Race Sim Central
Rec.Autos.Simulators Archive

Terminal Reality with a new sim ?

7 posts by 6 people · 08 Nov 1999 - 09 Nov 1999

Hello, For some strange reason, probably to check out what all the fuss with Nocturne is about, i checked the news section on the Terminal Reality web site. As probably everyone know this is the guys who made the _almost_ very good CART Precision Racing. In the news section there was something about an new ground based sim soon to be announced. But nothing more than that. Do anyone know anything more ? -- Olav K. Malmin remove spam when replying
John 08 Nov 1999#502209
Not sure when we will announce it but when we do you can be sure that it will also be posted here. I'm always lurking on this site reading it every day. :-) Best Regards, John O'Keefe Terminal Reality
ymenard 09 Nov 1999#502440
Good. Even if C:PR was a disappointment for me, I still think the game engine actually can be modified in a good way. Any hint on what it could be ? Arcade-style, simulator ? And it will still use the game engine or a new one? -- -- Fran?ois Mnard <ymenard> -- May the Downforce be with you... "People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world."
Bill Jones 09 Nov 1999#502442
>> Not sure when we will announce it but when we do you can be sure that it >> will also be posted here. I'm always lurking on this site reading it every >> day. :-) >Good. Even if C:PR was a disappointment for me, I still think the game >engine actually can be modified in a good way. Any hint on what it could be >? Arcade-style, simulator ? And it will still use the game engine or a new >one? Despite CART Precision Racing's problems, I still think it's got the best sensation of speed in any racing sim, as well as the most accurate engine sounds. The sound of the gears shifting is right on. Also, the horsepower/weight ratio is very close, as these cars accellerate just like their big brothers. The AI is the weakest link, but for test drives and hot laps, it's really an excellent sim. I'm sure if there were a CPR II where the shortcomings were all addressed, it could be very close to GPL overall and perhaps even surpass it in some aspects. <remove 7of9 for e-mail replies> -- Bill Jones e-mail addresses: (860) 701-1201 WWW: http://pages.cthome.net/billj
Quoted text (19 lines)> >> Not sure when we will announce it but when we do you can be sure that it > >> will also be posted here. I'm always lurking on this site reading it > every > >> day. :-) > >Good. Even if C:PR was a disappointment for me, I still think the game > >engine actually can be modified in a good way. Any hint on what it could > be > >? Arcade-style, simulator ? And it will still use the game engine or a new > >one? > Despite CART Precision Racing's problems, I still think it's got the best > sensation of speed in any racing sim, as well as the most accurate engine > sounds. The sound of the gears shifting is right on. Also, the > horsepower/weight ratio is very close, as these cars accellerate just like > their big brothers. The AI is the weakest link, but for test drives and hot > laps, it's really an excellent sim. I'm sure if there were a CPR II where > the shortcomings were all addressed, it could be very close to GPL overall > and perhaps even surpass it in some aspects.
So very true, but I also find the steering very difficult. Even with the MSFF the car does not want to go in a straight line. The brakes have too little travel too. Apart from that, a very good hotlapping sim. I think it was one of the first that modelled the wheels individually, so the car actually steered with the front wheels, not around a z-axis through the middle of the car. -- Olav K. Malmin remove spam when replying

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy