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GPL and Actlab Force RS

4 posts by 3 people · 30 Aug 1999 - 01 Sep 1999

I've just acquired a Actlab Force RS wheel to use mainly with GPL and have a few questions. 1) Before adding the Force RS I was getting a solid 36fps in training mode (P3-450 + V2 + SB Live with 1024x768 display everything on, details full, using Glide fix to set mirrors to every other frame). After I added the FRS (USB version) frame rate was down to around the 30fps level and dropped lower occasionally. Is this drop expected? By moving to a 504MHz o-clock I can recover to around 34-36fps most of the time but again there are some dips to around 30fps. 2) I am noticing the sticky pedals that others have commented on - accelerator feels smooth when pressed all the way down but if geld at around 50% then from there its difficult to move to anywhere other than full on or full off. Does the mechanism get smoother with use or is there any steps I can take to help? 3) The paddle shifters are as bad as everyone says - I quickly abandonned using them - I found that if I was not carefull a quick grab to a paddle to shift could bounce back the other way after I released the paddle and shift back again. Anyway, I've configured one side as a manual clutch which may or may not be useful :-) 4) GPL doesn't recognize all the buttons on the wheel - is there any setup I can do to alter this? (maybe somerthing in I-force studion but I haven't really investigated that) Overall, it feels much better driving with the wheel - previously I used a MS sidewinder Pro - at least with that I could map the stick rotation axis for steering which helped a bit. However, I still need to practice to get used to it and start to understand the ff effects. BTW, I also tried F1RS with the wheel and that felt *much* easier to drive - however in that accel/brake appears to be much more of an on/off selection and using the pedals made that easier - driving down a straight at 180mph+, braking at the 100m board to take a hairpin at around 40mph is a bit different from GPL! The contrast between F1RS and GPL gives a very interesting insight into how much has changed in F1 technology! BTW2 I also tried Need for Speed III that came with the wheel but probably the less said about that the better :-) Sent via Deja.com http://www.deja.com/ Share what you know. Learn what you don't.
Donnie Hal 01 Sep 1999#489194
This reply may be lengthy, so bear with me. First, I have the non-Force RS wheel. I am *almost* completely satisfied with it. The big sticking point is the pedals (no pun intended). Below I've included the text of an e-mail the Act Labs folks sent me w/ suggestions on improving the stickiness. While it definitely helps, it does *not* "fix" the issue. I'm currently thinking of trying out the CH Pedals as an alternative. A friend of mine has the Force version and has not mentioned any frame rate issues w/ FF enabled. Perhaps some of the core.ini FF settings can help improve that situation. All the buttons worked for me when I used the "DirectInput" driver in GPL and the Act Labs game controller in the Control Panel applet. However, I had issues w/ jittery readings from the wheel axis. My solution to this was to get the PDPI L4 game card and the specially made cartridge for the Act Labs non-Force (only) wheel. This has fixed the jitteriness problem completely and helped frame rate in the few situations where it would drop (beg. of races). The downside is that now only 4 of the buttons (the paddles and the upper buttons w/ the raised point) are enabled. For frame rate, also consider one of the good sound cards if you don't have one yet (I have the Diamond MX300). As you've noticed, the paddles are inadequate. I use the buttons for shifting and much prefer them. It may be the size of my hands, but my thumbs hit those buttons perfectly and I don't have to move an iota to use them. I use the paddles for look-left and look-right, which works quite well. I of course have to use a keyboard key for the clutch, etc. If the Force version has the profiler software, you could try using that to simulate keystrokes and then assign various functions to the keys. Hope that helps, Donnie (Message from Act Labs folks) There are a couple things you can try. The pedal unit is very simply constructed so there is not much to go wrong - just be sure to follow these instructions carefully. You can apply some white grease to the pedal shafts where they rub on the housing - if that does not work, you can open the pedal unit (you have to remove the pedals from the shafts and then undo the nine **recessed** screws that hold the cover to the base. Four of them are hidden under the *** pads. Rather than peel the pad off entirely, I like to cut a hole in the middle of each to allow access to the***without having to re-glue the pad.) Once inside, note how the shaft slides on the plastic "track" of the support. You can grease all along here and get an improvement. If it is still sticky, back off slightly on the double nuts that hold the shaft against the support - this should reduce any binding. I think you will see what I mean. Do not remove the lower***all the way or you risk getting the lever out of sync with the control pot. Getting it back is a matter of trial and error... If that still does not do it, loosen but **do not** completely undo the screws that hold the pedal shaft guide and the potentiometer bracket to the metal base plate. Operate the pedal and see if the smoothness is improved. With the pedal pressed almost all the way down, tighten all of the screws you just undid. This should take care of a slight binding that occurs if the parts are assembled to the base slightly out of alignment with each other.
Terry Welch 01 Sep 1999#489195
> 1) Before adding the Force RS I was getting a solid 36fps in training > mode (P3-450 + V2 + SB Live with 1024x768 display everything on, details > full, using Glide fix to set mirrors to every other frame). After I > added the FRS (USB version) frame rate was down to around the 30fps > level and dropped lower occasionally. > Is this drop expected? My USB FF RS had no detectable effect on frame rate. The system here is a C300A at 464 MHz, 64MB, V3, SBLive, and with comparable resolution and mirror settings. Except at race starts, the frame rate stays right up there at 34-36 fps. You might double-check some of your BIOS settings to allow video BIOS caching and a few other goodies that have a significant impact on system speed (depending on your motherboard). Prior to buying the Force RS, I used a non-FF RS wheel bought when they first came out. Lubricating the pedal slides with Lubriplate white grease solved the problem, although it had to be repeated every month or two. The current FF RS miraculously has no sticky pedals - yet. I guess I'm in a minority here - the paddles is pretty floppy, but have worked just fine for me as shifters in GPL, CMR, SCGT, F1RS, RAC, MM, NFSx, etc. Maybe I just don't bang 'em as hard as most drivers. Did you install the CD-ROM drivers per the instructions? Also, make sure you are using direct input in GPL. You can then assign anything to anything. Also, download the latest FF RS driver from Act Labs web site. This is a bit buggy in that you lose some of the setup demo effects, but it works great as a driver and you get selectable 1 or 2 axis pedals - virtually a necessity in GPL and SCGT. BTW, you can leave the gameport wheel or stick connected and installed, and gain the extra axes for control functions. This would probably be a good way to facilitate an analog clutch function for GPL. I doubt that it will improve lap times, but will add to the fun, as did FF. If all else fails, try calling Act Labs tech support. When I have had problems, they have been more than willing to help out, discuss fixes, make suggestions, etc. Sent via Deja.com http://www.deja.com/ Share what you know. Learn what you don't.
> > 1) Before adding the Force RS I was getting a solid 36fps in training
Quoted text (10 lines)> > mode (P3-450 + V2 + SB Live with 1024x768 display everything on, > details > > full, using Glide fix to set mirrors to every other frame). After I > > added the FRS (USB version) frame rate was down to around the 30fps > > level and dropped lower occasionally. > > Is this drop expected? > My USB FF RS had no detectable effect on frame rate. The system here > is a C300A at 464 MHz, 64MB, V3, SBLive, and with comparable
resolution > and mirror settings. Except at race starts, the frame rate stays right > up there at 34-36 fps. You might double-check some of your BIOS > settings to allow video BIOS caching and a few other goodies that have > a significant impact on system speed (depending on your motherboard). I may have found the culprit - while experimenting with overclocking I added "rain" to my system. After disabling while running GPL that things seem to be better. Also at the same time I disabled the enable_modem setting in core.ini which also may be having an effect. At least I can get to the track in less than 2-3 minutes (start up is back to around 1 minute from CD) Another factor - I also recently moved to the 3dfx ref 2.56 drives as opposed to the 2.54 from Diamond. As the Diamond ones allowed me to up the voodoo2 clock to 95Mhz and the ref drivers may well just use the spec-ed 90MHz this could also explain a slight variance. I might investigate this. Also I suspect it may be to do with my foot placement as while testing pedals outside GPL there appears to be little if any sticking but when running GPL I find that I cannot smoothly add 10-20% more acclerator (really irritating at Parabolica where I know I could go faster but if I press the pedal it will jump and spin me into the armco!) Perhaps I should have given it more of a try - anyway I found using two buttons with my left thumb much easier! I think I installed drivers correctly (I'll double check again) - I've got the latest FF drivers and have 2 axis pedals ... though I need to spend time mastering this so haven't used left foot braking much yet - main problem is my left foot instinctively thinks its operating the clutch so I end up slamming on the brakes when I go to shift gear :-) (strange as having been in the US for the past 18 months I've only driven a manual car for about 10 days when I was back in the UK last Christmas in that time - old habits clearly die hard!) Thinking about it - all the buttons work in the controller test program so clearly they are recognised by the system. N.b. with the new drivers the buttons on the dashboard also respond - not sure how I would use them though. N.b. another question - is it possible to map the buttons to keysequences as can be done with MS SW stick - it would be useful to map "R" and "ESC-ENTER" to buttons as my keyboard is not readily accessible when I have the wheel installed! Yes. N.b. does it matter if the wheel or stick is defined as controller 0 or 1? Suspect not but may be the stick has already grabbed too many buttons to allow all the wheel buttons to be recognised? Sent via Deja.com http://www.deja.com/ Share what you know. Learn what you don't.

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