Race Sim Central
Rec.Autos.Simulators Archive

Sports Car GT

2 posts by 2 people · 23 Sep 1999 - 25 Sep 1999

Atkin1 23 Sep 1999#494672
I am running the patched version of SPGT and notice that on multiplayer whenever I get near an my opponent, his car is all over the place. Its impossible to tell whether he is in front or behind you. We are connecting on a Microsoft Dial Up Netowrking Connection and using TCPIP. What is the optimum data rate suppoed to be? Any help tips etc, would be appeciated. Thanks Derek..
Luigi Sodd 25 Sep 1999#495334
multiplayer really stinks in SCGT but the rest of the game makes up for it's weak multiplayer feature. Luigi Soddu

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy