I just found an actual use for muting the sound to get performance.
turning the sound off (ctrl-m) in a replay gives a big framerate
increase for me. Even if you have the pre-race music OFF and you
can't hear anything, you still get the same frame rate hit as if
the music/sound is on - so hit ctrl-m anyway. DirectSound
really sucks, i guess. how can it kill the frame rate so much even
when there is no sound being played? Is this a driver issue,
perhaps? i've got the latest AWE64 drivers from Creative, however.
blah:) i dunno.
The sound impact on perf is news to me. I'll ask dev. I can tell you that
sound isn't free - perhaps some of you saw the feedback on the FlightSim 98
joysticks problems. Problem turned out to be that the default sounds
(higher frequency stereo) were saturating the system & the Joystick input
couldn't get through consistently. We found that by changing to lower
frequency mono sounds the joysticks suddenly started working again. So,
it's quite possible that sounds are impacting perf some.
The drifting when stopped is a bug - it's fairly low priority since you
don't spend much time stopped in an Indycar - still it's something we'll
investigate. As for no standing starts, we do em running because that's the
way the CART organization does them & we wanted to be true to the real
thing.
Great to hear you're getting some entertainment out of the game. I have to
admit I'm a bit envious of 1:05 at Laguna. I trust you weren't using rain
tires :)
Eric.
Quoted text (9 lines)
> Hey i just found out a brilliant way to improve the framerate > by like 50%. turn off the sound! (ctrl-m). my framerate jumps > from 14-19fps to 21-28fps. deaf people have one up on the > rest of us here:) of course i don't actually race like this > though, i need the audio input. > Eric and the other MS guys: how come the sound takes such > a huge bite out of the performance? it makes no difference if > i have 8 bit or 16 bit sound, mono or stereo.Hi Eric,
using rain tires :) <<
How about 1:01.22 on soft, and 1:00.91 on rain? :)
Achim
Hi jim :)
actually, i have never once had this happen to me yet. what causes it?
any particular situation, which i have yet to run accross?
what do you consider to be a shortcut? all 4 wheels off the track?
any wheels on the dirt on the inside of a curve? i quite often run
a little wide on exit, just touching the dirt, because of sloppy
steering:) i don't really worry about that much because i know that
if i had done the corner well i could have steered through even
faster without running wide, i personally hate the idea of running
off the track to get speed deliberately, and try not to do it. my
best laptime is a 1:04.12 on slicks, which i did in a multiplayer
game while kind of watching TV at the same time, there was no
cutting of corners or anything. i am not an overly fast driver,
so i am not at all surprised that others are down into the 1:02's.
normally i would lap around 1:05-1:06 however.
i have fiddled with my setup somewhat though, to get myself to this
speed:) although the car is now really sluggish to control, compared
to the usual Gp2 car i am used to:)
Quoted text (11 lines)
> >>>I have to admit I'm a bit envious of 1:05 at Laguna. I trust you weren't > >using rain tires :) << > >How about 1:01.22 on soft, and 1:00.91 on rain? :) > No offense, but I don't believe 1:01.22 on soft tires is possible. I > realize some people are very fast, but not that fast. > Are you sure the Hall of Fame bug isn't responsible for that time? I > had a 1:01 or 1:02 time show up in my Hall of Fame, but I know I > didn't achieve that.-- some parts snipped --
I don't know what causes it. It has happened to me perhaps 3-4 times
(although it hasn't in awhile). I know it has happened to others as
well. You might not realize it happened if you weren't paying
attention to your lap times as you were driving.
Let me first say that I'm not trying tell anyone how to drive a sim or
what should or shouldn't be allowed. That said, for "official lap"
purposes, I think that at least 2 wheels should be on the track at all
times. I have seen such a guideline before on web sites that collect
hot laps.
I downloaded a replay of a 1:02.xx time someone had, and the driver
was all the way off the track more than once in very advantageous
places (such as coming out of Turn 2).
The problem is that in some sims (CPR included), the off track
materials (dirt, grass, kitty litter) isn't modeled quite right, and
it can be too foregiving to the driver. I don't believe in
intentionally taking advantage of that shortcoming.
By the way, my best is 1:07 (with the full version), but I can
envision a 1:05 or 1:06 lap if I run it perfectly. But I can't see how
a sub 1:02 is possible if I stick to my personal guidelines.
That 1:04 is a great lap and consistent 1:05's and 1:06's is awesome.
Given that you aren't surprised that folks are running 1:02's and
given the apparent ease in which you accomplished your 1:04 (watching
TV!), and given the quantity of people (not just one or two world
champs) that are posting 1:02 or better times, I wonder if there isn't
more to the story that we realize. Do you have the trial version?
Perhaps there is a difference between the trial version and the gold
version (mine)?
Of course there is always the chance that I am just not that good and
don't realize it. I do have quite a bit of sim experience and, in all
humility, I like to think I can hold my own against stiff competition
(and have done so), but you never know. Oh well, if I say any more it
will sound like I'm whining, and that is certainly not my intention.
Back to practice!
Jim Getzen
---------------------------------------------
Unofficial CART Precision Racing Headquarters
http://members.home.net/getzen/
---------------------------------------------
Jim, Achim really _is_ that fast. Over on CompuServe he has been
dubbed "A.C.H.I.M.", A Computerised HotlappIng Machine. I've seen
Achim turning stunning laps firstly in ICR2, then GP2, Monster Truck
Madness, the occasional dabble in NASCAR2 and now CPR. Whatever you
think the limits are, this guy will redefine them.
Achim mentioned that he had a 56s lap due to the HOF bug, but the 1:01
and 1:02 laps are clean. The other thing about Achim is that he is
_scrupulously_ honest, and a lap will never see the public eye unless
it is legal in every sense.
If you ask for an e-mail of the replay I'm sure you'll get one, and
then prepared to be staggered! :) FWIW I've already done a 1:24.9
around Surfer's Paradise and there's easily another one or two seconds
there if I could hook up a mistake free lap. There's a lot of fat to
be chopped out of those hotlaps yet!
Cheers!
John
I've known Achim for over a year and can vouch that he _is_ that fast!
I've got a 49 second HoF time <g>
I've done a 1:03 (minor use of gravel exiting a couple of corners) but
can't get within 2 seconds of my rain tyre time using softs. My driving
style is really suited to hotlapping these days though ;-)
Cheers,
Richard
Quoted text (7 lines)
>Achim needs his head examined. I've raced sims for 6 years, and the best >I can do at Laguna is 1:06.78 with soft tires, little wing and a nearly >empty tank. >1:01??? Don't think so! This game is as real as it gets from a physics >point of view anyway. Unless Someone can do the corkscrew in 6th, 1:01 >just isn't realQuoted text (13 lines)
>Achim needs his head examined. I've raced sims for 6 years, and the best >I can do at Laguna is 1:06.78 with soft tires, little wing and a nearly >empty tank. >1:01??? Don't think so! This game is as real as it gets from a physics >point of view anyway. Unless Someone can do the corkscrew in 6th, 1:01 >just isn't real >> Jim, Achim really _is_ that fast. Over on CompuServe he has been >> dubbed "A.C.H.I.M.", A Computerised HotlappIng Machine. I've seen >> Achim turning stunning laps firstly in ICR2, then GP2, Monster Truck >> Madness, the occasional dabble in NASCAR2 and now CPR. Whatever you >> think the limits are, this guy will redefine them.First of all, unless you wrote the physics engine you can't know if
it's as real as it gets. I personally have grave doubts.
Secondly, I've thought the same thing about some of Achim's laptimes
in every sim he's tried, but plenty of other guys like Richard Walker,
Michael Wollenschein, Ralf Tzschoppe, Georg Naujoks etc are always
snapping at his heels, so the times are possible.
We just need an open mind and more practice :)
Cheers!
John
Achim needs his head examined. I've raced sims for 6 years, and the best
I can do at Laguna is 1:06.78 with soft tires, little wing and a nearly
empty tank.
1:01??? Don't think so! This game is as real as it gets from a physics
point of view anyway. Unless Someone can do the corkscrew in 6th, 1:01
just isn't real


































