Race Sim Central
Rec.Autos.Simulators Archive

GPL FPS at some tracks

7 posts by 4 people · 15 Dec 2003 09:24 UTC - 17 Dec 2003 05:14 UTC

Alan Pengelly 15 Dec 2003 09:24 UTC#47244
Hi All I've got a 500mHz Pentium + Geforce 4 (plenty of RAM) which handles most of the GPL tracks out there. I tend to use 800x600 res. However, I do seem to get problems with certain tracks. An example is the Sachsenring, where the last corner (just before the main straight and grandstands appear) sees a real drop in FPS. On the other hand I don't get any problems at all with the Isle of Man TT circuit. Are there any tricks or patches (I've got the beta OpenGL raster patch from Papyrus) to improve FPS? Many thanks Alan
Alan Pengelly <[email hidden]> wrote in message news:<[email hidden]>...
Quoted text (14 lines)> Hi All > > I've got a 500mHz Pentium + Geforce 4 (plenty of RAM) which handles most > of the GPL tracks out there. I tend to use 800x600 res. However, I do > seem to get problems with certain tracks. An example is the Sachsenring, > where the last corner (just before the main straight and grandstands > appear) sees a real drop in FPS. On the other hand I don't get any > problems at all with the Isle of Man TT circuit. Are there any tricks or > patches (I've got the beta OpenGL raster patch from Papyrus) to improve > FPS? > > Many thanks > > Alan
That track is hard on fps even on my P4-2.4 GHz, GeForce4 Ti4400 system. Sounds like you're getting normal performance with such a slow CPU. Other really tough-on-fps tracks that I can think of are Watkins Glen 1948, Laguna67 and St-Jovite.
Alan Pengelly wrote: > problems at all with the Isle of Man TT circuit. Are there any tricks or > patches (I've got the beta OpenGL raster patch from Papyrus) to improve > FPS? Hi Alan, Usually there are some 'Lite'-patches for tracks to find via racesimcentral forums or gplpp.com. Also, you might want to try Michael Schoetz's low-res mirror.mip (on racesimcentral) which gave me some 4 to 6 fps. Regards, Rudy (GPLRank -18)
Alan Pengelly wrote:
Quoted text (15 lines)> Hi All > > I've got a 500mHz Pentium + Geforce 4 (plenty of RAM) which handles most > of the GPL tracks out there. I tend to use 800x600 res. However, I do > seem to get problems with certain tracks. An example is the Sachsenring, > where the last corner (just before the main straight and grandstands > appear) sees a real drop in FPS. On the other hand I don't get any > problems at all with the Isle of Man TT circuit. Are there any tricks or > patches (I've got the beta OpenGL raster patch from Papyrus) to improve > FPS? > > Many thanks > > Alan >
If you can figure out which object is causing the problem you may be able to replace the mip with a lower res version, or the entire 3do/mip with another object. For example once replaced the trees at mallory park with one of the people from the crowds (was something like extract man.mip and renamed it to tree.mip). Didn't look as nice but ran a lot smoother. Been a while since I had to do this, maybe one of the track editors could give you more details on how to do it, and any pitfalls. Ken
Ruud Dingemans wrote:
Quoted text (15 lines)> Alan Pengelly wrote: > > > problems at all with the Isle of Man TT circuit. Are there any tricks or > > patches (I've got the beta OpenGL raster patch from Papyrus) to improve > > FPS? > > Hi Alan, > > Usually there are some 'Lite'-patches for tracks to find via > racesimcentral forums or gplpp.com. Also, you might want to try Michael > Schoetz's low-res mirror.mip (on racesimcentral) which gave me some 4 to > 6 fps. > > Regards, Rudy > (GPLRank -18)
Hi Rudy The low-res mirror mip sounds interesting and I haven't come across it before. I went to racesimcentral but couldn't find it - is it definitely there? Many thanks Alan
Thanks for the help chaps. It actually sounds like I'm getting the best out of my hardware, though that low-res mirror.mip might help a bit. I'll just have to clench my teeth when I go through that last corner at Sachsenring! Happy Racing Alan

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy