Race Sim Central
Rec.Autos.Simulators Archive

Tip re. MGPRS and Logitech Wingman Formula (not forcefeedback)

3 posts by 2 people · 23 May 1999 - 25 May 1999

Grah 23 May 1999#469781
I bought a Logitech Wingman Formula, in January and I really love the feel of it. It is so precise compared to the Thrustmaster GP1 I had before. I play Monaco GPRS with it and have enjoyed it but I have been having problems with wheelspin in 1st and 2nd gear. I have been featherlight on the throttle but nothing seemed to help. The slightest touch and the revs would hit the max.and stay there even after I took my foot completely off the pedal. Today I discovered how to get rid of the excess wheelspin. I was in the Gamecontroller applet in the Controll Panel. and I noticed the Combine Pedals tickbox. I thought it was worth a try to remove the tick thus separating the pedal axes. Back in MGPRS I went to the configuration for the controlls and told the game to use the new axes. I started up the race and lo and behold the wheelspin was gone (controllable). So if you have been having trouble with wheelspin and been struggling with it thinking how hard it is to drive a F1 car, give this a try. regards Graham Healey
Greg Cisko 23 May 1999#469782
Quoted text (7 lines)>I was in the Gamecontroller applet in the Controll Panel. and I >noticed the Combine Pedals tickbox. I thought it was worth a try to >remove the tick thus separating the pedal axes. >Back in MGPRS I went to the configuration for the controlls and told >the game to use the new axes. I started up the race and lo and behold >the wheelspin was gone (controllable).
Huh. I may have to check that out... Thanks for the tip.. -- Header address intentionally scrambled to ward off the spamming hordes. cisko [AT] ix [DOT] netcom [DOT] com
Grah 25 May 1999#470196
Quoted text (9 lines)>>I was in the Gamecontroller applet in the Controll Panel. and I >>noticed the Combine Pedals tickbox. I thought it was worth a try to >>remove the tick thus separating the pedal axes. >>Back in MGPRS I went to the configuration for the controlls and told >>the game to use the new axes. I started up the race and lo and behold >>the wheelspin was gone (controllable). >Huh. I may have to check that out... Thanks for the tip..
I hope it helps Greg. Be aware that not all games like the configuration. E.g. NFS III cannot tell the difference between the pedals on that setting. I feel the improvement is more than enough for me to take the trouble to change between settings. Graham

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy