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GTR

29 posts by 13 people · 29 Apr 2004 23:10 UTC - 02 May 2004 03:40 UTC

First impressions of the GTR demo's Spa

Jason Moyer praised the GTR demo's Spa as far more convincing than ISI's F1 Challenge version, and David G Fisher argued that GTR's quality rested on F1C's foundation. Steve Smith said it felt more like a real race car than anything he had driven indoors but had very quiet tyre sounds. Posters discussed SimBin encrypting its content and hoped its multiplayer would support 30-car fields.

review/impressionsgame comparisonGTRF1 Challenge 99-02

Automated summary.

jason moyer 29 Apr 2004 23:10 UTC#38928
Is beyond hot. I wish this version of Spa were in f1c. Jason
[email hidden] (Jason Moyer) wrote in news:40918b27.229018468 @news.telerama.com: > Is beyond hot. > > I wish this version of Spa were in f1c. > > Jason > So, to further your comparison, you'd like to see the F1c version in Pole Position? The version of ISI's sim engine is newer than F1c. THe Simbin team has had the luxury of actually traveling to each track, ISI was never allowed such extravagances by Electronic Arts. If GTR is as good as it looks, I doubt we will be using F1c much longer. The real problem I've heard, is that Simbin is using a slightly different file format, and thus Modding may NOT be as easy as with F1c. dave henrie
On Thu, 29 Apr 2004 18:41:33 -0500, Dave Henrie <[email hidden]> wrote: > If GTR is as good as it looks, I doubt we will be using F1c much longer. >The real problem I've heard, is that Simbin is using a slightly different >file format, and thus Modding may NOT be as easy as with F1c. I wanted to stuff the track into f1c, because it's entirely more convincing than the ISI version, but the track file format is *.GTR. I haven't tried opening it with a MAS editor to see if it's just a mas file. As far as not using f1c goes, I stopped using it ages ago when I got sick of spinning on seams in the track surface. Every few weeks (i.e. after the F1 race) I feel like playing it again, reinstall it, lose control over a kerb that doesn't merge with the track correctly (or worse, a piece of track that doesn't merge with the track correctly), and uninstall it again. Jason
On Thu, 29 Apr 2004 18:41:33 -0500, Dave Henrie <[email hidden]> wrote: > So, to further your comparison, you'd like to see the F1c version in >Pole Position? Also, the version of Suzuka in Pole Position 2 is way more accurate than the one in F1C. =) Jason
"Dave Henrie" <[email hidden]> wrote in message news:[email hidden]... > ...thus Modding may NOT be as easy as with F1c. As the late-'90's philosopher Morissette queried, "Isn't it ironic?" /misses the '70's mod -jde
"Jason Moyer" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> On Thu, 29 Apr 2004 18:41:33 -0500, Dave Henrie > <[email hidden]> wrote: > > As far as not using f1c goes, I stopped using it ages ago when I got > sick of spinning on seams in the track surface. Every few weeks (i.e. > after the F1 race) I feel like playing it again, reinstall it, lose > control over a kerb that doesn't merge with the track correctly (or > worse, a piece of track that doesn't merge with the track correctly), > and uninstall it again. > > Jason
Absolutely no idea what that problem is that you're having. After tweaking a setup this past week for Imola, I'm once again reminded how superb a sim F1C is. If GTR is great, it's because F1C is great. You may simply have your x axis setting too high, which makes the car unnecessarily twitchy and hard to control. David G Fisher
It's no GPL. "David G Fisher" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (16 lines)> > "Jason Moyer" <[email hidden]> wrote in message > news:[email hidden]... > > On Thu, 29 Apr 2004 18:41:33 -0500, Dave Henrie > > <[email hidden]> wrote: > > > > As far as not using f1c goes, I stopped using it ages ago when I got > > sick of spinning on seams in the track surface. Every few weeks (i.e. > > after the F1 race) I feel like playing it again, reinstall it, lose > > control over a kerb that doesn't merge with the track correctly (or > > worse, a piece of track that doesn't merge with the track correctly), > > and uninstall it again. > > > > Jason > > Absolutely no idea what that problem is that you're having. After tweaking
a > setup this past week for Imola, I'm once again reminded how superb a simF1C
Quoted text (10 lines)> is. > > If GTR is great, it's because F1C is great. > > You may simply have your x axis setting too high, which makes the car > unnecessarily twitchy and hard to control. > > David G Fisher > >
On Fri, 30 Apr 2004 01:00:12 GMT, "Steve Smith" <[email hidden]> wrote: >It's no GPL. Sad isn't it. Gotten the 65 mod yet? It actually doesn't feel too bad, granted it's about as exciting as racing F2 cars. Jason
>Gotten the 65 mod yet? It actually doesn't feel too bad, granted it's >about as exciting as racing F2 cars. That sounds pretty much like what I predicted... Eldred -- http://www.umich.edu/~epickett Screamers League IICC League GPLRank -6.0 MoGPL rank +267.80 Ch.Rank +52.58 MoC +741.71 Hist. +82.34 MoH:na N2k3 rank:in progress Slayer Spektera lvl 72 assassin Slayer Spectral_K lvl 38 Necro US East
'and thus Modding may NOT be as easy as with F1c' gees............are we surprised ??? carlos "Dave Henrie" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (16 lines)> [email hidden] (Jason Moyer) wrote in news:40918b27.229018468 > @news.telerama.com: > > > Is beyond hot. > > > > I wish this version of Spa were in f1c. > > > > Jason > > > > So, to further your comparison, you'd like to see the F1c version in > Pole Position? > The version of ISI's sim engine is newer than F1c. THe Simbin team has > had the luxury of actually traveling to each track, ISI was never allowed > such extravagances by Electronic Arts. > If GTR is as good as it looks, I doubt we will be using F1c much
longer. > The real problem I've heard, is that Simbin is using a slightly different > file format, and thus Modding may NOT be as easy as with F1c. > dave henrie
On Fri, 30 Apr 2004 16:33:56 +1000, "Carlos" <[email hidden]> wrote: >'and thus Modding may NOT be as easy as with F1c' > >gees............are we surprised ??? From what I understand modding will be fine. I *think* the plan is to encrypt SBDT's content (their tracks, cars, etc) so idiots like the guy who did the half-assed GTR2002 conversion for F1C can't fuck with it. I'm 99% sure you will still be able to add your own content to the game. Jason
Actually, I don't mean to dis the new GTR. It's fixed almost everything I didn't like abt. GTR 2002. I tried it for abt. an hour yesterday, and I must say it feels more like driving a real race car than anything I've ever done indoors (including "shake 'n' bake" NASCAR cockpit simulators). The FF and sound FX are stupendous, the physics are believable, the graphics are awesome, and the overall experience is totally immersive. Kudos to Doug Arnao and the entire SimBin crew. "Jason Moyer" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> On Fri, 30 Apr 2004 01:00:12 GMT, "Steve Smith" > <[email hidden]> wrote: > > >It's no GPL. > > Sad isn't it. > > Gotten the 65 mod yet? It actually doesn't feel too bad, granted it's > about as exciting as racing F2 cars. > > Jason
> From what I understand modding will be fine. I *think* the plan is to > encrypt SBDT's content (their tracks, cars, etc) so idiots like the > guy who did the half-assed GTR2002 conversion for F1C can't fuck with > it. I'm 99% sure you will still be able to add your own content to > the game. Yeah, that idiot is known as XzibitA - he's on the RSC and BH forums telling everyone how bad the GTR demo is, grip is totally wrong blah, blah. Pretty rich coming from someone that produced the truly awful BPR mod for F1 2002 and the GTR2002 'conversion' for F1C.
Thankfully. David G Fisher "Steve Smith" <[email hidden]> wrote in message news:wyhkc.123916$[email hidden]...
