Agreed that this is a very frustrating experience. Unfortunately it seems
worse with GPL not because the AI are worse (they are generally better), but
because you have more invested in the racing experience.
Marc.
Is GPL's AI worse than GP2's?
After a rant about AI cars spoiling a long Zandvoort race, posters debated GPL's AI. Some argued GP2, F1RS and MGPRS2 had better AI, citing GPL AI cars following fixed lines and the 'Surtees bug' of rear-ending the player, while others said GPL's AI was the most realistic. Some noted that GP2's AI was too timid and easy to pass under braking.
Automated summary.
OK guys just a rant here to vent some frustration. I was on lap 68 of a GP
at Zandvoort last night and doing pretty well by my standards running in 5th
place. Unfortunately I got tangled up with another car whilst lapping him.
It was a pretty minor "contretemps" and I should have ordinarily been able
to continue.
The trouble was that our wheels were tangled up and try as I might, I was
unable to do anything to free myself. The reason for this was simply that
the AI seem to have no intelligence when it comes to extricating themselves
from such situations. Instead of using a reverse gear, they seem to be
blindly intent on continuing as though the other car is not there. After
spending about 30 seconds trying to clear the other car with it's full
throttle ram raid mentality I gave up.This is an observation that I have
made with every sim that I have raced over the years. I wish I had a penny
for every time an AI car has tried to simply drive through me.
Just an observation that developers of future sims might bear in mind.
Mark
No it doesn't seem worse, it is worse. The AI in GPL are a step backwards, a
large part of the reason I quit the game.
Quoted text (30 lines)
>Agreed that this is a very frustrating experience. Unfortunately it seems >worse with GPL not because the AI are worse (they are generally better), but >because you have more invested in the racing experience. >Marc. >> OK guys just a rant here to vent some frustration. I was on lap 68 of a GP >> at Zandvoort last night and doing pretty well by my standards running in >5th >> place. Unfortunately I got tangled up with another car whilst lapping him. >> It was a pretty minor "contretemps" and I should have ordinarily been able >> to continue. >> The trouble was that our wheels were tangled up and try as I might, I was >> unable to do anything to free myself. The reason for this was simply that >> the AI seem to have no intelligence when it comes to extricating >themselves >> from such situations. Instead of using a reverse gear, they seem to be >> blindly intent on continuing as though the other car is not there. After >> spending about 30 seconds trying to clear the other car with it's full >> throttle ram raid mentality I gave up.This is an observation that I have >> made with every sim that I have raced over the years. I wish I had a penny >> for every time an AI car has tried to simply drive through me. >> Just an observation that developers of future sims might bear in mind. >> MarkWhat? And which racing game has a better AI then? Even though the AI
makes mistakes now and then, I love racing against the AI. And if you
don't like racing the AI, you can allways race online?
Andre
Quoted text (36 lines)
>No it doesn't seem worse, it is worse. The AI in GPL are a step backwards, a >large part of the reason I quit the game. >>Agreed that this is a very frustrating experience. Unfortunately it seems >>worse with GPL not because the AI are worse (they are generally better), but >>because you have more invested in the racing experience. >>Marc. >>> OK guys just a rant here to vent some frustration. I was on lap 68 of a GP >>> at Zandvoort last night and doing pretty well by my standards running in >>5th >>> place. Unfortunately I got tangled up with another car whilst lapping him. >>> It was a pretty minor "contretemps" and I should have ordinarily been able >>> to continue. >>> The trouble was that our wheels were tangled up and try as I might, I was >>> unable to do anything to free myself. The reason for this was simply that >>> the AI seem to have no intelligence when it comes to extricating >>themselves >>> from such situations. Instead of using a reverse gear, they seem to be >>> blindly intent on continuing as though the other car is not there. After >>> spending about 30 seconds trying to clear the other car with it's full >>> throttle ram raid mentality I gave up.This is an observation that I have >>> made with every sim that I have raced over the years. I wish I had a penny >>> for every time an AI car has tried to simply drive through me. >>> Just an observation that developers of future sims might bear in mind. >>> MarkIf, by a "step backwards", you mean behaviour generally closer to reality
than any other sim to date, then, yes, it's a "step backwards".
> No it doesn't seem worse, it is worse. The AI in GPL are a step backwards, a
> large part of the reason I quit the game.
> >Agreed that this is a very frustrating experience. Unfortunately it seems
> >worse with GPL not because the AI are worse (they are generally better), but
GP
> >> at Zandvoort last night and doing pretty well by my standards running in
> >5th
> >> place. Unfortunately I got tangled up with another car whilst lapping him.
> >> It was a pretty minor "contretemps" and I should have ordinarily been able
> >> to continue.
> >> The trouble was that our wheels were tangled up and try as I might, I was
> >> unable to do anything to free myself. The reason for this was simply that
> >> the AI seem to have no intelligence when it comes to extricating
> >themselves
> >> from such situations. Instead of using a reverse gear, they seem to be
> >> blindly intent on continuing as though the other car is not there. After
> >> spending about 30 seconds trying to clear the other car with it's full
> >> throttle ram raid mentality I gave up.This is an observation that I have
> >> made with every sim that I have raced over the years. I wish I had a penny
> >> for every time an AI car has tried to simply drive through me.
> >> Just an observation that developers of future sims might bear in mind.
> >> Mark
-----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==----------
http://www.newsfeeds.com The Largest Usenet Servers in the World!
------== Over 73,000 Newsgroups - Including Dedicated Binaries Servers ==-----
Quoted text (8 lines)
> >because you have more invested in the racing experience. > >Marc. > >> OK guys just a rant here to vent some frustration. I was on lap 68 of a> What? And which racing game has a better AI then? Even though the AI
> makes mistakes now and then, I love racing against the AI. And if you
> don't like racing the AI, you can allways race online?
GP2 ! has better AI. No "lp" files.
A game who have great AI is a game where AI drive cars like human . I mean
dynamics is computed for AI. In GPL/ICR/Nascar AI just compute the position
of the car, and AI can move the car like it want.That mean that AI can do
impossible thing with the car. Like passing me at outisde hairpin and faster
than me :o( ( ICR2 - Long Beach ). Or recover car when everybody would losed
it ( GPL - Crash at last monza corner ).
But, that mean computed dynamics for 25 cars ! sic ! will need a P9 1Ghz.
I don't know if dynamcis is computed in GP2, but it seems that it is.
--
====================================
Sebastien Tixier - Game Developer
> GP2 ! has better AI. No "lp" files.
Just AI cars that wreck in the exactly same corner in the exact same way
and make no mistakes anywhere else, and push each other out in the same
place lap after lap.
--
Toni Lassila
> > GP2 ! has better AI. No "lp" files.
> Just AI cars that wreck in the exactly same corner in the exact same way
> and make no mistakes anywhere else, and push each other out in the same
> place lap after lap.
I never seen that. But i beleive you.
Maybe the strategy of AI are betters in GPL but i think AI are better
driver in GP2. I mean , in GP2 , AI drive a car and
are not simulated like in GPL.
--
====================================
Sebastien Tixier - Game Developer
Don't know how this will go over, but if memory serves the AI in F1RS was pretty
decent, other than being ridiculously easy to beat. The nice part was they didn't
tangle with you whenever they got within 20 feet. As much as I love GPL, it does
get frustrating getting rammed from behind on the first lap of every race until you
figure out exactly how the AI is going to drive that first lap and position yourself
accordingly. Having AI cars that glue themselves to your gearbox and refuse to
brake when you do is a pretty bad oversight IMO.
Zog
Quoted text (58 lines)
> If, by a "step backwards", you mean behaviour generally closer to reality > than any other sim to date, then, yes, it's a "step backwards". > > No it doesn't seem worse, it is worse. The AI in GPL are a step > backwards, a > > large part of the reason I quit the game. > > >Agreed that this is a very frustrating experience. Unfortunately it > seems > > >worse with GPL not because the AI are worse (they are generally better), > but > > >because you have more invested in the racing experience. > > >Marc. > > >> OK guys just a rant here to vent some frustration. I was on lap 68 of a > GP > > >> at Zandvoort last night and doing pretty well by my standards running > in > > >5th > > >> place. Unfortunately I got tangled up with another car whilst lapping > him. > > >> It was a pretty minor "contretemps" and I should have ordinarily been > able > > >> to continue. > > >> The trouble was that our wheels were tangled up and try as I might, I > was > > >> unable to do anything to free myself. The reason for this was simply > that > > >> the AI seem to have no intelligence when it comes to extricating > > >themselves > > >> from such situations. Instead of using a reverse gear, they seem to be > > >> blindly intent on continuing as though the other car is not there. > After > > >> spending about 30 seconds trying to clear the other car with it's full > > >> throttle ram raid mentality I gave up.This is an observation that I > have > > >> made with every sim that I have raced over the years. I wish I had a > penny > > >> for every time an AI car has tried to simply drive through me. > > >> Just an observation that developers of future sims might bear in mind. > > >> Mark > -----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==---------- > http://www.newsfeeds.com The Largest Usenet Servers in the World! > ------== Over 73,000 Newsgroups - Including Dedicated Binaries Servers ==-----> > GP2 ! has better AI. No "lp" files.
> Just AI cars that wreck in the exactly same corner in the exact same way
> and make no mistakes anywhere else, and push each other out in the same
> place lap after lap.
Sounds as though you were using opposition spread set at 1994 levels,
instead of random. Much nicer to run with the AI with the random settings
anyway, that way the same cars aren't always at the front.
--
Chuck Kandler #70
K&S Racing
http://www.fortunecity.com/silverstone/thepits/195
The box said "Windows 95 or better", so I installed LINUX!
A step backwards from what? Please elaborate.
Marc.
> No it doesn't seem worse, it is worse. The AI in GPL are a step backwards, a
> large part of the reason I quit the game.
> >Agreed that this is a very frustrating experience. Unfortunately it seems
> >worse with GPL not because the AI are worse (they are generally better), but
GP
> >> at Zandvoort last night and doing pretty well by my standards running in
> >5th
> >> place. Unfortunately I got tangled up with another car whilst lapping him.
> >> It was a pretty minor "contretemps" and I should have ordinarily been able
> >> to continue.
> >> The trouble was that our wheels were tangled up and try as I might, I was
> >> unable to do anything to free myself. The reason for this was simply that
> >> the AI seem to have no intelligence when it comes to extricating
> >themselves
> >> from such situations. Instead of using a reverse gear, they seem to be
> >> blindly intent on continuing as though the other car is not there. After
> >> spending about 30 seconds trying to clear the other car with it's full
> >> throttle ram raid mentality I gave up.This is an observation that I have
> >> made with every sim that I have raced over the years. I wish I had a penny
> >> for every time an AI car has tried to simply drive through me.
> >> Just an observation that developers of future sims might bear in mind.
> >> Mark
Quoted text (8 lines)
> >because you have more invested in the racing experience. > >Marc. > >> OK guys just a rant here to vent some frustration. I was on lap 68 of aActually I'm not too happy about the AI in GP2.
They are too goddamn easy to pass! In GP2, you can be a whole
carlength behind them and yet still pass them under braking
because of the timid way they act. A real driver might stick
to the racing line, but a GP2 AI driver will hurl themselves
off the road rather than risk contact with you going into a
corner.
The benefit from a "tow" is way too much as well. Is there
an editor to cut this back a bit? The reality is that if
you're just 0.1 second a lap quicker than a GP2 AI car, then
you are guaranteed to be able to get past him within a lap
or so.
just a rant for the day.
Quoted text (9 lines)
>>GP2 ! has better AI. No "lp" files. >Actually I'm not too happy about the AI in GP2. >They are too goddamn easy to pass! In GP2, you can be a whole >carlength behind them and yet still pass them under braking >because of the timid way they act. A real driver might stick >to the racing line, but a GP2 AI driver will hurl themselves >off the road rather than risk contact with you going into a >corner.I agree with Todd. I often watched AI races in GP2 and it looks very real all the
time. I've tried to watch AI races in GPL... It just doesn't look real at all and
they dont drive the same line as any normal sim racer do. IMO, GPL AI looks much
more artificial than GP2 AI.
Last year I restricted my GP2 setup, so I had the same top speed, acceleration
and braking distance as GP2 top AI. The races I drove reminded a lot about real
races and doing so all the time. At Magny only overtaking place was before the
hairpin and it was hard to get a tow out of the fast right hander before the
hairpin. At Hockenheim it was slip streaming mayhem :o))). Here the AI wouldn't
always slip stream at the smartest place though :o).
/Christer, would have to be an unusually big fan of 60s racing to enjoy the AI in
GPL, and I'm not ;o)
--
http://home.swipnet.se/~w-41236/ (Read all about the "Global online
racing"-proposal under "For developers". Read it a couple of times, cause noone
has understood it the first time they've read it yet :o)).
Quoted text (36 lines)
> No it doesn't seem worse, it is worse. The AI in GPL are a step backwards, a > large part of the reason I quit the game. > >Agreed that this is a very frustrating experience. Unfortunately it seems > >worse with GPL not because the AI are worse (they are generally better), but > >because you have more invested in the racing experience. > >Marc. > >> OK guys just a rant here to vent some frustration. I was on lap 68 of a GP > >> at Zandvoort last night and doing pretty well by my standards running in > >5th > >> place. Unfortunately I got tangled up with another car whilst lapping him. > >> It was a pretty minor "contretemps" and I should have ordinarily been able > >> to continue. > >> The trouble was that our wheels were tangled up and try as I might, I was > >> unable to do anything to free myself. The reason for this was simply that > >> the AI seem to have no intelligence when it comes to extricating > >themselves > >> from such situations. Instead of using a reverse gear, they seem to be > >> blindly intent on continuing as though the other car is not there. After > >> spending about 30 seconds trying to clear the other car with it's full > >> throttle ram raid mentality I gave up.This is an observation that I have > >> made with every sim that I have raced over the years. I wish I had a penny > >> for every time an AI car has tried to simply drive through me. > >> Just an observation that developers of future sims might bear in mind. > >> MarkSee earlier post...
Quoted text (55 lines)
>A step backwards from what? Please elaborate. >Marc. >> No it doesn't seem worse, it is worse. The AI in GPL are a step >backwards, a >> large part of the reason I quit the game. >> >Agreed that this is a very frustrating experience. Unfortunately it >seems >> >worse with GPL not because the AI are worse (they are generally better), >but >> >because you have more invested in the racing experience. >> >Marc. >> >> OK guys just a rant here to vent some frustration. I was on lap 68 of a >GP >> >> at Zandvoort last night and doing pretty well by my standards running >in >> >5th >> >> place. Unfortunately I got tangled up with another car whilst lapping >him. >> >> It was a pretty minor "contretemps" and I should have ordinarily been >able >> >> to continue. >> >> The trouble was that our wheels were tangled up and try as I might, I >was >> >> unable to do anything to free myself. The reason for this was simply >that >> >> the AI seem to have no intelligence when it comes to extricating >> >themselves >> >> from such situations. Instead of using a reverse gear, they seem to be >> >> blindly intent on continuing as though the other car is not there. >After >> >> spending about 30 seconds trying to clear the other car with it's full >> >> throttle ram raid mentality I gave up.This is an observation that I >have >> >> made with every sim that I have raced over the years. I wish I had a >penny >> >> for every time an AI car has tried to simply drive through me. >> >> Just an observation that developers of future sims might bear in mind. >> >> MarkHey, Christer! Haven't heard from you in a long time. How have you been?
Quoted text (58 lines)
>I agree with Todd. I often watched AI races in GP2 and it looks very real all > the >time. I've tried to watch AI races in GPL... It just doesn't look real at all > and >they dont drive the same line as any normal sim racer do. IMO, GPL AI looks > much >more artificial than GP2 AI. >Last year I restricted my GP2 setup, so I had the same top speed, acceleration >and braking distance as GP2 top AI. The races I drove reminded a lot about real >races and doing so all the time. At Magny only overtaking place was before the >hairpin and it was hard to get a tow out of the fast right hander before the >hairpin. At Hockenheim it was slip streaming mayhem :o))). Here the AI wouldn't >always slip stream at the smartest place though :o). >/Christer, would have to be an unusually big fan of 60s racing to enjoy the AI > in >GPL, and I'm not ;o) >> No it doesn't seem worse, it is worse. The AI in GPL are a step backwards, a >> large part of the reason I quit the game. >> >Agreed that this is a very frustrating experience. Unfortunately it seems >> >worse with GPL not because the AI are worse (they are generally better), but >> >because you have more invested in the racing experience. >> >Marc. >> >> OK guys just a rant here to vent some frustration. I was on lap 68 of a GP >> >> at Zandvoort last night and doing pretty well by my standards running in >> >5th >> >> place. Unfortunately I got tangled up with another car whilst lapping him. >> >> It was a pretty minor "contretemps" and I should have ordinarily been able >> >> to continue. >> >> The trouble was that our wheels were tangled up and try as I might, I was >> >> unable to do anything to free myself. The reason for this was simply that >> >> the AI seem to have no intelligence when it comes to extricating >> >themselves >> >> from such situations. Instead of using a reverse gear, they seem to be >> >> blindly intent on continuing as though the other car is not there. After >> >> spending about 30 seconds trying to clear the other car with it's full >> >> throttle ram raid mentality I gave up.This is an observation that I have >> >> made with every sim that I have raced over the years. I wish I had a penny >> >> for every time an AI car has tried to simply drive through me. >> >> Just an observation that developers of future sims might bear in mind. >> >> MarkGP2, F1RS, MGPRS2 all have better AI. Nobody has perfect AI though. GPL was
weak though fast when they should have been slow, slow when they should have
been fast, and of course the "Surtees bug" where no matter where you are on
the track if Surtees is behind you he's going to run it straight up your rear
end.
Quoted text (45 lines)
>What? And which racing game has a better AI then? Even though the AI >makes mistakes now and then, I love racing against the AI. And if you >don't like racing the AI, you can allways race online? >Andre >>No it doesn't seem worse, it is worse. The AI in GPL are a step backwards, a >>large part of the reason I quit the game. >>>Agreed that this is a very frustrating experience. Unfortunately it seems >>>worse with GPL not because the AI are worse (they are generally better), but >>>because you have more invested in the racing experience. >>>Marc. >>>> OK guys just a rant here to vent some frustration. I was on lap 68 of a GP >>>> at Zandvoort last night and doing pretty well by my standards running in >>>5th >>>> place. Unfortunately I got tangled up with another car whilst lapping him. >>>> It was a pretty minor "contretemps" and I should have ordinarily been able >>>> to continue. >>>> The trouble was that our wheels were tangled up and try as I might, I was >>>> unable to do anything to free myself. The reason for this was simply that >>>> the AI seem to have no intelligence when it comes to extricating >>>themselves >>>> from such situations. Instead of using a reverse gear, they seem to be >>>> blindly intent on continuing as though the other car is not there. After >>>> spending about 30 seconds trying to clear the other car with it's full >>>> throttle ram raid mentality I gave up.This is an observation that I have >>>> made with every sim that I have raced over the years. I wish I had a penny >>>> for every time an AI car has tried to simply drive through me. >>>> Just an observation that developers of future sims might bear in mind. >>>> MarkHmm.. it's funny when we all talk about Surtees, it only happens once a
dozen race for us.. like in real-life. I've raced hundreds of laps with
him near me because I also run an Honda all the time and Im always near him
in laptime with the AI specs I have. You should check out his statistics.
