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Rec.Autos.Simulators Archive

Adjusting rear-view mirror in N2

6 posts by 6 people · 21 Feb 1998 - 10 Mar 1998

Terrill Yuh 21 Feb 1998#397198
I applied the Touring cars patch to N2 and for the most part everything has been working fine. The only glitch I've run into is that the for the rear-view mirrors, only the center one shows an image. Is there a way I can get the side-view mirrors to align correctly? I don't know if it's just on the ICR2 converted tracks or not (using Portland as an example). Someone told me there are MIRROR entries in the trackname.txt files but I couldn't find any. Thanks, Terrill
Chris Somme 24 Feb 1998#397519
You will have to add the entries for the mirrors in the track.text files. There are a few sites that have the mirror fixes on them. Can't remember any off the top of my head. Try thepits. Good Luck.
DHensle 24 Feb 1998#397520
Here are the mirrors I run in N2. They are modeled after the mirrors in N1 and give you a good idea when a car has a fender up beside you. MIRRL 0 0 8000 -1000000000 65536 100000 93592 MIRRC 0 0 8000 0 65536 100000 45888 MIRRR 0 0 8000 1000000000 65536 100000 93592 Dave
Quoted text (19 lines)> You will have to add the entries for the mirrors in the track.text files. > There are a few sites that have the mirror fixes on them. Can't remember > any off the top of my head. Try thepits. > Good Luck. > > I applied the Touring cars patch to N2 and for the most part > > everything has been working fine. The only glitch I've run into is > > that the for the rear-view mirrors, only the center one shows an > > image. Is there a way I can get the side-view mirrors to align > > correctly? I don't know if it's just on the ICR2 converted tracks or > > not (using Portland as an example). Someone told me there are MIRROR > > entries in the trackname.txt files but I couldn't find any. > > Thanks, > > Terrill
tyu.. 26 Feb 1998#397770
This worked great! Thanks! Any idea what the numbers stand for? Terrill
Ray 05 Mar 1998#398459
>>Here are the mirrors I run in N2. They are modeled after the mirrors in N1
Quoted text (11 lines)>>and give you a good idea when a car has a fender up beside you. >>MIRRL 0 0 8000 -1000000000 65536 100000 93592 >>MIRRC 0 0 8000 0 65536 100000 45888 >>MIRRR 0 0 8000 1000000000 65536 100000 93592 >>Dave >This worked great! Thanks! Any idea what the numbers stand for? >Terrill
Ok I hope this is not a stupid question. Where do these lines go. Thanks for any help. ray
The lines go at the bottom of each of the trackname.txt files. Just copy the lines and paste them in. > >>Here are the mirrors I run in N2. They are modeled after the mirrors in
Quoted text (14 lines)> N1 > >>and give you a good idea when a car has a fender up beside you. > >>MIRRL 0 0 8000 -1000000000 65536 100000 93592 > >>MIRRC 0 0 8000 0 65536 100000 45888 > >>MIRRR 0 0 8000 1000000000 65536 100000 93592 > >>Dave > >This worked great! Thanks! Any idea what the numbers stand for? > >Terrill > Ok I hope this is not a stupid question. Where do these lines go. Thanks
for > any help. > ray

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