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Papy sets it straight about NASCAR 2004 rumors...

15 posts by 14 people · 06 Jan 2004 21:53 UTC - 11 Jan 2004 14:57 UTC

Rich8 06 Jan 2004 21:53 UTC#45804
http://community.vugames.com/WebX?[email hidden]@.f00a556 snip: Greetings, I've been following your posts on the General Discussion forum regarding a release of NASCAR Racing 2004 Season. We here at Papyrus would like nothing more than to continue making NASCAR games. Originally we had planned to do so, but unfortunately our parent company, Sierra, no longer has the licensing rights that would allow us to do so. We had many new graphic and physics features planned and finished that would have made it into the release, such as fully viewable opponent pit crews, brake wear, tire blowouts, a nighttime rendering engine, and seamless multiplayer integration of 3rd party mods as was viewable in the NASCAR Racing 3 series. While we share your eagerness for a further continuation of our flagship product, practical realities dictate that this scenario will not come to fruition. The immediate future has us locked out of obtaining the NASCAR license as we would like, but who knows, a NASCAR Racing 2010 release could always be on the way. Or maybe even sooner, if circumstances change regarding the status of the current NASCAR licensing. In the meantime, we appreciate your interest and purchase of our game. Without your patronage, we would have never made it this far. Sincerely, Dave Kaemmer
Vintook 06 Jan 2004 23:34 UTC↳ reply to Rich8#45813
THEN HOW ABOUT PUTTING ALL THAT IN A BIG PATCH! I'd even pay for the patch! "Rich8" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (36 lines)> http://community.vugames.com/WebX?[email hidden]@.f00a556 > > > > snip: > > > > > Greetings, > > I've been following your posts on the General Discussion forum > regarding a release of NASCAR Racing 2004 Season. We here at Papyrus > would like nothing more than to continue making NASCAR games. > Originally we had planned to do so, but unfortunately our parent > company, Sierra, no longer has the licensing rights that would allow > us to do so. We had many new graphic and physics features planned and > finished that would have made it into the release, such as fully > viewable opponent pit crews, brake wear, tire blowouts, a nighttime > rendering engine, and seamless multiplayer integration of 3rd party > mods as was viewable in the NASCAR Racing 3 series. > > While we share your eagerness for a further continuation of our > flagship product, practical realities dictate that this scenario will > not come to fruition. The immediate future has us locked out of > obtaining the NASCAR license as we would like, but who knows, a NASCAR > Racing 2010 release could always be on the way. Or maybe even sooner, > if circumstances change regarding the status of the current NASCAR > licensing. > > In the meantime, we appreciate your interest and purchase of our game. > Without your patronage, we would have never made it this far. > > Sincerely, > > Dave Kaemmer
That's actually a good idea. I wonder how that would work, in terms of releasing a patch that practically turned it into a new game. I suspect whoever owns the franchise now must have that as part of the contract, that Papy couldn't release a patch that would be the equivalent of a new game. But an interesting idea though. I suspect just about everyone who owns N2003 would certainly be willing to pay for a patch with the feature set described in the parent post. jeff On Tue, 06 Jan 2004 23:34:13 GMT, "Vintook" <[email hidden]> wrote:
Quoted text (44 lines)>THEN HOW ABOUT PUTTING ALL THAT IN A BIG PATCH! > >I'd even pay for the patch! > > >"Rich8" <[email hidden]> wrote in message >news:[email hidden]... >> http://community.vugames.com/WebX?[email hidden]@.f00a556 >> >> >> >> snip: >> >> >> >> >> Greetings, >> >> I've been following your posts on the General Discussion forum >> regarding a release of NASCAR Racing 2004 Season. We here at Papyrus >> would like nothing more than to continue making NASCAR games. >> Originally we had planned to do so, but unfortunately our parent >> company, Sierra, no longer has the licensing rights that would allow >> us to do so. We had many new graphic and physics features planned and >> finished that would have made it into the release, such as fully >> viewable opponent pit crews, brake wear, tire blowouts, a nighttime >> rendering engine, and seamless multiplayer integration of 3rd party >> mods as was viewable in the NASCAR Racing 3 series. >> >> While we share your eagerness for a further continuation of our >> flagship product, practical realities dictate that this scenario will >> not come to fruition. The immediate future has us locked out of >> obtaining the NASCAR license as we would like, but who knows, a NASCAR >> Racing 2010 release could always be on the way. Or maybe even sooner, >> if circumstances change regarding the status of the current NASCAR >> licensing. >> >> In the meantime, we appreciate your interest and purchase of our game. >> Without your patronage, we would have never made it this far. >> >> Sincerely, >> >> Dave Kaemmer >
Larry 07 Jan 2004 02:10 UTC↳ reply to Rich8#45820
They have a License for NR2003, right ? So, what prevents them from coming out with NR2003 V2.0 ? I can't help but think there is more to this than License, though I have NO doubt that Sierra is our true obstacle. -Larry "Rich8" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (36 lines)> http://community.vugames.com/WebX?[email hidden]@.f00a556 > > > > snip: > > > > > Greetings, > > I've been following your posts on the General Discussion forum > regarding a release of NASCAR Racing 2004 Season. We here at Papyrus > would like nothing more than to continue making NASCAR games. > Originally we had planned to do so, but unfortunately our parent > company, Sierra, no longer has the licensing rights that would allow > us to do so. We had many new graphic and physics features planned and > finished that would have made it into the release, such as fully > viewable opponent pit crews, brake wear, tire blowouts, a nighttime > rendering engine, and seamless multiplayer integration of 3rd party > mods as was viewable in the NASCAR Racing 3 series. > > While we share your eagerness for a further continuation of our > flagship product, practical realities dictate that this scenario will > not come to fruition. The immediate future has us locked out of > obtaining the NASCAR license as we would like, but who knows, a NASCAR > Racing 2010 release could always be on the way. Or maybe even sooner, > if circumstances change regarding the status of the current NASCAR > licensing. > > In the meantime, we appreciate your interest and purchase of our game. > Without your patronage, we would have never made it this far. > > Sincerely, > > Dave Kaemmer
In article <8MJKb.69829$hf1.18049@lakeread06>, [email hidden] says...
Quoted text (9 lines)> They have a License for NR2003, right ? > > So, what prevents them from coming out with NR2003 V2.0 ? > > I can't help but think there is more to this than License, though I have NO > doubt that Sierra is our true obstacle. > > -Larry >
EA's license covers NASCAR. Period. Any PC Games bearing the NASCAR name (and official drivers, tracks. etc.) will ONLY be made by EA from now on. Good idea, though. ;) Bob
"Robert & Michelle Nielsen" <[email hidden]> wrote in message news:[email hidden]... > In article <8MJKb.69829$hf1.18049@lakeread06>, [email hidden] says... > > They have a License for NR2003, right ? > > > > So, what prevents them from coming out with NR2003 V2.0 ? > > > > I can't help but think there is more to this than License, though I haveNO
Quoted text (11 lines)> > doubt that Sierra is our true obstacle. > > > > -Larry > > > > > EA's license covers NASCAR. Period. Any PC Games bearing the NASCAR > name (and official drivers, tracks. etc.) will ONLY be made by EA from > now on. Good idea, though. ;) > > Bob
Fine, call it something else. We all paint our own skins anyway. I can remember the days of, was it N4, we couldn't have Daytona since someone else had *that* license. We got it anyway IIRC, and called it Volusia County Speedway.
Fan1 07 Jan 2004 21:36 UTC↳ reply to SimRacer#45690
On Wed, 07 Jan 2004 16:38:05 GMT, "SimRacer" <[email hidden]> wrote:
Quoted text (26 lines)> >"Robert & Michelle Nielsen" <[email hidden]> wrote in message >news:[email hidden]... >> In article <8MJKb.69829$hf1.18049@lakeread06>, [email hidden] says... >> > They have a License for NR2003, right ? >> > >> > So, what prevents them from coming out with NR2003 V2.0 ? >> > >> > I can't help but think there is more to this than License, though I have >NO >> > doubt that Sierra is our true obstacle. >> > >> > -Larry >> > >> >> >> EA's license covers NASCAR. Period. Any PC Games bearing the NASCAR >> name (and official drivers, tracks. etc.) will ONLY be made by EA from >> now on. Good idea, though. ;) >> >> Bob > >Fine, call it something else. We all paint our own skins anyway. I can >remember the days of, was it N4, we couldn't have Daytona since someone else >had *that* license. We got it anyway IIRC, and called it Volusia County >Speedway.