Quoted text (20 lines)> It's no GPL. > > "David G Fisher" <[email hidden]> wrote in message > news:[email hidden]... > > > > "Jason Moyer" <[email hidden]> wrote in message > > news:[email hidden]... > > > On Thu, 29 Apr 2004 18:41:33 -0500, Dave Henrie > > > <[email hidden]> wrote: > > > > > > As far as not using f1c goes, I stopped using it ages ago when I got > > > sick of spinning on seams in the track surface. Every few weeks (i.e. > > > after the F1 race) I feel like playing it again, reinstall it, lose > > > control over a kerb that doesn't merge with the track correctly (or > > > worse, a piece of track that doesn't merge with the track correctly), > > > and uninstall it again. > > > > > > Jason > > > > Absolutely no idea what that problem is that you're having. After
tweaking
Quoted text (15 lines)> a > > setup this past week for Imola, I'm once again reminded how superb a sim > F1C > > is. > > > > If GTR is great, it's because F1C is great. > > > > You may simply have your x axis setting too high, which makes the car > > unnecessarily twitchy and hard to control. > > > > David G Fisher > > > > > >
On Fri, 30 Apr 2004 11:07:45 GMT, "Steve Smith" <[email hidden]> wrote:
Quoted text (7 lines)>Actually, I don't mean to dis the new GTR. It's fixed almost everything I >didn't like abt. GTR 2002. I tried it for abt. an hour yesterday, and I >must say it feels more like driving a real race car than anything I've ever >done indoors (including "shake 'n' bake" NASCAR cockpit simulators). The FF >and sound FX are stupendous, the physics are believable, the graphics are >awesome, and the overall experience is totally immersive. Kudos to Doug >Arnao and the entire SimBin crew.
I agree on the initial impression. Only negative thing I could honestly think to say about the demo is that it's impossible to tell what the tires are doing without ffeedback (the tire sounds are quieeeeet). Aside from that it feels damn good. And that version of Spa is probably the best track that I've ever driven in an ISI game. Jason
On Fri, 30 Apr 2004 11:07:45 GMT, "Steve Smith" <[email hidden]> wrote: >Actually, I don't mean to dis the new GTR. Oh yeah, that 'said isn't it' was in reference to F1C and not GTR btw. =) Jason
On Fri, 30 Apr 2004 01:00:12 GMT, "Steve Smith" <[email hidden]> wrote: >It's no GPL. Where is this demo? Is it just for press?
No Spam 30 Apr 2004 15:30 UTC#531610
On Fri, 30 Apr 2004 01:00:12 GMT, "Steve Smith" >It's no GPL. Where is this demo? Is it just for press?
Okey-dokey. F1C wasn't baaad...it just wasn't goood. Certainly not good enuf in the multiplayer category. I guess we'll just have to wait & see abt. GTR MP. I can't really tell abt. GTR's physics. The car spun abt. where and when and even how I expected it to spin...and didn't where I didn't...but mentally I'm still stuck in the pre-Jurassic period when Drivers were Real Men, Tracks were Death Traps, and Race Cars handled like...well, GPL and N2003. Real-world modern physics is voodoo to me...particularly in F1, but to some degree in nearly all "aero" enabled vehicles. For example, I had both ABS and traction control on in GTR, both set to low. The TC behaved abt. how I expected it to: it would save me from most of my wretched excesses (right foot-wise), especially when I was going fast enuf to have the aero pressing my nose to the pavement. But if I banged the throttle wide open coming out of La Source in first gear, I got spanked, as well I should. OTOH, no matter how hard I mashed the brakes, I never locked 'em up. That's what I'd expect with ABS on High or maybe Medium, but with Low, you'd certainly expect to lock up the inside rear whilst trail-braking. Nada. Maybe this is just a matter of tweaking...like the Menus (which don't seem any more logical than when ISI was helming the code). The one thing that stood out as literally unbelievable was what would happen when you got the outside tires on the grass accelerating hard out of a corner: NOTHING! The best thing about the new GTR: the sounds! I'd pay real money (i.e., Euros) for the gear whine alone! "Jason Moyer" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (10 lines)> On Fri, 30 Apr 2004 11:07:45 GMT, "Steve Smith" > <[email hidden]> wrote: > > >Actually, I don't mean to dis the new GTR. > > Oh yeah, that 'said isn't it' was in reference to F1C and not GTR btw. > =) > > Jason >
