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Rec.Autos.Simulators Archive

Tim McArthur's GPL server status

9 posts by 9 people · 13 Oct 1998 - 15 Oct 1998

IP: 24.1.24.139 For some odd reason, people are not able to stay connected to the GPL server at this time. I am attempting to fix the problem, but I dont even know if it is on my end or not. I will keep the server up for the day to see if people can connect or not.
Trips 13 Oct 1998#427284
> IP: 24.1.24.139 > For some odd reason, people are not able to stay connected to the GPL server > at this time. I am attempting to fix the problem, but I dont even know if it > is on my end or not. I will keep the server up for the day to see if people > can connect or not. Tim, I find I'm unable to stay on when i connect from work, but I had no problems last night connecting from home... the race at monza was big fun... thanks! Trips
Sean Black 13 Oct 1998#427285
Got on fine last night, but I don't seem to be able to connect at all tonight. -- Sean Black
Marty U'Ren 13 Oct 1998#427286
Quoted text (9 lines)> IP: 24.1.24.139 > For some odd reason, people are not able to stay connected to the GPL > server > at this time. I am attempting to fix the problem, but I dont even know > if it > is on my end or not. I will keep the server up for the day to see if > people > can connect or not.
I've been monitoring ping times to you today and getting lots of time outs until just now. Times are a little high, 350ms, but no time outs. I'll try to log on and see how it works. Marty
T.Galvin 14 Oct 1998#427635
Tim. Thanks for putting up this server It has been the best thing I have done in a long time. The practice sessions are as much fun as the races and It truly is an international experience as you are hosting people from all over the world. Amazingly even with pings of 500 I have been able to race competitively quite close to other cars. Being in Australia and racing against someone in the UK is something I never thought would have happened but to have up to 20 other people in there as well is quite unbelievable. I hope to see more of these servers pop up all over the place so there will always be a place to race. See you next time we race Tim In my mirrors that is Todd.
I have really enjoyed practising on Tim's server (Mexico and Monaco). I only have a 28.8 modem connection, and I wonder if that's the reason why all the other cars on the track jumps around in a stange manner. It's rather difficult to do close racing, as I don't know exactly where the other cars are. I might add that I'm connecting from Norway. I have been thinking about upgrading to ISDN connection if that will improve online racing performance. Any ideas? -Jan Otto
Quoted text (14 lines)> I have really enjoyed practising on Tim's server (Mexico and Monaco). > I only > have a 28.8 modem connection, and I wonder if that's the reason why > all the > other cars on the track jumps around in a stange manner. > It's rather difficult to do close racing, as I don't know exactly > where the > other cars are. I might add that I'm connecting from Norway. > I have been thinking about upgrading to ISDN connection if that will > improve > online racing performance. > Any ideas? > -Jan Otto
Hey Jotto. I just did, and it does help. However, limiting number of racers help even more, and a close connection is even better, like the UK. Cheers, Matthew K:
Quoted text (18 lines)> > I have really enjoyed practising on Tim's server (Mexico and Monaco). > > I only > > have a 28.8 modem connection, and I wonder if that's the reason why > > all the > > other cars on the track jumps around in a stange manner. > > It's rather difficult to do close racing, as I don't know exactly > > where the > > other cars are. I might add that I'm connecting from Norway. > > I have been thinking about upgrading to ISDN connection if that will > > improve > > online racing performance. > > Any ideas? > > -Jan Otto > Hey Jotto. I just did, and it does help. However, limiting number of > racers help even more, and a close connection is even better, like the > UK.
How do you limit the number of players (non-AI) in a race? I haven't seen how (perhaps in some .ini file?) ...andrew
SpiL 15 Oct 1998#427916
> Hey Jotto. I just did, and it does help. However, limiting number of > racers help even more, and a close connection is even better, like the > UK. heh. i'm in Austin, Texas (close) and played a game on someone's server located in Europe last night. home connection is 128k isdn. i did a traceroute to the server, and it maxed at more than 30 hops, but the lag was still acceptable (around 250ms). the game ran flawlessly. by the way, not sure if constant pings are going to hassle Tim's windows box/tcp stack while his GPL server is up. you may want to try just doing a traceroute in leiu of constant pings. some isp's don't even allow ping replies through their end because of all the recent DoL attacks. traceroute will also give you the exact hop/link in the route where problems may be occuring. sometimes this has absolutely nothing to do with the server in question. windows uses 'tracert 111.222.333.444' instead of traceroute. -jch

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