Hmmm. What license agreement does CASCAR have? ASA? USAC?
jwilson54 08 Jan 2004 01:41 UTC↳ reply to Fan1#45697
Well with project wildfire dont we have nr2004?????? "Fan1" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (12 lines)> On Wed, 07 Jan 2004 16:38:05 GMT, "SimRacer" > <[email hidden]> wrote: > > > > >"Robert & Michelle Nielsen" <[email hidden]> wrote in message > >news:[email hidden]... > >> In article <8MJKb.69829$hf1.18049@lakeread06>, [email hidden] says... > >> > They have a License for NR2003, right ? > >> > > >> > So, what prevents them from coming out with NR2003 V2.0 ? > >> > > >> > I can't help but think there is more to this than License, though I
have
Quoted text (15 lines)> >NO > >> > doubt that Sierra is our true obstacle. > >> > > >> > -Larry > >> > > >> > >> > >> EA's license covers NASCAR. Period. Any PC Games bearing the NASCAR > >> name (and official drivers, tracks. etc.) will ONLY be made by EA from > >> now on. Good idea, though. ;) > >> > >> Bob > > > >Fine, call it something else. We all paint our own skins anyway. I can > >remember the days of, was it N4, we couldn't have Daytona since someone
else
Quoted text (7 lines)> >had *that* license. We got it anyway IIRC, and called it Volusia County > >Speedway. > > Hmmm. What license agreement does CASCAR have? ASA? USAC? > > >
My favorite part about the Papy response. "Yes we have NR2k4 almost done, it includes everything you have ever wanted, in extreme detail..and through the magic of our Elven programmers will run with full options on a P90.....but we can't let you have it." If that wasn't a comment from one of the developers, I would say his comments are exactly the kind of thing that could start a nice Internet Myth. THEY have the game man, but THEY don't want us to have it.... Let's hope NASCAR wakes up at some point.
They have GPL2 done and won't let us have that either! I say we storm the castle! ;-) don "btgoss" <[email hidden]> wrote in message news:zG3Lb.69873$[email hidden]...
Quoted text (14 lines)> My favorite part about the Papy response. > "Yes we have NR2k4 almost done, it includes everything you have ever > wanted, in extreme detail..and through the magic of our Elven > programmers will run with full options on a P90.....but we can't let you > have it." > > If that wasn't a comment from one of the developers, I would say his > comments are exactly the kind of thing that could start a nice Internet > Myth. > > THEY have the game man, but THEY don't want us to have it.... > > Let's hope NASCAR wakes up at some point. >
Yes, but it's not a new name. It's just an update. As far as I know, they can't take away their right to "Nascar Racing 2003 Season" or how they patch/change it. I'm sure the lawyers would have fun with this :) But, I doubt Sierra has much interest in us so it's probably a moot point. I'm sure the actual Papy guys would love to do something like this. -Larry "Robert & Michelle Nielsen" <[email hidden]> wrote in message news:[email hidden]... > In article <8MJKb.69829$hf1.18049@lakeread06>, [email hidden] says... > > They have a License for NR2003, right ? > > > > So, what prevents them from coming out with NR2003 V2.0 ? > > > > I can't help but think there is more to this than License, though I haveNO
Quoted text (11 lines)> > doubt that Sierra is our true obstacle. > > > > -Larry > > > > > EA's license covers NASCAR. Period. Any PC Games bearing the NASCAR > name (and official drivers, tracks. etc.) will ONLY be made by EA from > now on. Good idea, though. ;) > > Bob
On Fri, 9 Jan 2004 11:43:02 -0500, "Larry" <[email hidden]> wrote: >Yes, but it's not a new name. It's just an update. As far as I know, they >can't take away their right to "Nascar Racing 2003 Season" or how they >patch/change it. I'm pretty sure no one but EA is allowed to release anything NASCAR related from 1/1/04 to 12/31/09. I'd assume that includes expansion packs and probably even patches. While I'm sure Papy could try to find a way around it, I'm not sure it would be worth the legal hassle. Jason
On Fri, 09 Jan 2004 18:21:45 GMT, [email hidden] (jason moyer) wrote: A patch could easily be done. You can call it N2003, and it could be an enitirely new game, but persoanlly I doubt all those bells and whistles exist, becuase it could have beeen already made avaialble. ex
exxtractor <[email hidden]> wrote in news:[email hidden]:
Quoted text (8 lines)> On Fri, 09 Jan 2004 18:21:45 GMT, [email hidden] (jason moyer) > wrote: > > A patch could easily be done. You can call it N2003, and it could be > an enitirely new game, but persoanlly I doubt all those bells and > whistles exist, becuase it could have beeen already made avaialble. > > ex
It's been known through interviews that Papyrus has had a working model of a downforce version of GPL for years now(think to yourself, GPL '72 or GPL '76)have we seen that? Sometimes they can sneak a patch out, like the GPL d3d patch which was done by one guy in his off time. But unless Sierra allows Papyrus to work on something, by that I mean release funds to pay for said work, we will never see the finished product. Remember too that EA could look at a 'patch' with the features described in this and other threads and complain that it really is a complete new sim, not a patch. When companies complain, lawyers usually get involved. Even if a suit is groundless, it could cost far more to Sierra than any profit a patch might produce for a deadend pc game. dave henrie

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