Race Sim Central
Rec.Autos.Simulators Archive

GPL & TNT2

10 posts by 8 people · 05 Jul 1999 - 07 Jul 1999

Hi. Took out my Voodoo2 & put in a TNT2 Reinstalled GPL but now can only get crappy non 3D 'software' graphics. How do I set this game up for TNT2 is their a patch or am I missing the obvious?
Jan Hovius 05 Jul 1999#478031
Hi Steven, I think you should get the OpenGL Beta driver. TNT doesn't support Glide! Jan. > Hi. Took out my Voodoo2 & put in a TNT2 > Reinstalled GPL but now can only get crappy non 3D > 'software' graphics. How do I set this game up for TNT2 > is their a patch or am I missing the obvious? J.H.Hovius.vcf < 1K Download
<cough> Lets not spread wrong information here. GPL DOES support the TNT/TNT2 and other OpenGL compatible cards (that have full OpenGL ICDs)...although as Eric has mentioned many times the TNT cards seem to work best. By downloading the beta OpenGL patch for the game (which adds another 3D rasterizer to the mix: Glide, Rendition, OpenGL and Software) it does indeed support OpenGL. And no, the TNT2 is far far faster than a single Voodoo2, and still faster than 2 Voodoo2 in SLI. So to the original poster, go to the www.papy.com site and download the OpenGL beta. I've found that I had to boot up GPL under the Voodoo2 card, select software, shut GPL down, open up GPL and select OpenGL. Then I could shut down GPL, unplug the Voodoo2s out of the loop and start GPL again and run under OpenGL on the TNT2Ultra.
It's not wrong information, it's based on my personal experience and the experience of many others - and in this case I rate my personal experience higher than stupid ads I own a TNT and 2 Voodoo2's in SLI and I have already tested a Diamond V770 card with both GPL, the TNT is FAR slower in GPL than the V2s and TNT2 isn't much better than the original TNT. Of course it's heavily CPU dependant, but on my avg. Celeron machine the V2s are far superiour to the nVidia-powered cards. Everytime a sim supports Glide, you get better performance when using a Voodoo - period. And I know people that are really pissed off cause they sold their "terribly outdated" V2, paid 300$ for a TNT2 Ultra and now get worse performance in nearly all their sims and games <sarcasm> wow, they can play at 1600x1200 32bit color at 4fps </sarcasm> But - if you can afford it - you can always havethe "best of both worlds" because the v2 is an addon card.
AssRippp 06 Jul 1999#478253
I feel the same way GPL playes smother and the graphics are much better on my VooDoo2 12meg card than on my V770ultra. AssRipper Will they work together if i add the voodoo in with the ULTRA?
Ken Beard 06 Jul 1999#478254
It should - the Voodoo2 and the TNT2 will coexist fine, especially for Glide stuff it'll never see the TNT2. Most D3D / OpenGL games will give you an option of which adapter to use, most of the time that'd be where the TNT2 is earning it's keep. A few games will only use one or the other (probably the TNT2 since it's the "primary" adapter) but there are programs that will allow you to set the default D3D device. -- Ken's Sig 3.0 "Who is the more foolish? The fool, or the fool who follows him?" - Obi-Wan Kenobi Go #43 and #44! volksy (at) geocities (dot) com volksy (at) yahoo (dot) com
Yup, they will work just fine together. But the graphics are better via the TNT2Ultras, really. They aren't any sharper, etc, etc as they are all 16bit, but the framerate is higher and the colors have a bit more depth to them. Its not real obvious, even if you switch back and forth between rasterizers, but I have a P2400 and a Celeron466 at home, so its easy to compare. But anyways, I'm not saying anything about Voodoo2SLI/3 not being a good solution for GPL, just that the TNT2 are not a bad one either.
Its one thing to say "this is what I experienced" than to just say it doesn't work. A TNT is of course going to be slower than 2 Voodoo2s in SLI, however a TNT works as well as a single Voodoo2 on GPL. However, I beg to differ on the TNT2 being not much better than the original TNT. I have 2 different types of TNT2s (Diamond 770 and Hercules TNT2Ultra), a CL TNT, and 2 Voodoo2 in SLI. I tried the TNT on the machine (P2400), before getting the TNT2 to make sure the OpenGL ICD for NVidia worked on my machine, did fine. It was not as fast as the 2 Voodoo2s, but yet it was better than just one. The TNT2 however, was slightly faster than 2 Voodoo2s and gave richer color, its sore point was the mirrors. The TNT2Ultra however was much faster than all the other cards by a good margin. And if you are paying $300 bucks for a TNT2 card, you are getting ripped off. Check around. The Hercules card you could order for $250 (with shipping and that was for the DVD/TV out version. The non-DVD/TV-out was like 215 or so) from Hercules themselves, and the stores that had the 770Ultra were about $225 in my area. Both are a far cry from $300 bucks. <deeper sarcasm> wow, GPL doesn't even run in 32bit, but Quake3 does. Oh, btw...so what if you can run at Voodoo3 3000 at 1600x1200 16bit at 15fps. </deeper sarcasm> Voodoo2s are fairly cheap, but yes you can have the somewhat best of one world and one of the best of the new world.
Apart from downloading the (beta) OpenGL driver, as other already mentioned in this newgroup, there is a *** issue with the way the mirrors are handled. From what I understand of it, the mirrors are drawn using a standard OpenGL-instruction, which should work fine. However, this particular instruction is often not implemented very efficiently. Simply put, for each mirror about the same computational effort is needed as is for the 'forward'-view (forward view plus two mirrors => three times the amount of work!). There's a workaround however. You can configure GPL to draw only part the mirrors on each frame-update of the forward-view. It sure looks funny, and is not ideal, but it works and the game is still very drivable. Look in the readme-file that comes with the OpenGL driver for details. Good luck, Peter

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy