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Rec.Autos.Simulators Archive

Tearing

6 posts by 5 people · 13 Mar 2004 19:06 UTC - 16 Mar 2004 12:51 UTC

Paulinho 13 Mar 2004 19:06 UTC#41244
I`ve got a Geforce FX, 256mb of memory and i seem to get texture tearing... i mean when i go around a corner in a sim, you sometimes get the top part of the screen move 1st etc,,, I`ve got driver version 53.03... Any ideas Thanks
Haqsau 13 Mar 2004 19:31 UTC↳ reply to Paulinho#41247
What you described sounds like a vsync problem, not a texture problem. You can get rid of it by turning vsync on in the nVidia control panel, but you may lose a bit of frame rate as a result. Try it and see if you like it, if it costs too much frame rate you can always turn it off again. "Paulinho" <[email hidden]> wrote in message news:c2vm39$fct$[email hidden]... > I`ve got a Geforce FX, 256mb of memory and i seem to get texturetearing... > i mean when i go around a corner in a sim, you sometimes get the top partof
Quoted text (9 lines)> the screen move 1st etc,,, > > > I`ve got driver version 53.03... > Any ideas > > Thanks > >
Paulinho 13 Mar 2004 19:39 UTC↳ reply to Haqsau#41248
thanks i will give it a wizz... anyone explain it... what it does etc "Haqsau" <[email hidden]> wrote in message news:[email hidden]... > What you described sounds like a vsync problem, not a texture problem.You > can get rid of it by turning vsync on in the nVidia control panel, but you > may lose a bit of frame rate as a result. Try it and see if you like it,if
Quoted text (8 lines)> it costs too much frame rate you can always turn it off again. > > > "Paulinho" <[email hidden]> wrote in message > news:c2vm39$fct$[email hidden]... > > I`ve got a Geforce FX, 256mb of memory and i seem to get texture > tearing... > > i mean when i go around a corner in a sim, you sometimes get the top
part
Quoted text (12 lines)> of > > the screen move 1st etc,,, > > > > > > I`ve got driver version 53.03... > > Any ideas > > > > Thanks > > > > > >
Vsync makes sure that the entire screen is rendered before it is shown. Without this you get the problem you had where only half the screen is shown...for me it makes me motion sick very quickly. "Paulinho" <[email hidden]> wrote in message news:c2vo1s$ic1$[email hidden]...
Quoted text (10 lines)> thanks i will give it a wizz... > > anyone explain it... what it does etc > > > "Haqsau" <[email hidden]> wrote in message > news:[email hidden]... > > What you described sounds like a vsync problem, not a texture problem. > You > > can get rid of it by turning vsync on in the nVidia control panel, but
you > > may lose a bit of frame rate as a result. Try it and see if you likeit,
Quoted text (24 lines)> if > > it costs too much frame rate you can always turn it off again. > > > > > > "Paulinho" <[email hidden]> wrote in message > > news:c2vm39$fct$[email hidden]... > > > I`ve got a Geforce FX, 256mb of memory and i seem to get texture > > tearing... > > > i mean when i go around a corner in a sim, you sometimes get the top > part > > of > > > the screen move 1st etc,,, > > > > > > > > > I`ve got driver version 53.03... > > > Any ideas > > > > > > Thanks > > > > > > > > > > > >
Larry 14 Mar 2004 18:45 UTC↳ reply to Paulinho#41204
That's usually because you have Verticle Sync turned off. But, you get better frame rates that way. Try turning Vertical Sync back on, and if it doesn't affect your frame rates that bad (it doesn't always show a hit), then leave it on. -Larry "Paulinho" <[email hidden]> wrote in message news:c2vm39$fct$[email hidden]... > I`ve got a Geforce FX, 256mb of memory and i seem to get texturetearing... > i mean when i go around a corner in a sim, you sometimes get the top partof
Quoted text (9 lines)> the screen move 1st etc,,, > > > I`ve got driver version 53.03... > Any ideas > > Thanks > >
On Sun, 14 Mar 2004 13:45:44 -0500, Larry wrote: > That's usually because you have Verticle Sync turned off. But, you get > better frame rates that way. > > Try turning Vertical Sync back on, and if it doesn't affect your frame > rates that bad (it doesn't always show a hit), then leave it on. I would guess that has to do with the frequency your monitor runs at. Make sure it runs in 85Hz in all DirectX-OpenGL modes and you should have no problems. Cheers, uwe -- mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox) Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61

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