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Rec.Autos.Simulators Archive

Driver: Any Good? and will it fly on my antique system?

6 posts by 5 people · 22 Oct 1999 - 27 Oct 1999

Stewar 22 Oct 1999#498638
Last night at PC World I saw Driver running on a PC and I thought it looked pretty good. It was linked up to a MSFF wheel, however there appeared to be a massive deadzone and I assumed that this was because before I tried it out the wheel had been rolling about floor (some kid had just dropped it of the desk!). I have since read post here that this may be down side to this game. I am also a bit concerned that my AMD K6/II-266 with a CLBanshee and W95 might not do the game justice. My wheel is a LWFF connected thro' a com port. Any opinions would be greatly appreciated. Cheers
MeatWater 22 Oct 1999#498639
Driver does have a rediculous controls-system, but now that I got used to it it rocks! From what I know about programming the issues with the controls should be easy to fix - let's hope for a soon patch. Not quite sure about your system, but Driver offers pretty much tweaking. It *could* work. Mea***er
>Driver does have a rediculous controls-system, but now that I got used to it >it rocks! From what I know about programming the issues with the controls >should be easy to fix - let's hope for a soon patch. Amen. However, the gameplay relies on stupid features like the 'burnout button', so they would have to redesign more than just the controls to give us basic features like somewhat realistic gas and brake. Agreed, but I would not expect too much of the original poster's machine (K6-2 266 / Banshee) with regard to Driver performance. I own a well tuned (if I may say so myself) K6-2 400 with a V3 2000 AGP, and I don't feel the system has a lot spare power when running Driver. When I max out the drawing distance front and rear, things start to get choppy. And this on a computer that runs GPL with 19 opponents in 1024 x 7something with more than 30fps all the time (except on the grid, of course). -- Wolfgang Preiss \ E-mail copies of replies to this posting are welcome.
[snip] [attribute lost] Agreed. I have a P266 System, 96M RAM, 2 Creative Voodoo2s SLI'd, and the game gets choppy as hell if there are more than 2-3 cops after me. And that's with details cranked down and most "extras" turned off (particles, skidmarks, etc). Really a shame, though. The gameplay is so fun, but the control and graphics speed aren't really up to today's standards. I can only imagine this game with truly fluid graphics. It must be nice! --mK
w.. 26 Oct 1999#499293
try the playstation version...graphics are solid, and the game is smooth all the way through..... -- _________________________ Remove ".invalid" to reply
I don't normally pay attention to the playstation platform, so excuse me if this is a silly question: Does the playstation (and/or Driver on the Playstation) support force-feedback devices? Thanks, --mK

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