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NFS:Underground - bought it tonight, quick take

27 posts by 13 people · 20 Nov 2003 02:31 UTC - 27 Nov 2003 04:35 UTC

Need for Speed: Underground first impressions

Posters who bought Need for Speed: Underground praised its visuals, controller support and force feedback, and posted images of their modified cars. Others joked about tuner culture and lamented the lack of a cockpit view. OnlineRacin.com's Joe Lomas reported getting his TSW wheel working through the gamepad setting.

With Joe Lomas (OnlineRacin.com)

review/impressionshumourNeed for Speed: Underground

Automated summary.

Destroy 20 Nov 2003 02:31 UTC#49070
I was kinda diggin the demo and was unsure but its near Xmas so what the heck; it was $40 at Best Buy and they had like 50 of them there. Played around with it for 45min so far; short version - Mikey likes it. It reminds me a lot of RalliSport Challenge; jawdropping visuals, decent handling but not sim'ishly frustrating and fast paced action with atmosphere. Long version You start out with basic stock cars like Golf GTI (slowest), Mazda RX7 (fastest) and various others Civic, 206, Celica, Neon, etc. And these beginner cars are a good thing. In the demo I wasn't too impressed with the physics or handling of that ubber fast car. It was almost too fast for street driving stuff. But these beginner cars are right at home understeering through turns, wagging and bobbing there tail ends when horsed around too much, and sliding all over the place. Mind you, this is still no sim, but based on these early cars, this isn't total crap digital arcade feeling/driving either. The meat of the game is the 'Underground' campaign. I'm actually laughing at the smack and trash talk the characters blather in this game. Adds to the atmosphere the game tries to portray. From there its the usual win races or challenges for points then use points to upgrade your car and unlock stuff. Would have been better if they actually used dollar figures to make the items have more meaning but points makes it world friendly (and easier for the developers). I'm unsure if the car handling and susp is adjustable beyond simply 'applying' an upgrade. Not far enough in game yet. Would be nice if one can tweek their car to make it handle more towards how they like it??? Stuff which should be in the game that isn't (least I haven't seen any yet) are weather efx and crash damage to cars. Music is all about humpin, running from cops, pimpin, going fast, etc; you know, the stuff you forcefully and unwantingly hear at most stop light on warm summer evenings but while playing this game it kinda fits. Well back to playing some more.
I just got done playing a few races. The game is pretty cool. The controller setup is better than other games, and it supports Split Axis no problem. Force feedback is also suprisingly better than some other games. All in all, it's quite a funny and entertaining game. I just put a body kit and new momo rims on my Peugeot hahaha.. Mike http://mikebeauchamp.com "Destroy" <[email hidden]> wrote in message news:MHVub.54250$[email hidden]...
Quoted text (41 lines)> I was kinda diggin the demo and was unsure but its near Xmas so what the > heck; it was $40 at Best Buy and they had like 50 of them there. > > Played around with it for 45min so far; short version - Mikey likes it. > It reminds me a lot of RalliSport Challenge; jawdropping visuals, decent > handling but not sim'ishly frustrating and fast paced action with > atmosphere. > > Long version > > You start out with basic stock cars like Golf GTI (slowest), Mazda RX7 > (fastest) and various others Civic, 206, Celica, Neon, etc. And these > beginner cars are a good thing. In the demo I wasn't too impressed with > the physics or handling of that ubber fast car. It was almost too fast > for street driving stuff. But these beginner cars are right at home > understeering through turns, wagging and bobbing there tail ends when > horsed around too much, and sliding all over the place. Mind you, this > is still no sim, but based on these early cars, this isn't total crap > digital arcade feeling/driving either. > > The meat of the game is the 'Underground' campaign. I'm actually > laughing at the smack and trash talk the characters blather in this > game. Adds to the atmosphere the game tries to portray. From there its > the usual win races or challenges for points then use points to upgrade > your car and unlock stuff. Would have been better if they actually used > dollar figures to make the items have more meaning but points makes it > world friendly (and easier for the developers). > > I'm unsure if the car handling and susp is adjustable beyond simply > 'applying' an upgrade. Not far enough in game yet. Would be nice if one > can tweek their car to make it handle more towards how they like it??? > > Stuff which should be in the game that isn't (least I haven't seen any > yet) are weather efx and crash damage to cars. > > Music is all about humpin, running from cops, pimpin, going fast, etc; > you know, the stuff you forcefully and unwantingly hear at most stop > light on warm summer evenings but while playing this game it kinda fits. > > Well back to playing some more. >
stePH 20 Nov 2003 21:26 UTC↳ reply to Destroy#49111
So this game is basically NEED FOR SPEED: RICEBOY UNLEASHED? stePH -- NP: Okui Masami, V-SIT - "Lonely Soul"
Snoozer 21 Nov 2003 05:43 UTC↳ reply to stePH#49134
On Thu, 20 Nov 2003 13:26:11 -0800, stePH <[email hidden]> wrote: >So this game is basically NEED FOR SPEED: RICEBOY UNLEASHED? > >stePH No, It's actually more like Need For Speed: Riceboy Pursuit.
