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Rec.Autos.Simulators Archive

3d cards - where do I start??

2 posts by 2 people · 07 Oct 1997 - 17 Oct 1997

Leho Kra 07 Oct 1997#379152
[posted and e-mailed] Not exactly a standard, but it certainly is the most widely respected and supported accelerator. With good reason. Performance gains will be unbelievable, especially when you're new to this. Games have to support 3D acceleration, keep it mind, for the card to be of any use to you. Yes, it goes to an expansion PCI slot. It does not replace your video card, it so to speak, works with it. In theory, there shouldn't be =]. Usually, there is not. The game has to support 3D accelerators. If it does, as I said before, performance will be extremely satisfactory in most cases (reports on for example Starfleet Academy have claimed no performance increase, but that's really up to the game). That's incorrect. The Intense does not support Rendition and 3Dfx- specific API-s. Also, a 3Dfx Rush-chipset based card might not be the best choice for *** at the moment. I'd personally go with a 3Dfx Voodoo Graphics chipset based card, best choices being the Canopus Pure3D and the miro HISCORE3D (which is a European-distributed Pure3D), that have 4 MB of texture memory instead of the usual 2 MB, besides having the normal 2 MB of framebuffer memory. Total of 6 MB then. They also have the TV-Out feature. I believe Canopus sells their card for 180 U$? If you were going to buy right now, you couldn't go wrong with a Voodoo Graphics board. Things change pretty fast in this business though, by Christmas new boards may have been announced, rendering this information pretty much useless.
Depends. Voodoo Graphics goes in a slot and work with your 2d card, and Voodoo Rus is slightly slower, and replaces your 2d card. snip

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