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How do people cheat at F1RC?

7 posts by 5 people · 01 Mar 2004 21:40 UTC - 08 Mar 2004 13:11 UTC

Ken 01 Mar 2004 21:40 UTC#42002
I was playing online at the A1 ring and after months of practice, I got my time down to 107 02, I just went into a game where the guy got pole with a 102.02. 5 seconds better than my best ever lap!! I watched his lap and he was able to run flat out around corners using the full gravel trap.No wheels on the track or rumble strip. I tried it and if I got 2 wheels on the gravel I went off. I dont get the point of playing if you cheat and I dont know how they do this.
"Ken" wrote...
Quoted text (12 lines)> I was playing online at the A1 ring and after months of practice, > I got my time down to 107 02, I just went into a game where the > guy got pole with a 102.02. 5 seconds better than my best ever > lap!! > > I watched his lap and he was able to run flat out around corners > using the > full gravel trap.No wheels on the track or rumble strip. I tried > it and if I got 2 wheels on the gravel I went off. > > I dont get the point of playing if you cheat and I dont know how > they do this.
Seeing as I doubt anyone is still playing F1RC online, I'll assume you mean F1C. There is a known bug with the game where a connection hick-up will cause someone to seem to do impossible times and follow impossible trajectories in the game, the so-called speed bug. The person in question doesn't notice this is happening, apparently (hasn't happened to me yet). Usually a reconnect fixes it. Jan. =---
EldredP 02 Mar 2004 03:46 UTC↳ reply to Ken#42040
In article <[email hidden]>, "Ken" <NO more spam> writes:
Quoted text (12 lines)>I was playing online at the A1 ring and after months of practice, I got my >time down to 107 02, I just went into a game where the guy got pole with a >102.02. > 5 seconds better than my best ever lap!! > >I watched his lap and he was able to run flat out around corners using the >full gravel trap.No wheels on the track or rumble strip. I tried it and if I >got 2 wheels on the gravel I went off. > >I dont get the point of playing if you cheat and I dont know how they do >this. >
How do you *know* they're cheating? Could just be a better setup, as in one *designed* to do that. Unless you're Huttu, Barty Mee, or a couple other 'aliens', someone is always better. Sometimes by a LOT - even playing honestly... :-( Eldred -- http://www.umich.edu/~epickett Screamers League IICC League GPLRank -6.0 MoGPL rank +267.80 Ch.Rank +52.58 MoC +741.71 Hist. +82.34 MoH:na N2k3 rank:in progress Slayer Spektera lvl 72 assassin Slayer Spectral_K lvl 38 Necro US East
Ken 02 Mar 2004 23:20 UTC↳ reply to Ken#41953
"Ken" <NO more spam> wrote in message news:[email hidden]...
Quoted text (7 lines)> I was playing online at the A1 ring and after months of practice, I got my > time down to 107 02, I just went into a game where the guy got pole with a > 102.02. > 5 seconds better than my best ever lap!! > > I watched his lap and he was able to run flat out around corners using the > full gravel trap.No wheels on the track or rumble strip. I tried it and if
I > got 2 wheels on the gravel I went off. > > I dont get the point of playing if you cheat and I dont know how they do > this. No, that is not it. The 'real' record for this track is 1.08 or 1.09 so how can anyone get down to a 1.02 legitimately. You cant setup a car to run at 170 mph around a corner completelty in a gravel trap whilst setting silly records. Someone has woked out a cheat for this game.
Dave Henrie 03 Mar 2004 02:43 UTC↳ reply to Ken#41977
Quoted text (10 lines)> No, that is not it. > > The 'real' record for this track is 1.08 or 1.09 so how can anyone > get down to a 1.02 legitimately. > > You cant setup a car to run at 170 mph around a corner completelty in > a gravel trap whilst setting silly records. Someone has woked out a > cheat for this game. > >
Real records rarely stand up to Good Simmers...We...I mean THEY don't have to worry about dieing or repairing a torn up tranny. It's a rare sim that has virtual records being similar to real world times. However, your description of his driving style is suspicious. One might think he hacked the track.ini to have gravel=pavement. But if that were the case, then all the online drivers in that session would share in the same benefit. There are so many areas he could attack, i.e. tires, horsepower suspension, by editing the car files, but the sim is 'supposed' to catch those things. Do you recall a bunch of server messages stateing things like Driver X is not compatible or Driver X has hdv file is bad? dh
In article <[email hidden]>, Dave Henrie <[email hidden]> writes: > There are so many areas he could attack, i.e. tires, horsepower >suspension, by editing the car files, but the sim is 'supposed' to catch >those things. Do you recall a bunch of server messages stateing things >like Driver X is not compatible or Driver X has hdv file is bad? Well, you get a lot of those messages if there's a client/server mismatch on the no-cd use... Eldred -- http://www.umich.edu/~epickett Screamers League IICC League GPLRank -6.0 MoGPL rank +267.80 Ch.Rank +52.58 MoC +741.71 Hist. +82.34 MoH:na N2k3 rank:in progress Slayer Spektera lvl 72 assassin Slayer Spectral_K lvl 38 Necro US East
I believe the nocd crack only gives a mismatch on the exe file. Places where you can cheat giving more grip are terrain.ini and the <track>.?db? sorry forget the file suffix. In these files you can change the grip for your car on gravel, grass, even on the track itself making it better. For single player games changes would affect the AI cars but I believe in multiplayer it is only the car of the person with the change that is affected. Though it may be that the files on the race-server determine the settings for all. In addition you can hack the car files .hdv to give your car a more powerful engine or more aerodynamic efficiency. A legitimate use for this would be to copy say the ferrari file to all the other makes to make them identical. Allowing you to run a "fair" race without everybody driving ferraris, which is a bit boring. I had a guy whose car had the speed of an f16. He was careful to drive at little more than normal speed while aproaching someone from behind, but would drive at over 350 kph when "unseen". His only problem was stoping for the corners. I suspected something "strange" so i checked the replay, which I still have, his engine was barely ticking over most of the time. A lot of the file mismatches are caused by mods. But if I get someone with a hdv or track mismatch who is doing record breaking times, I go "onboard" with them in practice. Of course some of these guys stay in the pits during practice. It is quite permissible to say that only players with no mismatches in car and track files and terrain.ini are allowed in the race. regards Graham H EldredP wrote:
Quoted text (14 lines)> In article <[email hidden]>, Dave Henrie > <[email hidden]> writes: > > >> There are so many areas he could attack, i.e. tires, horsepower >>suspension, by editing the car files, but the sim is 'supposed' to catch >>those things. Do you recall a bunch of server messages stateing things >>like Driver X is not compatible or Driver X has hdv file is bad? > > > Well, you get a lot of those messages if there's a client/server mismatch on > the no-cd use... > > Eldred

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