I've been playing a copy of the English verision of F1RS (while wating
for my US copy to be mailed to me), and there is a very distracting dead
zone in the joystick control. It's almost like I'm playing with a
gamepad. The control is a BIT more precise, but not much. Any ideas
how to fix this? Someone game me a patch for direct input that is
supposed to fix the dead zone problem in several games, but it didnt
seem to work with F1RS.
Brian Short
It made the problem more bearable for me to recalibrate my joystick
using only 1/3 of it's travel. The DZ is still there, but it's smaller.
--
Suck The Goat
Hmm, I just posted a similar post about joystick control. My post was
long and drawn-out..<g>, your post is probably closer to the problem.
I described joystick control as "twitchy", the car has a side-to-side
"sway", (reminds me of a Lincoln Town car!). Maybe the whole problem
is just a very large dead-zone.
Also saw a generic type patch for joystick (at an F1RS URL), but
never tried it.
Teehole
Quoted text (9 lines)
>I've been playing a copy of the English verision of F1RS (while wating >for my US copy to be mailed to me), and there is a very distracting dead >zone in the joystick control. It's almost like I'm playing with a >gamepad. The control is a BIT more precise, but not much. Any ideas >how to fix this? Someone game me a patch for direct input that is >supposed to fix the dead zone problem in several games, but it didnt >seem to work with F1RS. >Brian ShortQuoted text (7 lines)
> still does not resolve the issue, then get the deadzone adjustment > utility > from www.f1racingsim.com. > Hope that helps, > RobThanks for the responses... is was misreading one of the responses that
solved my problem. I just went to the game controllers setup screen, and
set up my joystick as a Thrustmaster T1/T2 with adapter... presto!, the dead
zone was gone! I had to turn the steering sensitivity down a bit, bit it it
MUCH better... anyone with deadzone problems in F1RS should try this.
Brian Short
Quoted text (9 lines)
> I've been playing a copy of the English verision of F1RS (while wating > for my US copy to be mailed to me), and there is a very distracting dead > zone in the joystick control. It's almost like I'm playing with a > gamepad. The control is a BIT more precise, but not much. Any ideas > how to fix this? Someone game me a patch for direct input that is > supposed to fix the dead zone problem in several games, but it didnt > seem to work with F1RS. > Brian ShortI had the same problem, big dead zone made it very hard to steer. The
problem was the controller was set up as a joystick. If you go into the
control section of F1RS you will see it says joystick. You must set up your
controller under win95 as a steering wheel, if you do this you will see the
control section in F1RS will say wheel instead of joystick. This will make a
huge improvement and you will find it will steer very precisely
Happy racing.
Quoted text (9 lines)
> I've been playing a copy of the English verision of F1RS (while wating > for my US copy to be mailed to me), and there is a very distracting dead > zone in the joystick control. It's almost like I'm playing with a > gamepad. The control is a BIT more precise, but not much. Any ideas > how to fix this? Someone game me a patch for direct input that is > supposed to fix the dead zone problem in several games, but it didnt > seem to work with F1RS. > Brian ShortQuoted text (7 lines)
> I've been playing a copy of the English verision of F1RS (while wating > for my US copy to be mailed to me), and there is a very distracting dead > zone in the joystick control. It's almost like I'm playing with a > gamepad. The control is a BIT more precise, but not much. Any ideas > how to fix this? Someone game me a patch for direct input that is > supposed to fix the dead zone problem in several games, but it didnt > seem to work with F1RS.I found it at cdrom.com; the file name is DXDZFIX.ZIP.
Read the readme file, and cut-paste to a dos-window (easier to
install this way).
Teehole


































