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Rec.Autos.Simulators Archive

SCGT VERY Nice!!

3 posts by 3 people · 31 Oct 1999 - 31 Oct 1999

Just to add to the recent spate if SCGT posts, this is my story... :) After lapping some race prepared Peugeots, Elises and Vectra's last weekend and after being given a highly recommended recommendation from a friend I decided to buy it. After half-an-hour lapping in the Porche at Donnington (Short) all I can say is... woohoo! nice :) This car feels familier. Alhough rear-wheel driven, the ride is very similar to what I've experienced in real life. You have to muscle the car through the turns, and the tyre squel is just as it should be. Funny, we seem to forget that computers are clever. GPL is the result of hard work & hour of dedicated realism. SCGT probably produces similar results but in a vastly easier way. Of course, that's not it for me. I'm a ture simulation racing driver and there are two things so far which bug me - No clutch and having to enter silly cheat codes. This is a strange one. It's not a true simulation, but not a ture arcade racer. However, I can see why it's attracted alot of attention in this community. It's very immersive! :o) "I like!" -- Rob Swindells 2ND equal in Goldline Bearings FFord Championship (29 Points); ONE point behind Championship Leader (as of round 5 of 6) "If you're a great driver, you will get through. It's not harder than any time before." ~Martin Brundle "Winning, that you can't know, 'fighting' ...that I know..." ~Jacques Villeneuve pre'96
Dave Henrie 31 Oct 1999#500536
yes, gtinsider is a must for any scgt driver. While there, pick up the Advanced options editor. You can then create a field of front wheel drive cars that do indeed feel different than the original ones. have fun dave henrie
Quoted text (32 lines)> Just to add to the recent spate if SCGT posts, this is my story... :) > After lapping some race prepared Peugeots, Elises and Vectra's last > weekend and after being given a highly recommended recommendation from a > friend I decided to buy it. > After half-an-hour lapping in the Porche at Donnington (Short) all I can > say is... woohoo! nice :) This car feels familier. Alhough rear-wheel > driven, the ride is very similar to what I've experienced in real life. > You have to muscle the car through the turns, and the tyre squel is just > as it should be. > Funny, we seem to forget that computers are clever. GPL is the result of > hard work & hour of dedicated realism. SCGT probably produces similar > results but in a vastly easier way. > Of course, that's not it for me. I'm a ture simulation racing driver and > there are two things so far which bug me - No clutch and having to enter > silly cheat codes. This is a strange one. It's not a true simulation, > but not a ture arcade racer. However, I can see why it's attracted alot > of attention in this community. It's very immersive! :o) > "I like!" > -- > Rob Swindells > 2ND equal in Goldline Bearings FFord Championship (29 Points); > ONE point behind Championship Leader (as of round 5 of 6) > "If you're a great driver, you will get through. It's not harder than > any time before." ~Martin Brundle > "Winning, that you can't know, 'fighting' ...that I know..." ~Jacques > Villeneuve pre'96
Rob, After driving GPL online for more than a year,I gave SCGT another try,only this time I installed the 1.551 patch,advance options patch,and the 3.0 service patch. And all I can say is that SCGT is almost as good as GPL. Yes,the cars are much easier to drive,but then again,anything from the 90s would be compared to a 1967 F1 car. And with the 3.0 service patch, I have a the current Trans-Am cars instead of GT-Q,and the touring cars. While I still drive gpl online,I don't do it 5 nights per week,but rather alternate between the 2 sims. Joel Willstein

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