Well, I finally got this thing downloaded, and spent about an hour with it
going around.
Not the track, but going around in circles.
It is clear to me that I do not understand, one bit, EA's philosophy behind
car setups, controller setups, or anything else.
The car pushes like a dump truck, yet is so loose you can hardly make a lap
on the track.
The car goes completely out of control on the back-straight without any help
from me, and spins wildly out of control.
It feels more like an ice-skating rink than a race track.
I'll admit. I just don't get it.
-Larry
On Mon, 10 Nov 2003 12:50:05 -0500, "Larry" <[email hidden]> wrote:
That is the total opposite to my experience of the demo, I found the
driving was a lot more stable than NR2003 (which of them is more
realistic I have no idea) and had absolutely no problems getting
around the track. I am using the Logitech Momo Racing wheel.
--
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Help make Usenet a better place: English is read downwards,
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Quoted text (14 lines)
>Well, I finally got this thing downloaded, and spent about an hour with it >going around. > >Not the track, but going around in circles. > >It is clear to me that I do not understand, one bit, EA's philosophy behind >car setups, controller setups, or anything else. > >The car pushes like a dump truck, yet is so loose you can hardly make a lap >on the track. > >The car goes completely out of control on the back-straight without any help >from me, and spins wildly out of control. >Yep, you certainly sound clueless.
You know, you simply must be about 11 years old. That's the only thing I
can figure...
Larry
"Steve Simpson" <[email hidden]> wrote in message
news:bop0hv$1for0a$[email hidden]...
> Yep, you certainly sound clueless.
>
>
In article <[email hidden]>, spamtrap@localhost
says...
Have you tried a short track yet? I used the provided race setup at a
superspeedway and it was good but when I used a race setup for a short track I
found the car very unstable. It was just as he described. Lots of torque and
hard to control.
Quoted text (9 lines)
>That is the total opposite to my experience of the demo, I found the >driving was a lot more stable than NR2003 (which of them is more >realistic I have no idea) and had absolutely no problems getting >around the track. I am using the Logitech Momo Racing wheel. >-- >Andrew. To email unscramble [email hidden] & remove spamtrap. >Help make Usenet a better place: English is read downwards, >please don't top post. Trim messages to quote only relevent text. >Check groups.google.com before asking a question.> You know, you simply must be about 11 years old. That's the only thing I
> can figure...
Well, I'm sorry to say you can't even get that right.... :-P Never mind
Larry, just go back to your Papy comfort zone and all will be
well....seriously
Dude, you are wrong. I have both. They both drive different. Given that the
Papy game was developed by the company that has "gotten it right" all these
years, had a Jasper Motorsports engineer proof it and offer changes to the
physics to make the car as much like what a real car is like, I'm going to
have to believe that NR2003 is the superior product. If it drove similar, I
would think otherwise. But, knowing what went into creating Papy's product
and knowing people that have driven stock cars for a living, I'm errring on
the side of Papy, not a group of folks that have never even been close to
right.
Sorry.
"Steve Simpson" <[email hidden]> wrote in message
news:boq62c$1hb7ci$[email hidden]...
> > You know, you simply must be about 11 years old. That's the only thingI
Quoted text (7 lines)
> > can figure... > > Well, I'm sorry to say you can't even get that right.... :-P Never mind > Larry, just go back to your Papy comfort zone and all will be > well....seriously > >I haven't tried the Thunder Demo, but you sound like you might have the
common ISI controller setup problem. Despite SS's useless and rude comments
to the contrary, Papy's controller setup (and many others as well) is far
easier to use than ISI's. Hmmm; maybe there IS a Papy comfort zone after
all... ;-)
But the ISI setup can be made to work fine. So - here's the drill. Make
sure your sensitivity is on 50% for all axes to begin with, which in ISI
sims corresponds to fully linear response (you may want to change it a bit
later for superspeedways, but go linear for a baseline). Set all your
deadzones to 0%. Put the speed sensitivity at 0% also (you'll probably have
to reduce the steering lock significantly from default in the garage once
you do this). Then close the game and find your playername.plr file. Open
it and look down at the bottom for the axis settings. Note the center
numbers; they're probably all on 0.50000. That's correct for the wheel
axis, but for pedals using separate axes, it probably needs to be at
1.00000. That's what it took to get my Logitech's pedals to use more than
half their travel.
Good luck - maybe I'll get around to trying Thunder myself one of these
days. Having too much fun banging the ETCC cars around at Knockhill for
now... ;-)
"Larry" <[email hidden]> wrote in message
news:8vUrb.5281$5e.2308@lakeread06...
Quoted text (12 lines)
> You know, you simply must be about 11 years old. That's the only thing I > can figure... > > Larry > > "Steve Simpson" <[email hidden]> wrote in message > news:bop0hv$1for0a$[email hidden]... > > Yep, you certainly sound clueless. > > > > > >> Dude, you are wrong. I have both. They both drive different. Given thatthe
> Papy game was developed by the company that has "gotten it right" allthese
> years, had a Jasper Motorsports engineer proof it and offer changes to the
> physics to make the car as much like what a real car is like, I'm going to
> have to believe that NR2003 is the superior product. If it drove similar,I
> would think otherwise. But, knowing what went into creating Papy's product
> and knowing people that have driven stock cars for a living, I'm errringon
> the side of Papy, not a group of folks that have never even been close to
> right.
I totally agree but that doesn't make Larry's original post any less
ridiculous.
Thanks Steve! I'll give it a try :)
-Larry
"Steve Blankenship" <[email hidden]> wrote in message
news:[email hidden]...
> I haven't tried the Thunder Demo, but you sound like you might have the
> common ISI controller setup problem. Despite SS's useless and rudecomments
have
> to reduce the steering lock significantly from default in the garage once
> you do this). Then close the game and find your playername.plr file.Open
I


































