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Rec.Autos.Simulators Archive

Gran Turismo is forcing me to buy a Playstation!

11 posts by 8 people · 17 Jun 1998 - 19 Jun 1998

F1Filt 17 Jun 1998#411622
If you point your browser to one of the Playstation sites, you will notice that Sony is just starting to release a version of the PSX with a Dual Shock controller packaged in it. This may be right up your alley.. I have been using the Dual Shock controller for about a week now and have to say that it really does add to the game. It may take a bit of getting used to because the controls are a bit on the sensitive side, but it is well worth it in the end (about 1sec worth on my times to date). As far as a PSX2 coming out in the near future. Sony had already pushed it back a few months and I still havent heard anything definate about the backward-compatability issue. F1Filter
GT is a very good PSX game, and kept me glued to my PSX for at least a week (on holiday at the time), but it gets boring quite quickly after that. It's not a sim, just a game, so if you're into GP2 it doesn't offer much. In the UK playstations are pretty cheap (though much cheaper in US). I wouldn't say get a PSX for GT, but I wouldn't say get one either. If you can find say 3 other games that you'll want to play then get one (FF7 is a must!). PSX replacement is years away. GT supports it. Get a life :) (in a nice way) Jamie ___________________________________________________________________________ Oracle C++ Object Layer Generator Team ______________________________________________________ __ __ _ __ . __ Opinions expressed here are my own and not those of... (__)|-</-\(__ |__ -_
intrins 17 Jun 1998#411624
I hear you, I've been in the same dilemma ever since I checked out NFS III on the PS at a friends house. The replay's are like being in your own chase scene movie. I've seen Gran Turismo replays and stuff and it does look to be very fun. It's a console arcade game, maybe the best racing console game ever.....but : no in-car mode (!), and as you know, no flips or damage to cars (!!)... so if you just want to drive hella fast and have fun watching it over and over, this game will rock. On the other hand, I've been saving up for Grand Prix Legends!! The demo of this game has me so hypnotized,, I'm willing to bet that this driving model will blow away all previous sims. I absolutely love the 'feel' of these cars. whew. I expect to be spending way too much time on these tracks. So, GPL is a racing sim and GT is an arcade game. No big deal, but I feel guilty for investing in a whole 'nother system just for fun. But what the heck~! (not that money is that easy to come by) The only thing is that GT is billed as the greatest racing sim ever,,, and well, you know. See you at the track! Rae
BGNFa 17 Jun 1998#411625
Another reason to get a playstation is because they are coming out with TOCA for playstaion.
Quoted text (16 lines)>I need opinions and answers: >Does anyone think its worth it to buy a Playstation just for GT? Or has >anyone done that? >Also, is there anyword on a PS replacement that will run PS games and >obsolete the PS itself, or at least make Sony drop the PS price? >Also, what's your opinion on the Dual Shock controller/pack (you know what >I'm talking about I hope), with its use in GT? >I tried the game once in a store and it was all I could think about, for >2 hours. 166 cars, 38 tracks, can you blame me. >--------- >Follow up to the NG, and direct to me if poss.; it takes forever for my >server to sort the 700+ messages in this NG.
I'm somewhat ashamed to admit I did. "Hi, I'm Dave. I bought a Playstation to play one game". Chorus: "Hi Dave". What the heck, it cost a fair bit less than I paid to spend a weekend in Mtl for the F1 race there. Is it worth it? I'd say for the majority not. But who says we are normal, much less a majority? :-) I picked up the Interact Ultra Racer for $30. A handheld controller with about an ~2" dia analog wheel, an analog trigger for throttle, an analog button for brake, another analog button (for?), and the usual host of discrete buttons. Works pretty well. But then again, I prefer PC sims with a stick over a wheel. I guess what sold me was the grin factor of watching replays of me *** around courses at 100+ mph with suspension at full travel in cars that I've driven before (or hope to drive).
beagl 18 Jun 1998#411757
David Masten wrote My advice is to try a Namco Negcon. This is the controller which rotates around a split in the middle. It's quite different from anything else out there and takes a bit of getting used to - but I think it's wonderful. I much prefer a Negcon for steering to a cheap PC/PSX steering wheel. (I haven't tried an expensive one with force feedback yet so can't comment in comparison to those.) The Negcon is only slightly let down by the two analogue buttons it uses accelerator and brake. They're good but you need fine thumb control to be able to use them properly. I did try a dualshock and the steering was nice but a little fiddly - and I couldn't work out how to use it for either brakes or accelerator. If you don't have analogue brakes and accelerator, you can't really drive the car properly. -- Thomas Beagle Who started with Revs by Geoff Crammond.
Joe McGinn 18 Jun 1998#411758
>My advice is to try a Namco Negcon. EA claims it is not an "offical" Sony PSX product, and as such it doesn't work with some of their games (like the recently released Road Rash 3D). Joe
Joe McGinn 18 Jun 1998#411759
>Of course, I'm not sure if I would count EA as a good manufacturer - >and judging by the poor reviews of Road Rash 3D, I think the lack of >Negcon support is the least of its worries. Actually there's been quite a mix of goodand bad reviews for RR3D. The only problem seems to be graphical, some difficulties with the polygons at distances (eg., making it hard to see what lane upconming traffic is in). But the PC version will support Voodoo2 all the way up to 1024x768, so I'm hopeful it won't have the same problem. I'm also happy to see they've maintained the basic Road Rash concept, which is miles and miles of long tracks to race and fight on. Joe
beagl 19 Jun 1998#411893
Joe wrote >>My advice is to try a Namco Negcon. >EA claims it is not an "offical" Sony PSX product, >and as such it doesn't work with some of their >games (like the recently released Road Rash 3D). It works with all racing games developed by reputable manufacturers. (Particular games of interest to this group that I know it works with - Gran Turismo, NFS3, V-Rally, Wipeout, Porsche Challenge.) Of course, I'm not sure if I would count EA as a good manufacturer - and judging by the poor reviews of Road Rash 3D, I think the lack of Negcon support is the least of its worries. -- Thomas Beagle Gran Turismo is neat!
>>So, GPL is a racing sim and GT is an arcade game. >I guess we'll just agree to disagree here. This is an age old argument in the ***, err siming, newsgroups. It has been tackled for as long as I remember reading csipg and its progeny. There is no solution to it. I just wonder why so many deem it necessary to fit everything into a black/white dichotomy of game/sim as if there isn't an infinte set of shades between. FWIW, I'd say GPL is at one end of the spectrum, GT fits toward the middle in the racing mode, and more firmly in the sim camp for the driving model and setups.

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