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Colin McRae Rally Demo Out!

18 posts by 9 people · 22 Sep 1998 - 23 Sep 1998

Zonky 22 Sep 1998#421523
It's on this month's PC Zone (exclusive). Codemasters are no doubt bound to release it sooner or later... Z.
Zonky 22 Sep 1998#421525
Quoted text (12 lines)>Could we have some more info on the demo please. >Kenneth >>It's on this month's PC Zone (exclusive). Codemasters are no doubt bound to >>release it sooner or later... >>Z.
Having just played it: Graphics are o.k, it's quite appraent this is TOCA engined.... There are quite a few setup options, suspension brakes, ride height, etc... Not that i could change any of them in the demo, it would seem Despite my joystick plugged in, control in the demo is limited to keyboard, which is somewhat a pain, as it's hard with keys ;) There are the standard selection of in game view far, close,***pit, headlight, and windscreen view (seeing the front of the car). Nicky Grist keeps you company with Pace notes, though i must say i found it hard to concentrate on his voice- i suspect their must be options for volume level of the different sounds, and that this need correcting. One Special Stage is featured, on the NZ Rally, 70% wet mud, 30% wet gravel. It takes about 4 minutes to complete- well, first time for me at least, and frankly i was appalling. the car setup provided is too neutral, to hard to get the back out. Hmm I think it's probablly the best rally game/sim out there, but i think it's wheel material. Not for the faint-hearted or joystick/keyboard endowed.
Zonky 22 Sep 1998#421526
>>It's on this month's PC Zone (exclusive). Codemasters are no doubt bound to >>release it sooner or later... >>Z. Further to my previous post: There are two stages, at least, one Oz, one NZ. They seem to alternate. I didi mange to figure out the setup thingees, (damn i'm stupid) and with brake balance at the rear, and slightly softer suspension it's a lot more playable. :) The Australian stage is quite cool in that unlike most rally games, arcade, etc, the "boundary walls" are a condsiderable distance from the track. I've flown well off. heh. Though, i have to say i think that's it's too hard to roll. I've done some really dumb moves which i'm sure shoudl result in going rollin'. (that said, it is possible, but perahps only as a result of hitting a tree) Z.
> It takes about 4 minutes to complete- well, first time for me at least, and > frankly i was appalling. the car setup provided is too neutral, to hard to get > the back out. Wonder how the handbrake will work in the full version. Presumably keyboard controlled ? -- Andrew Fielden. UK.
>>>It's on this month's PC Zone (exclusive). Codemasters are no doubt bound to >>>release it sooner or later... Exclusive ??? I had the demo for about a month. Was on the cover cd of german magazine gamestar. There should be three stages. The german demo had New Zealand, Australia and Monte Carlo. Learn to use the brake :0) It's possible. If you race the Australian stage, there's a long straight in the middle of the stage. I tried hittng a tree going 180, and the car rolled several time.
> Though, i have to say i think that's it's too hard to roll. I've done some > really dumb moves which i'm sure shoudl result in going rollin'. (that said, > it is possible, but perahps only as a result of hitting a tree) > Z. Sounds like a throwback to the TOCA cars, which were quite difficult to roll. -- Andrew Fielden. UK.
Zonky 22 Sep 1998#421530
Quoted text (14 lines)>Path: >>>>It's on this month's PC Zone (exclusive). Codemasters are no doubt bound to >>>>release it sooner or later... >Exclusive ??? I had the demo for about a month. Was on the cover cd of >german magazine gamestar.
Exclusive means within a magazine's key market. I.e, in the UK only this month on PC Zone Have not come across Monte Carlo yet. Yes, but seemingly only if you hit a tree. I've clipped some banks at some really *** angles, and no roll- hmm, seems to be a limitation?
Hit a bank just a few corners up the stage Monte Carlo, and you tip the car on to the side. Did that until I learned how to use the break :-) Kenneth
James Long 22 Sep 1998#421532
Game said that the release date for the full game is 5th October. James Long
Zonky 22 Sep 1998#421533
>Game said that the release date for the full game is 5th October. >James Long No doubt that is a ship date, but on a monday, it's not a street date. Codemasters have it as the 9th (the street date) (Ship date is date by which the Distribution centres have to recieve copies by, to make the street date). if game or indeed anyone is shipping/selling to the public before the friday, they can be fined under ELSPA's trading codes. Z.
Joe McGinn 22 Sep 1998#421534
>Despite my joystick plugged in, control in the demo is limited to keyboard, >which is somewhat a pain, as it's hard with keys ;) That's absurd - there's no way I'll buy any TOCA-based game until they've proven to me that they've fixed the horrible steering/input problems in that game engine. Joe
Paul Jone 23 Sep 1998#421688
So what is wrong with the steering input? Always worked fine for me. Actually TOCA2 will use direct access to for racing controllers - what device have you got that doesn't work? Paul
Paul Jone 23 Sep 1998#421689
Go round Druids at Brands Hatch to fast a turn too sharply if you want to roll. I try not to. Paul
meij 23 Sep 1998#421690
I managed to roll twice on the australian "track" and still set fastest sector time over McRae's "best time" in the one where I rolled. As for TOCA being hard to roll, how many times have you ever seen a Super Tourer roll without hitting someone/something first? TOCA was pretty accurate in that respect, it was just way out in the rest of the crashes. M
Quoted text (8 lines)>> Though, i have to say i think that's it's too hard to roll. I've done some >> really dumb moves which i'm sure shoudl result in going rollin'. (that said, >> it is possible, but perahps only as a result of hitting a tree) >> Z. >Sounds like a throwback to the TOCA cars, which >were quite difficult to roll.
Is the demo at www.pczone.com? It is a online hardware/software store! Tim Deatherage "Admitted Sim ***"
Quoted text (9 lines)>Could we have some more info on the demo please. >Kenneth >>It's on this month's PC Zone (exclusive). Codemasters are no doubt bound
to >>release it sooner or later... >>Z.
Zonky 23 Sep 1998#421692
Quoted text (7 lines)>Status: N >Is the demo at www.pczone.com? It is a online hardware/software store! >Tim Deatherage >"Admitted Sim ***"
.... and also the title of Dennis Publishing's UK Pc *** Magazine..
Quoted text (13 lines)>>Could we have some more info on the demo please. >>Kenneth >>>It's on this month's PC Zone (exclusive). Codemasters are no doubt bound >to >>>release it sooner or later... >>>Z.

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