He was the Paul Tracy of the 60's.
But please do not say that F1RS and MGPRS2 have better AI than in GPL. Both
Ubisoft titles have acceptable AI, but nowhere as near as GP2 and GPL in
quality. I quite like the AI in Viper Racing even if I think they are
pretty dumb and can't race a racecar correctly, but geeze you ever seen the
blue flag bug in Ubisoft title ?
--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
"People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."
Hi Todd, I'm okay, I'm saving to buy an Audi S8 or similar :o). I also drive
in a couple of F2 and F3 online leagues. Actually Eric Cote's F2 and F3
league and Mark Seery's F3 league. I think I've won Mark's F3 league with
one race to go :o). I'm leading Eric's F3 league, but we only have one race
done so far in that one.
And what are you up to these days? You dont work too much I hope...
/Chrille
>Hey, Christer! Haven't heard from you in a long time. How have you been?
>>I agree with Todd. I often watched AI races in GP2 and it looks very real all
>> the
>>time. I've tried to watch AI races in GPL... It just doesn't look real at all
>> and
>>they dont drive the same line as any normal sim racer do. IMO, GPL AI looks
>> much
>>more artificial than GP2 AI.
>>Last year I restricted my GP2 setup, so I had the same top speed, acceleration
>>and braking distance as GP2 top AI. The races I drove reminded a lot about real
>>races and doing so all the time. At Magny only overtaking place was before the
>>hairpin and it was hard to get a tow out of the fast right hander before the
>>hairpin. At Hockenheim it was slip streaming mayhem :o))). Here the AI wouldn't
>>always slip stream at the smartest place though :o).
>>/Christer, would have to be an unusually big fan of 60s racing to enjoy the AI
backwards, a
>>> large part of the reason I quit the game.
>>> >Agreed that this is a very frustrating experience. Unfortunately it seems
>>> >worse with GPL not because the AI are worse (they are generally better), but
a GP
>>> >> at Zandvoort last night and doing pretty well by my standards running in
>>> >5th
>>> >> place. Unfortunately I got tangled up with another car whilst lapping him.
>>> >> It was a pretty minor "contretemps" and I should have ordinarily been able
>>> >> to continue.
>>> >> The trouble was that our wheels were tangled up and try as I might, I was
>>> >> unable to do anything to free myself. The reason for this was simply that
>>> >> the AI seem to have no intelligence when it comes to extricating
>>> >themselves
>>> >> from such situations. Instead of using a reverse gear, they seem to be
>>> >> blindly intent on continuing as though the other car is not there. After
>>> >> spending about 30 seconds trying to clear the other car with it's full
>>> >> throttle ram raid mentality I gave up.This is an observation that I have
>>> >> made with every sim that I have raced over the years. I wish I had a penny
>>> >> for every time an AI car has tried to simply drive through me.
>>> >> Just an observation that developers of future sims might bear in mind.
>>> >> Mark
Quoted text (7 lines)
>> in >>GPL, and I'm not ;o) >>> No it doesn't seem worse, it is worse. The AI in GPL are a stepQuoted text (8 lines)
>>> >because you have more invested in the racing experience. >>> >Marc. >>> >> OK guys just a rant here to vent some frustration. I was on lap 68 ofActually, I've been working far too much. But that's life :( An Audi S8 eh?
Must be a nice car. I hope you get it soon. Don't get to race sims near as
often as I would like but it goes with the territory.