http://mikeserv.dyndns.org/peugeot1.jpg Baaaaaaaaam! Mike http://mikebeauchamp.com "Destroy" <[email hidden]> wrote in message news:MHVub.54250$[email hidden]...
Quoted text (41 lines)> I was kinda diggin the demo and was unsure but its near Xmas so what the > heck; it was $40 at Best Buy and they had like 50 of them there. > > Played around with it for 45min so far; short version - Mikey likes it. > It reminds me a lot of RalliSport Challenge; jawdropping visuals, decent > handling but not sim'ishly frustrating and fast paced action with > atmosphere. > > Long version > > You start out with basic stock cars like Golf GTI (slowest), Mazda RX7 > (fastest) and various others Civic, 206, Celica, Neon, etc. And these > beginner cars are a good thing. In the demo I wasn't too impressed with > the physics or handling of that ubber fast car. It was almost too fast > for street driving stuff. But these beginner cars are right at home > understeering through turns, wagging and bobbing there tail ends when > horsed around too much, and sliding all over the place. Mind you, this > is still no sim, but based on these early cars, this isn't total crap > digital arcade feeling/driving either. > > The meat of the game is the 'Underground' campaign. I'm actually > laughing at the smack and trash talk the characters blather in this > game. Adds to the atmosphere the game tries to portray. From there its > the usual win races or challenges for points then use points to upgrade > your car and unlock stuff. Would have been better if they actually used > dollar figures to make the items have more meaning but points makes it > world friendly (and easier for the developers). > > I'm unsure if the car handling and susp is adjustable beyond simply > 'applying' an upgrade. Not far enough in game yet. Would be nice if one > can tweek their car to make it handle more towards how they like it??? > > Stuff which should be in the game that isn't (least I haven't seen any > yet) are weather efx and crash damage to cars. > > Music is all about humpin, running from cops, pimpin, going fast, etc; > you know, the stuff you forcefully and unwantingly hear at most stop > light on warm summer evenings but while playing this game it kinda fits. > > Well back to playing some more. >
Slash 21 Nov 2003 10:50 UTC#531320
On Fri, 21 Nov 2003 04:48:15 -0500, "Mike Beauchamp" My eyes!!!! -Slash -- "Ebert Victorious" -The Onion
Sim Pilot 21 Nov 2003 18:49 UTC↳ reply to stePH#49165
On Thu, 20 Nov 2003 13:26:11 -0800, stePH <[email hidden]> wrote: >So this game is basically NEED FOR SPEED: RICEBOY UNLEASHED? > >stePH No, I prefer Need for Speed: Bitches and Ho's
You love it! :) Mike http://mikebeauchamp.com "Ray" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (22 lines)> > > jason moyer wrote: > > > On Fri, 21 Nov 2003 04:48:15 -0500, "Mike Beauchamp" > > <[email hidden]> wrote: > > > > >http://mikeserv.dyndns.org/peugeot1.jpg > > > > > >Baaaaaaaaam! > > > > > >Mike > > >http://mikebeauchamp.com > > > > Looks slow. Not enough stickers. > > > > Jason > > Maybe a few speed holes needed too. > > Yep. Call Homer, he'll do 'em for you. >
Gonzo 22 Nov 2003 00:28 UTC↳ reply to Sim Pilot#48997
"Simpilot" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (8 lines)> On Thu, 20 Nov 2003 13:26:11 -0800, stePH <[email hidden]> > wrote: > > >So this game is basically NEED FOR SPEED: RICEBOY UNLEASHED? > > > >stePH > > No, I prefer Need for Speed: Bitches and Ho's
ROFLMAO!
I'm working on ricin' up a Miata.... I need more points though... "Mike Beauchamp" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (52 lines)> http://mikeserv.dyndns.org/peugeot1.jpg > > Baaaaaaaaam! > > Mike > http://mikebeauchamp.com > > "Destroy" <[email hidden]> wrote in message > news:MHVub.54250$[email hidden]... > > I was kinda diggin the demo and was unsure but its near Xmas so what the > > heck; it was $40 at Best Buy and they had like 50 of them there. > > > > Played around with it for 45min so far; short version - Mikey likes it. > > It reminds me a lot of RalliSport Challenge; jawdropping visuals, decent > > handling but not sim'ishly frustrating and fast paced action with > > atmosphere. > > > > Long version > > > > You start out with basic stock cars like Golf GTI (slowest), Mazda RX7 > > (fastest) and various others Civic, 206, Celica, Neon, etc. And these > > beginner cars are a good thing. In the demo I wasn't too impressed with > > the physics or handling of that ubber fast car. It was almost too fast > > for street driving stuff. But these beginner cars are right at home > > understeering through turns, wagging and bobbing there tail ends when > > horsed around too much, and sliding all over the place. Mind you, this > > is still no sim, but based on these early cars, this isn't total crap > > digital arcade feeling/driving either. > > > > The meat of the game is the 'Underground' campaign. I'm actually > > laughing at the smack and trash talk the characters blather in this > > game. Adds to the atmosphere the game tries to portray. From there its > > the usual win races or challenges for points then use points to upgrade > > your car and unlock stuff. Would have been better if they actually used > > dollar figures to make the items have more meaning but points makes it > > world friendly (and easier for the developers). > > > > I'm unsure if the car handling and susp is adjustable beyond simply > > 'applying' an upgrade. Not far enough in game yet. Would be nice if one > > can tweek their car to make it handle more towards how they like it??? > > > > Stuff which should be in the game that isn't (least I haven't seen any > > yet) are weather efx and crash damage to cars. > > > > Music is all about humpin, running from cops, pimpin, going fast, etc; > > you know, the stuff you forcefully and unwantingly hear at most stop > > light on warm summer evenings but while playing this game it kinda fits. > > > > Well back to playing some more. > > > >
Joe Lomas 22 Nov 2003 17:57 UTC↳ reply to Gonzo#48949
My son downloaded the demo. Looked really cool. I played NFS HS and really enjoyed that game. Wasn't too happy with the following titles when they removed the in-car option. I downloaded the demo on my machine and noticed there isn't a wheel option. Hoping to try it out before I buy it. Joe Lomas President Onlineracin.com,Inc. http://onlineracin.com We Provide Web Hosting Solutions http://frshosting.com "Gonzo" <[email hidden]> wrote in message news:<m4yvb.24311$[email hidden]>...
Quoted text (12 lines)> "Simpilot" <[email hidden]> wrote in message > news:[email hidden]... > > On Thu, 20 Nov 2003 13:26:11 -0800, stePH <[email hidden]> > > wrote: > > > > >So this game is basically NEED FOR SPEED: RICEBOY UNLEASHED? > > > > > >stePH > > > > No, I prefer Need for Speed: Bitches and Ho's > > ROFLMAO!
There are more options in the full version. The game rocks! "Joe Lomas" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (14 lines)> My son downloaded the demo. Looked really cool. I played NFS HS and > really enjoyed that game. Wasn't too happy with the following titles > when they removed the in-car option. I downloaded the demo on my > machine and noticed there isn't a wheel option. Hoping to try it out > before I buy it. > > Joe Lomas > President > Onlineracin.com,Inc. > http://onlineracin.com > We Provide Web Hosting Solutions > http://frshosting.com > > "Gonzo" <[email hidden]> wrote in message
news:<m4yvb.24311$[email hidden]>...
Quoted text (12 lines)> > "Simpilot" <[email hidden]> wrote in message > > news:[email hidden]... > > > On Thu, 20 Nov 2003 13:26:11 -0800, stePH <[email hidden]> > > > wrote: > > > > > > >So this game is basically NEED FOR SPEED: RICEBOY UNLEASHED? > > > > > > > >stePH > > > > > > No, I prefer Need for Speed: Bitches and Ho's > > > > ROFLMAO!
Thanks for the info. I sent my son out on a mission to go shopping with the Boss(wife) and slip the game under the beer when she goes to Sam's Club. lol Joe Lomas President Onlineracin.com,Inc. http://onlineracin.com We Provide Web Hosting Solutions http://frshosting.com "ZeeOhSix \(Z06\)" <[email hidden]> wrote in message news:<9_Ovb.208926$275.780864@attbi_s53>...
Quoted text (32 lines)> There are more options in the full version. The game rocks! > > > "Joe Lomas" <[email hidden]> wrote in message > news:[email hidden]... > > My son downloaded the demo. Looked really cool. I played NFS HS and > > really enjoyed that game. Wasn't too happy with the following titles > > when they removed the in-car option. I downloaded the demo on my > > machine and noticed there isn't a wheel option. Hoping to try it out > > before I buy it. > > > > Joe Lomas > > President > > Onlineracin.com,Inc. > > http://onlineracin.com > > We Provide Web Hosting Solutions > > http://frshosting.com > > > > "Gonzo" <[email hidden]> wrote in message > news:<m4yvb.24311$[email hidden]>... > > > "Simpilot" <[email hidden]> wrote in message > > > news:[email hidden]... > > > > On Thu, 20 Nov 2003 13:26:11 -0800, stePH <[email hidden]> > > > > wrote: > > > > > > > > >So this game is basically NEED FOR SPEED: RICEBOY UNLEASHED? > > > > > > > > > >stePH > > > > > > > > No, I prefer Need for Speed: Bitches and Ho's > > > > > > ROFLMAO!
On Sat, 22 Nov 2003 19:41:57 GMT, "ZeeOhSix \(Z06\)" <[email hidden]> scribbled: >There are more options in the full version. The game rocks! Is there a dashboard view? -Slash -- "Ebert Victorious" -The Onion
Destroy 22 Nov 2003 22:39 UTC↳ reply to Slash#48889
> Is there a dashboard view? > Unfortunatly, no, a bumper view is all you get for 'driver seat' feel.
Gonzo 23 Nov 2003 01:38 UTC↳ reply to Slash#48907
"Slash" <[email hidden]> wrote in message news:[email hidden]... > On Sat, 22 Nov 2003 19:41:57 GMT, "ZeeOhSix \(Z06\)" > <[email hidden]> scribbled: > > >There are more options in the full version. The game rocks! > > Is there a dashboard view? No, they could not fit the fuzzy dice, plastic Jesus and the scented crown on the dash so they went generic LOL!
Phasor 23 Nov 2003 01:42 UTC↳ reply to Destroy#48908
BTW I have multiple controllers & split axis, and I can confirm that it works fine in the actual game. My setup did NOT work in the demo. I have big callouses from playing 'drift' mode going lock to lock...I was in major pain later driving to the supermarket! -Phasor
Joe Lomas 23 Nov 2003 17:18 UTC↳ reply to Gonzo#48793
Bought the game last night. It was pretty cool. Took me awhile to figure out the wheel selection; because I have a TSW and had to use gamepad option to get it to work. Racing in chase mode was kind of awkward, but got used to it. Wife was not too happy with the game; since my son is 15 years old and taking driver's education now. I told her, he needs to learn to weave in and out of traffic and not wreck. lol Joe Lomas President Onlineracin.com,Inc. http://onlineracin.com We Provide Web Hosting Solutions http://frshosting.com "Gonzo" <[email hidden]> wrote in message news:<icUvb.23085$[email hidden]>...
