Tried the demo, and the dual axis patch, but had to switch my TMF1 back to
single axis to play it. A bit of a pain - I shouldn't have to be crawling
on the floor and playing around with controller settings with stuff coming
out now.
Likes: Papy sims
Dislikes: Codemasters 'sims'
Will I enjoy the full version of SCGT?
Mark
Reading, UK
The full release with patches drives a bit more "realistically " than the demo
and does support dual axis. If you liked the demo then you'll like the full
release. As for the fell and physics it is not up to GPL level but more like
Viper. You should try Superbike, hot!
JM
Quoted text (12 lines)
> Tried the demo, and the dual axis patch, but had to switch my TMF1 back to > single axis to play it. A bit of a pain - I shouldn't have to be crawling > on the floor and playing around with controller settings with stuff coming > out now. > Likes: Papy sims > Dislikes: Codemasters 'sims' > Will I enjoy the full version of SCGT? > Mark > Reading, UK>The full release with patches drives a bit more "realistically " than the demo
>and does support dual axis. If you liked the demo then you'll like the full
>release. As for the fell and physics it is not up to GPL level but more like
>Viper. You should try Superbike, hot!
>JM
Which "patches" support dual axis?
Andy
>>The full release with patches drives a bit more "realistically " than the demo
>>and does support dual axis. If you liked the demo then you'll like the full
>>release. As for the fell and physics it is not up to GPL level but more like
>>Viper. You should try Superbike, hot!
>>JM
>Which "patches" support dual axis?
The retail version does support dual axis, the "advanced options" patch just
makes it more "realistic " (or easy, if you want to).
CU
Zolli
Gentlemen! ;-] Start your engines!


































