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Need for Speed High Stakes review

10 posts by 6 people · 03 Jul 1999 - 08 Jul 1999

Doug 03 Jul 1999#477589
Has anyone figured out how to get the original NFS to run on Win 98 and MS FF Wheel? I cant get it to work and it's seriously annoying me. ALPINE...ALPINE...ALPINE...ALPINE...ALPINE Doug
Joe McGinn 05 Jul 1999#477942
A new Need for Speed High Stakes review has been posted at SGN: [link lost in import: /***.com/racing/nfs_high_stakes/review.shtml] Joe
Very nice review Joe. Some more thoughts on NFS4 HS. Note: I'm a huge fan of NFS1, I still drive it occasionally after all these years and have been sorely dissapointed with each new version of Need For Speed since (before NFS HS). For the most part I think NFS High Stakes is pretty fun and definitely the most fun one since the original NFS1, EA looks like it is heading in the right direction finally. The controls I didn't find too bad, I was able to tweak them using the options menu to remove the deadzone and this definitely helped, we're not talking great responsive controls like in GPL, but High Stakes has a much better feel than NFS2 or 3. I'm enjoying the career play and agree with you that the prizes should be a bit higher, it's boring to have to repeat a tournament you've already won just to get enough money to enter the next highest tournament. The cars should also go up in re-sale value once you've spent money to upgrade them. Overall the money seems to be in short supply in the career mode. I totally agree with you on the stupidity of the "circuit" tracks, I can't believe that after all the feedback we've given EA on previous versions plus taking their NFS fan polls plus sending them feedback on their website they still haven't understood that the "stage" tracks would make the racing feel much more real than doing laps on some circuit. Another thing I noticed is that there doesn't seem to be enough traffic on the circuits even when you turn the traffic on. Traffic was what made NFS1 so awesome, nothing beats the adrenaline rush of racing the AI car while weaving in and out of traffic trying to lose a chasing cop. In NFS HS the AI traffic cars seem to be few and far between and not enough to make it very challenging. I do have to give EA kudos for good Police AI though, it is especially great that the cops also pursue the AI racers as well as you (This was one of my complaints of NFS1 that the cop would only ticket you and not the AI, good to see that they listened to some of our feedback there) Also a good point is that the choice of vehicles is great. A much more varied and realistic choice of vehicles than in the recent NFS releases which had only very *** supercars that even if you lived in Europe you had probably never seen. I was very happy to see that the Porsche is back!! My favorite car from NFS1, thanks EA you've made Porschephiles everywhere happy by including the 911 Turbo. Overall I think NFS HS is a fun arcade racer, the physics still aren't up to par with NFS1 but they feel better than NFS2 or 3, definitely a very fun game with terrific eyecandy and a worthy successor to NFS1. I hope NFS5 goes even further toward what made NFS1 so great, give us long *fast* realistic looking stages instead of overly twisty circuit tracks, and make the physics even more realistic. I'm looking forward to trying the online racing on www.earacing.com if and when EA finally has it ready to go. Hoping that we will be able to race online through traffic with cops chasing, that would be a blast. Maybe I'll run into you there. Seeyas on the track. --John (Joao) Silva >A new Need for Speed High Stakes review has been posted at SGN: >[link lost in import: /***.com/racing/nfs_high_stakes/review.shtml] >Joe
Joe McGinn 06 Jul 1999#478165
Thx! Same here, I still rate it as probably the best arcade racer of all time. I agree but that's a kind of damning with faint praise isn't it? ;-) Man, I still remember how pissed I was when NFS2 was released. That's true. But I also think traffic is an utterly pointless feature unless you have both A) non-circuit tracks, and b) a 3D-physics collision model as in NFS 1. It seems many reviewers noted the absence of non-circuit tracks, so maybe they'll take notice. Then again if NFS HS is successful, maybe they won't. I'll see you there! Joe McGinn ========================================== Staff Writer for the Sports *** Network [link lost in import: /***.com/] ==========================================
I like NFS4 too, got it for my birthday -- but what are you on, dude? It drives exactly the same as NFS3. It's the same engine. It's basically an expansion pack for NFS3... -ms
Hmmm are you sure that NFS3 had those adjustments for the the Joystick Axis Deadzones? Maybe it did and I just don't remember, I only played NFS3 for a few days before returning it due to the poor controls and lack of Dashboard view on my Voodoo2 8meg card, perhaps I overlooked all the Control Options due to being pissed off about the view, then again maybe I *am* on something :-) Seeyas on the track. --John (Joao) Silva
Joe McGinn 07 Jul 1999#478370
No, it's considerably more responsive. This becomes quite apparent when you race on the old NFS3 tracks. Because they aren't artificially narrow and twisty like the new tracks, it is VERY easy to compete on them. The AI drivers don't have a chance. Joe
John Burton 07 Jul 1999#478371
Quoted text (9 lines)>>I like NFS4 too, got it for my birthday -- but what are you on, dude? It >>drives exactly the same as NFS3. >No, it's considerably more responsive. This becomes quite apparent >when you race on the old NFS3 tracks. Because they aren't artificially >narrow and twisty like the new tracks, it is VERY easy to compete on >them. The AI drivers don't have a chance. >Joe
How do you get to the old tracks, they are greyed out on my copy. Do I need the old version installed too? -- John Burton Splash 1 Internet Magazine http://www.splash1.co.uk
Joe McGinn 08 Jul 1999#478536
>How do you get to the old tracks, they are greyed out on my copy. Do I >need the old version installed too? No, you have to unlock them in career mode. Or check out www.avault.com for the cheats. Joe

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