> OTOH, no matter how hard I mashed the brakes, I never locked 'em up.That's > what I'd expect with ABS on High or maybe Medium, but with Low, you'd > certainly expect to lock up the inside rear whilst trail-braking. Nada. Don't you mean the inside front? Usually you have the brake bias slightly to the front in these sorts of cars. That was one of my gripes with GTR2002 - the inside front locked up far too easily when trail braking - unless you used completely unrealistic anti-roll/damper settings which of course all the aliens did after a while.. :-\
Right. "Damien Evans" <[email hidden]> wrote in message news:c6v7n0$gl0p7$[email hidden]...
Quoted text (12 lines)> > OTOH, no matter how hard I mashed the brakes, I never locked 'em up. > That's > > what I'd expect with ABS on High or maybe Medium, but with Low, you'd > > certainly expect to lock up the inside rear whilst trail-braking. Nada. > > Don't you mean the inside front? Usually you have the brake bias slightly > to the front in these sorts of cars. That was one of my gripes with > GTR2002 - the inside front locked up far too easily when trail braking - > unless you used completely unrealistic anti-roll/damper settings which of > course all the aliens did after a while.. :-\ > >
[email hidden] (Jason Moyer) wrote in news:40918b27.229018468 @news.telerama.com: > Is beyond hot. > > I wish this version of Spa were in f1c. > > Jason Has anyone, purely for scientific research, taken a corner too fast, plowed into the armco, lost the front hood and splitter, then used the 'page up' key and the keypad keys to rotate the view and take a look at the engine bay? dh
What does the "G-Force Simulation" slider do? Marc "Jason Moyer" <[email hidden]> wrote in message news:[email hidden]... > Is beyond hot. > > I wish this version of Spa were in f1c. > > Jason
On Fri, 30 Apr 2004 21:29:40 +1000, Damien Evans wrote: > Yeah, that idiot is known as XzibitA - he's on the RSC and BH forums telling sometimes, just sometimes, *forums* are a blessing in disguise ;-) uwe -- mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox) Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
In article <7OPkc.57047$[email hidden]>, [email hidden] says... > What does the "G-Force Simulation" slider do? > > Marc > I would guess it controls the amount of camera movement in cockpit mode that simulates your head movements due to G-forces. -- MRSisson LOAD "GPL",8,1 RUN
I set it for 100% and could barely see the road while cornering :) "Michael R Sisson" <[email hidden]> wrote in message news:MPG.1afdb7ae600ad05d98968f@nntp...
Quoted text (15 lines)> In article <7OPkc.57047$[email hidden]>, > [email hidden] says... > > What does the "G-Force Simulation" slider do? > > > > Marc > > > > I would guess it controls the amount of camera movement in cockpit mode > that simulates your head movements due to G-forces. > > -- > MRSisson > > LOAD "GPL",8,1 > RUN
"Mitch_A" <[email hidden]> wrote in news:6OVkc.4151$Jq3.2990 @newssvr27.news.prodigy.com: > I set it for 100% and could barely see the road while cornering :) Then you need to start doing neck exercises immeadiately. Dave lol Henrie
"Damien Evans" <[email hidden]> wrote in news:c71mg8$grd2m$[email hidden]: > Happy to say that they've totally fixed this in the new GTR demo. > This game will live or die on it's multiplayer code it seems... > > Their design goal called for 30 car fields online. So they will have to have some improvement over the F1c code to achieve that. I never messed with Nascar THunder, which is where I'm guessing the server code comes from, what were the field sizes capable with Thunder 2004? dave henrie

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