Hi,
Has anybody managed to work out what it is that you have to do to get
access to some of the options within F1RS?
The sort of things that I'm referring to are the 'Auto-Glide into Pits'
option, the 'Relative Usage' option (whatever that does), and all of the
'Rules'.
I can have access to the False Start rule if I have the difficulty setting
at 'Pro', but it isn't available at 'Expert' level (I'm assuming that
Expert is harder than Pro due to the order that they are in the list, but
it seems that Pro should be harder than Expert).
If anybody can shed light on this, then I'd be grateful.
Cheers,
Steve.
Relative usage is explained in the manual. I think you'll find that False
Start is active in expert - try it. You can't access it in the menus because
you are not allowed to switch it off! (because you're in expert mode of
course.)
Quoted text (19 lines)
>Hi, >Has anybody managed to work out what it is that you have to do to get >access to some of the options within F1RS? >The sort of things that I'm referring to are the 'Auto-Glide into Pits' >option, the 'Relative Usage' option (whatever that does), and all of the >'Rules'. >I can have access to the False Start rule if I have the difficulty setting >at 'Pro', but it isn't available at 'Expert' level (I'm assuming that >Expert is harder than Pro due to the order that they are in the list, but >it seems that Pro should be harder than Expert). >If anybody can shed light on this, then I'd be grateful. >Cheers, >Steve.>Relative usage is explained in the manual. I think you'll find that False
>Start is active in expert - try it. You can't access it in the menus because
>you are not allowed to switch it off! (because you're in expert mode of
>course.)
I've tried to test the false start penalty and found that it doesn't catch
you if you are edging forward before the lights go out. It was only when I
accelerated forward and was almost hitting the car in front of me that I got
black flagged.
Is this accurate? I thought that any movement by real F1 drivers once the
starting sequence has begun is an infraction.
Iain,
Not on my copy. It's inaccessible and switched off in expert mode, but
available in pro.
The explanation in the manual of relative usage still doesn't help me
understand what it does.
Cheers,
Steve.
> Not on my copy. It's inaccessible and switched off in expert mode, but
> available in pro.
i notice that the False Start is active when you're doing a Expert
Grand Prix, but when you try a Single Race it is off and you can't turn
it on. But when in Pro level, you CAN. this is weird:) definitely a
bug as far as i am concerned.
from what i understand it means that if you are doing a 50% race, then
your tyres wear twice as fast, and your fuel is used twice as fast.
a 10% race would mean your tyres and fuel are being used up 10 times
quicker. thus you will be forced to still have the same number of stops
as a full race. i have yet to try this:)
Quoted text (13 lines)
> >Relative usage is explained in the manual. I think you'll find that False > >Start is active in expert - try it. You can't access it in the menus > because > >you are not allowed to switch it off! (because you're in expert mode of > >course.) > I've tried to test the false start penalty and found that it doesn't catch > you if you are edging forward before the lights go out. It was only when I > accelerated forward and was almost hitting the car in front of me that I got > black flagged. > Is this accurate? I thought that any movement by real F1 drivers once the > starting sequence has begun is an infraction.Your use of the term "bug" here is inappropriate.
Perhaps an operational oversight but certainly not a "bug" in the
most-used sense of the word, where it relates to a programming code
fault.
--
Bruce
(at work)
"Laziness is nothing more than the habit of resting before you get
tired."
(Jules Renard)
> Your use of the term "bug" here is inappropriate.
> Perhaps an operational oversight but certainly not a "bug" in the
> most-used sense of the word, where it relates to a programming code
> fault.
hmmm yes i do see your point:) i was using "bug" as i'd call that
sort of oversight in any software i write of my own. if i have
gone and made any kind of oversight or logic error or simply
accidentally forgot to activate something, then i just lump it all
together in the "bug" bin, which for me is "anythign that needs to
be corrected". some of which may not be harmful, just completely minor
things like this.
i do have a tendency to just use the first word that pops into my
head like that - thankyou for reminding me to be a bit more careful
when i go to post somewhere public:)
later,
Grant Reeve.
'S okay, Grant :-)
Just that with this stupid term "Millenium Bug" being hyped to the hilt,
and being involved in the IT profession, my hackles start to raise when
I see the word "bug"!!
--
Bruce.
(At home)
In F1, the Tag Heuer timing system detects any movement before the lights go
out, and you get a penalty if you move even an inch. Despite this - or
perhaps *because* everyone knows this - false starts hardly ever happen in
F1. It should be the same in F1RS, but I've never tested the system (it does
say Tag Heuer on the screen, so I'm careful). ;-)
---
Jon Petersson
Changing the subject completely, is there a clutch in F1RS. I can't get a
decent getaway and end up swamped Jacques Villeneuve style.
I think with the FALSE starts enabled, the best you can do is get control
of your car after *ALL* the starting lights light up. Since it is described
in
the manual to work this way, it (unfortunately) appears to be a "feature".
--
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