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Rec.Autos.Simulators Archive

N.I.C.E. 2.........nice!!!!

4 posts by 4 people · 24 Jun 1998 - 27 Jun 1998

Haven't seen much posted here about N.I.C.E 2! I've been playing the demo now for a couple of weeks and....hold on to your throttle bodies...I LOVE IT!!!! I ordinarily stick to the hard stuff (N2, F1RS) but when I need a dose of quick turning and high speeds, this demo takes the cake. I can't remember when a sim(?) has given me such a sense of speed (by the way, it's the perfect contrast to GPL, a game in which I don't get those "let up off the accelerator" butterflies, except when I know I'm about to do 5 360's!). The physics seem O.K. and the sounds are better than 90% of the sims out there. There is just enough body roll and looseness to require opposite lock on occasion, but not such that it's obnoxious like GPL. The Shelby Cobra's big fat rear end wants to swing out and you can "feel" it start to break loose. Anyway, if you ain't got the demo, go get it. And perhaps the Gran Tourismo drivers out there who have tried this demo could report on the similarities (there are BOUND to be a couple). I'm looking forward to this one! Parke
It is in German. I can get the demo, but only in demo mode (I can't race myself). This is because I can't read German. Anybody no what the key strokes are? JeffS
Quoted text (9 lines)> Haven't seen much posted here about N.I.C.E 2! I've been playing the >demo now for a couple of weeks and....hold on to your throttle bodies...I >LOVE IT!!!! >I ordinarily stick to the hard stuff (N2, F1RS) but when I need a dose of >quick turning and high speeds, this demo takes the cake. > I can't remember when a sim(?) has given me such a sense of speed (by >the way, it's the perfect contrast to GPL, a game in which I don't get
those >"let up off the accelerator" butterflies, except when I know I'm about to do >5 360's!). > The physics seem O.K. and the sounds are better than 90% of the sims out
Quoted text (12 lines)>there. There is just enough body roll and looseness to require opposite >lock on occasion, but not such that it's obnoxious like GPL. The Shelby >Cobra's big fat rear end wants to swing out and you can "feel" it start to >break loose. > Anyway, if you ain't got the demo, go get it. And perhaps the Gran >Tourismo drivers out there who have tried this demo could report on the >similarities (there are BOUND to be a couple). > I'm looking forward to this one! > Parke
DarkSkaar 25 Jun 1998#412402
Do a web search for NICE readme. Or just choose all the options, eventually, you'll find the right one. It's 2 words. -- "Unreal rocks my ass more than any id game, and a few id games put together." -Me "The enemy AI in Quake II fights the way old people have sex." -Fargo of PlanetQuake ICQ # 5905329 >It is in German. I can get the demo, but only in demo mode (I can't race >myself). >This is because I can't read German. >Anybody no what the key strokes are? >JeffS >> Haven't seen much posted here about N.I.C.E 2! I've been playing the >>demo now for a couple of weeks and....hold on to your throttle bodies...I >>LOVE IT!!!! >>I ordinarily stick to the hard stuff (N2, F1RS) but when I need a dose of >>quick turning and high speeds, this demo takes the cake. >> I can't remember when a sim(?) has given me such a sense of speed (by >>the way, it's the perfect contrast to GPL, a game in which I don't get >those >>"let up off the accelerator" butterflies, except when I know I'm about to >do >>5 360's!). >> The physics seem O.K. and the sounds are better than 90% of the sims >out >>there. There is just enough body roll and looseness to require opposite >>lock on occasion, but not such that it's obnoxious like GPL. The Shelby >>Cobra's big fat rear end wants to swing out and you can "feel" it start to >>break loose. >> Anyway, if you ain't got the demo, go get it. And perhaps the Gran >>Tourismo drivers out there who have tried this demo could report on the >>similarities (there are BOUND to be a couple). >> I'm looking forward to this one! >> Parke

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