Quoted text (11 lines)> "Slash" <[email hidden]> wrote in message > news:[email hidden]... > > On Sat, 22 Nov 2003 19:41:57 GMT, "ZeeOhSix \(Z06\)" > > <[email hidden]> scribbled: > > > > >There are more options in the full version. The game rocks! > > > > Is there a dashboard view? > > No, they could not fit the fuzzy dice, plastic Jesus and the scented crown > on the dash so they went generic LOL!
Slash 24 Nov 2003 06:43 UTC↳ reply to Gonzo#48820
On Sun, 23 Nov 2003 01:38:22 GMT, "Gonzo" <[email hidden]> scribbled:
Quoted text (11 lines)>"Slash" <[email hidden]> wrote in message >news:[email hidden]... >> On Sat, 22 Nov 2003 19:41:57 GMT, "ZeeOhSix \(Z06\)" >> <[email hidden]> scribbled: >> >> >There are more options in the full version. The game rocks! >> >> Is there a dashboard view? > >No, they could not fit the fuzzy dice, plastic Jesus and the scented crown >on the dash so they went generic LOL!
But I want a bright blue tach and speedometer, pulsing cd player with dolphin animations and flags hanging from the neon glow of the rear view mirror! Also a chrome shifter knob, please. Or a neon chrome one. With dolphins. -Slash -- "Ebert Victorious" -The Onion
stePH 25 Nov 2003 19:50 UTC↳ reply to Destroy#48657
Destroy wrote:
Quoted text (7 lines)> > >> Is there a dashboard view? >> > > Unfortunatly, no, a bumper view is all you get for 'driver seat' feel. >
No great loss; I prefer bumper-cam. I hate having the dashboard eat up half my display area. My desk is my dashboard. stePH -- NP: Kenso, "Umi"
I feel that in NFSPU when you have the dashboard you can't see very well and I feel the game runs a little slower.... but it is quieter. 8-) BumperCam is the best "stePH" <[email hidden]> wrote in message news:bq0bpo$1tu0bu$[email hidden]...
Quoted text (19 lines)> Destroy wrote: > > > > > > >> Is there a dashboard view? > >> > > > > Unfortunatly, no, a bumper view is all you get for 'driver seat' feel. > > > > No great loss; I prefer bumper-cam. I hate having the dashboard eat up > half my display area. > > My desk is my dashboard. > > stePH > -- > NP: Kenso, "Umi" >
On Wed, 26 Nov 2003 14:55:34 GMT, "ZeeOhSix \(Z06\)" <[email hidden]> scribbled: >I feel that in NFSPU when you have the dashboard you can't see very well and >I feel the game runs a little slower.... >but it is quieter. 8-) > >BumperCam is the best Oddly enough, one of the best things I liked about NFS:PU was the sensation of being inside the car while driving. The dash view was well done, but the sound effects were great - the engine noise was appropriately muffled, exterior noises (tunnels, etc) sounded realistic and even the gear shifter sound was music to one's ears. The only thing I could think to add would be actual recordings of the real-life version's gearbox (whether it's a metal shifter plate or plastic, combined with the subtle noise the clutch pedal makes when depressed) and other minor things like friction on the steering wheel as it turns. Hell, why stop there? Give me the option to play with the dashboard! I want to know what it sounds like when I turn on the A/C and set it to 3/4ths. I want rain effects, with the ability to toggle the wipers on and off, and adjust the speed. Touches like this could really put another good game like NFS:PU into classic status. Am I the only one who wanted to see a series of games based off of, and of similar quality to, NFS:PU? How about Ferarri Unleashed? Or Mercedes? Hell, if it was done with the same goodness that was PU, I'd go for Hyundai Unleashed! Ah, that felt good to write. -Slash -- "Ebert Victorious" -The Onion

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