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Rec.Autos.Simulators Archive

Simple "Pole Position" Game?

7 posts by 6 people · 15 Jun 1999 - 16 Jun 1999

Is anyone aware of a simple, "pole-position" like game out there that has a simple b&w display and graphics like in the original pole position game? Are there any simple freeware/shareware games like this out there? This is for an experiment to look at the effects of color and brightness on "driving/tracking" performance. Thanks! John Bullough
5th Docto 15 Jun 1999#474162
I actually have "Pole Position" on a bundle disk somewhere in my archive. I shelved it because it's undriveable on my computer. The car is way too responsive to keep on the track. If you need it, I'll have to dig it up.
Quoted text (8 lines)>Is anyone aware of a simple, "pole-position" like game out there >that has a simple b&w display and graphics like in the original >pole position game? Are there any simple freeware/shareware games >like this out there? This is for an experiment to look at the >effects of color and brightness on "driving/tracking" performance. >Thanks! >John Bullough
>Is anyone aware of a simple, "pole-position" like game out there >that has a simple b&w display and graphics like in the original >pole position game? Are there any simple freeware/shareware games >like this out there? This is for an experiment to look at the >effects of color and brightness on "driving/tracking" performance. McLaren's website (http://www.mclaren.co.uk) has a simple (VERY simple) top-down Javascript scroller. Other than that a search on Altavista, Gamesdomain or the like will turn up some ideas. Cheers! John
GT2X 15 Jun 1999#474164
Quoted text (8 lines)>Is anyone aware of a simple, "pole-position" like game out there >that has a simple b&w display and graphics like in the original >pole position game? Are there any simple freeware/shareware games >like this out there? This is for an experiment to look at the >effects of color and brightness on "driving/tracking" performance. >Thanks! >John Bullough
If you use a Sony PlayStation, and a modern television set, you can probably set the colour to be black-and-white. I can do this on both my TVs. Of course, then you are using a game in black-and-white that was designed to be in colour, and that might be a different thing from what you want. But if it won't do, how can you possibly compare one colour game to a different black-and-white game? Do "simple" graphics really make a better experiment? In old games, I really never could tell how close I was to the edge of the road or another car without practising the situation several times, since the graphics (Commodore 64 usually) did not portray the situation accurately. Oh yes. With a Commodore 64 and its standard monitor, you could unplug the colour (chroma) plug and get a black-and-white picture. Adrian.
Kirk Lane 15 Jun 1999#474165
See if you can find an old game called Street Rod...you can set it to run in B&W (i think, or at least something like 4-colors) and it's actually a really fun game! -- Kirk Lane Tempe, AZ ICQ: 28171652 RMRL #119 >Is anyone aware of a simple, "pole-position" like game out there >that has a simple b&w display and graphics like in the original >pole position game? Are there any simple freeware/shareware games >like this out there? This is for an experiment to look at the >effects of color and brightness on "driving/tracking" performance. >Thanks! >John Bullough
Jo Helsen 16 Jun 1999#474398
Quoted text (8 lines)>Is anyone aware of a simple, "pole-position" like game out there >that has a simple b&w display and graphics like in the original >pole position game? Are there any simple freeware/shareware games >like this out there? This is for an experiment to look at the >effects of color and brightness on "driving/tracking" performance. >Thanks! >John Bullough
You could take a look at some of the (mostly freeware) emulators for older homecomputers and arcade-games, and use these on a PC. Especially MAME (Multi Arcade Machine Emulator ?) could have support (and freely downloadable ROM images) for lots of the early arcade racing games. www.emux.com is a good link to start. JoH ======================================== Jo Helsen EDP Operations BF Belgium ========================================
GT2X 16 Jun 1999#474399
At the risk of teaching my grandmother to suck eggs here, I would think that something even a bit more simplistic would be a better test of some of the fundamental tracking skills. Tetris would be ideal, I think, and I have seen an old PC version which is monochrome on monochrome, and colour on colour (CGA). Simple "pole-position" games tend to introduce a confusion between reality and their modelling of reality. That is, many users would attempt to apply real-life experience which does not apply, while with, say, Tetris, there is no such real-life experience. If you really want to test driving skills specifically, then I would think you would want as modern a driving simulator as possible, and hope that changing the colour screen to black-and-white does not change anything other than what would naturally change if you could make a person see in black-and-white. Adrian.

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