). > I'm sure you may have a few other things you want included? post your list > here, and anywhere else you may think appropriate? (Microprose website?) > And who knows? it might be included in the actual game (but its just as > likely that it might not!!!!!) > d:-)) > * Peter * 8-) Please remove asterix from address to email.I tried Ubi F1 demo. though, I think there are too funny cartoon. Odd sky
and surroundings, Spaceship like dashboard. A little bit weak head AI cars.
Yes, high frame rate is really nice to drive. I am crazy into Nascar2 now,
but
it'sframe rate is about 19fps on my MMXPentium200.
I have more anticipation for GP3 with 3Dfx support.
Y.Minami
> BTW: Where does the early-98-release-of-GP3 rumour originate from?
The (UK) Nov 1997 issue of PC Zone has a list of expected release dates
for games every month.
This month it lists F1GP3 as having an expected release date of Feb 1998
(Unconfirmed though?)
There have also been a couple of similar mentions in PC Gamer magazine
over the last couple of months?
d:~))
* Peter * 8-) Please remove asterix from address to email.
Peter,
At this time neither MicroProse or Geoff Crammond have made any indication
that a sequel to GP2 will be made. Bear in mind that F1GP and GP2 both
took about 3 years each to develop. Any information on any new products
under development will be indicated by a press release on our WWW site.
Thank you.
Mark Rich/MicroProse-Europe
On Mon, 06 Oct 1997 04:59:53 -0400, "Mark J Rich"
>At this time neither MicroProse or Geoff Crammond have made any indication
>that a sequel to GP2 will be made. Bear in mind that F1GP and GP2 both
>took about 3 years each to develop. Any information on any new products
>under development will be indicated by a press release on our WWW site.
Mark,
What you should have said is "At this time neither MicroProse or Geoff
Crammond have CONFIRMED...." because Geoff "indicated" immediately
after the release of GP2 that a sequel was on the cards.
That apart, it's pretty bad to quosh even people who are simply
tossing ideas around. Who knows, maybe Microsoft will see this and,
realising the HUGE potential, offer Geoff the earth in order to create
the perfect F1 sim to add to their growing portfolio?
Cheers!
John


