Quoted text (99 lines)
>Hi Todd, I'm okay, I'm saving to buy an Audi S8 or similar :o). I also drive >in a couple of F2 and F3 online leagues. Actually Eric Cote's F2 and F3 >league and Mark Seery's F3 league. I think I've won Mark's F3 league with >one race to go :o). I'm leading Eric's F3 league, but we only have one race >done so far in that one. >And what are you up to these days? You dont work too much I hope... >/Chrille >>Hey, Christer! Haven't heard from you in a long time. How have you been? >>>I agree with Todd. I often watched AI races in GP2 and it looks very real >all >>> the >>>time. I've tried to watch AI races in GPL... It just doesn't look real at >all >>> and >>>they dont drive the same line as any normal sim racer do. IMO, GPL AI >looks >>> much >>>more artificial than GP2 AI. >>>Last year I restricted my GP2 setup, so I had the same top speed, >acceleration >>>and braking distance as GP2 top AI. The races I drove reminded a lot about >real >>>races and doing so all the time. At Magny only overtaking place was before >the >>>hairpin and it was hard to get a tow out of the fast right hander before >the >>>hairpin. At Hockenheim it was slip streaming mayhem :o))). Here the AI >wouldn't >>>always slip stream at the smartest place though :o). >>>/Christer, would have to be an unusually big fan of 60s racing to enjoy >the AI >>> in >>>GPL, and I'm not ;o) >>>> No it doesn't seem worse, it is worse. The AI in GPL are a step >backwards, a >>>> large part of the reason I quit the game. >>>> >Agreed that this is a very frustrating experience. Unfortunately it >seems >>>> >worse with GPL not because the AI are worse (they are generally >better), but >>>> >because you have more invested in the racing experience. >>>> >Marc. >>>> >> OK guys just a rant here to vent some frustration. I was on lap 68 of >a GP >>>> >> at Zandvoort last night and doing pretty well by my standards running >in >>>> >5th >>>> >> place. Unfortunately I got tangled up with another car whilst lapping >him. >>>> >> It was a pretty minor "contretemps" and I should have ordinarily been >able >>>> >> to continue. >>>> >> The trouble was that our wheels were tangled up and try as I might, I >was >>>> >> unable to do anything to free myself. The reason for this was simply >that >>>> >> the AI seem to have no intelligence when it comes to extricating >>>> >themselves >>>> >> from such situations. Instead of using a reverse gear, they seem to >be >>>> >> blindly intent on continuing as though the other car is not there. >After >>>> >> spending about 30 seconds trying to clear the other car with it's >full >>>> >> throttle ram raid mentality I gave up.This is an observation that I >have >>>> >> made with every sim that I have raced over the years. I wish I had a >penny >>>> >> for every time an AI car has tried to simply drive through me. >>>> >> Just an observation that developers of future sims might bear in >mind. >>>> >> MarkHoping to get it before 2005 :o). It's the four wheel drive, buttons on the
steering wheel for gear changing (6 gears) and the 300+ bhp that makes me
want it, so if I just win the "lottery" before 2005... :o)
/Chrille
>Actually, I've been working far too much. But that's life :( An Audi S8 eh?
>Must be a nice car. I hope you get it soon. Don't get to race sims near as
>often as I would like but it goes with the territory.
>>Hi Todd, I'm okay, I'm saving to buy an Audi S8 or similar :o). I also drive
>>in a couple of F2 and F3 online leagues. Actually Eric Cote's F2 and F3
>>league and Mark Seery's F3 league. I think I've won Mark's F3 league with
>>one race to go :o). I'm leading Eric's F3 league, but we only have one race
been?
>>>>I agree with Todd. I often watched AI races in GP2 and it looks very real
>>all
>>>> the
>>>>time. I've tried to watch AI races in GPL... It just doesn't look real at
about
>>real
>>>>races and doing so all the time. At Magny only overtaking place was before
Collins"
of
>>a GP
>>>>> >> at Zandvoort last night and doing pretty well by my standards running
>>in
>>>>> >5th
>>>>> >> place. Unfortunately I got tangled up with another car whilst lapping
>>him.
>>>>> >> It was a pretty minor "contretemps" and I should have ordinarily been
>>able
>>>>> >> to continue.
>>>>> >> The trouble was that our wheels were tangled up and try as I might, I
>>was
>>>>> >> unable to do anything to free myself. The reason for this was simply
a


































