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Patch for MSCPR

8 posts by 7 people · 02 Jan 1998 - 05 Jan 1998

Jimb 02 Jan 1998#390013
Does anyone know if the forthcoming patch for MSCPR contains some radical brain surgery for the AI. Any info on the contents and release date for the patch would be appreciated. Cheers All Jim K
Jim Getzen 02 Jan 1998#390014
>Does anyone know if the forthcoming patch for MSCPR contains some radical >brain surgery for the AI. Any info on the contents and release date for >the patch would be appreciated. Yes, the patch does give a brain transplant to the AI. How smart is the new brain? You'll have to judge for yourself, but in my opinion it is much better than the old version. I have no idea as to the release date -- everything seemed to come to a halt for the holidays, but work should resume shortly. Jim Getzen Unofficial CART Precision Racing HQ http://members.home.net/getzen/
Greg Cisko 02 Jan 1998#390015
>Yes, the patch does give a brain transplant to the AI. How smart is the new >brain? You'll have to judge for yourself, but in my opinion it is much >better than the old version. Well it shouldn't be too hard to improve :-) At times you cannot come close to catching them. Then 1/2 lap later they almost come to a complete stop on the back straight (Michigan) or entering turn 2. Totally nuts. Now I know why everyone thinks the game never should have been released like this. I agree. It is fun to hotlap with traffic. But the AI is so lame that the game is certainly broken. -- Header address intentionally scrambled to ward off the spamming hordes.
Dave Henrie 02 Jan 1998#390016
Hi Jim.... I'm outside the loop like yourself, but from what I understand, there have been two patches sent out to beta testers and the the hints left by them are positive. I'm not sure of a release date yet, but it shouldn't be too much longer. And I don't have any specific input about the AI. Unfortunately when the beta guys said the game was waaaay better, they didn't nail down whether it preformed better(i.e. framerate) or played better(i.e. AI that is aware their cars can be punted out etc...) Keep your fingers crossed. It will have some joystick enhancements for those with wheels that have been having an awful time. later!
Quoted text (7 lines)> Does anyone know if the forthcoming patch for MSCPR contains some radical > brain surgery for the AI. Any info on the contents and release date for > the patch would be appreciated. > Cheers All > Jim K
Joe McGinn 02 Jan 1998#390017
> I'm outside the loop like yourself, but from what I understand, there >have been two patches sent out to beta testers and the the hints left by them >are positive. One patch actually, as the 2nd patch couldn't install. Everything's been shut down for the last week or so, but we should get the working 2nd patch CDs soon. Of course only Microsoft/TRI know how much work is remaining. Both are much better for sure, though CPR is still far from being a great performer, even on a P200/3dfx. No where near the graphics quality or speed of Psygnosis F1 for example. Joe
Joe McGinn 03 Jan 1998#390130
>released because I am just not willing to cut back that much detail to get >a decent frame rate. Especially when I can play other games like Ubisoft's >F1 Racing, Need for Speed IISE, Screamer 2, POD, International Rally >Championship, and Motoracer, all at very fast frame rates with full detail. Ditto. No, I meant Psygnosis. I'd rather compare it to Ubi F1, but it's not available here so I don't have it yet. But even Psygnosis F1 was *well* ahead of CPR in graphics quality and speed (interesting to note that Psyg F1 is a Glide game). Joe
Don Chapman 03 Jan 1998#390131
That is very disappointing to hear, especially since the recommended setting for CART Precision Racing is a P166, 32mb ram, 3D accelerator. I have a P166, 32mb, Pure 3D, and I have shelved CPR until the patch is released because I am just not willing to cut back that much detail to get a decent frame rate. Especially when I can play other games like Ubisoft's F1 Racing, Need for Speed IISE, Screamer 2, POD, International Rally Championship, and Motoracer, all at very fast frame rates with full detail. Do you mean Ubisoft F1 Racing? I have Psygnosis F1 as well, but found it to perform not nearly as well as most other 3D accelerated games, although still far and above CPR. Oh well, maybe I should just try to get someone to buy my copy of CPR, since its already well past the 30 day money back guarantee. I was waiting to see if the patch would fix the AI, control, lack of yellows, and frame rate issues, but I've been waiting for almost 2 months now. Don Chapman
Michael Tra 05 Jan 1998#390415
On Fri, 2 Jan 1998 09:26:36 -0600, "Greg Cisko" (edit) (edit) I have been so frustrated trying to race this thing that I can't even figure out what's wrong! Frame rate, AI, the controls setup, my own lack of talent--I haven't got a clue! I purchased this game because of its vaunted realism, and because I got tired of ice-racing in ICR II. Now I've thrown up my hands and gone back to GP2. At least N2 wasn't a total frigging waste of money. The cars won't steer worth a s**t, the frigging car *brakes* if I deaccelerate slightly (yes, braking help is off), and on and on. I get very tired of "_____ sucks" posts of all kinds, but CPR *needs* CPR. It bytes! Michael Tracy ------------------------------------------------------ Lisa: "That's specious reasoning!" Homer: "Thanks, honey." ------------------------------------------------------

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