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GPL 1.2 & steering ration prob.

4 posts by 2 people · 15 Nov 1999 - 15 Nov 1999

Screami 15 Nov 1999#503455
Upon installation of the 1.2 patch for GPL, my steering ratio has been decreased. I honestly cannot make it around the Loews (sp) hairpin anymore without hitting bales. I am using: Logitech Wingman FF DX6 GPL 1.2 patched Direct input Full linear USB connection Steering ratio 20:1 Primary car: Eagle This is noticeable at any low speed corner...particularly the hairpins. This occured immediately after the patch and shows up off & on-line. Tried core.ini settings: [ Hack ] steer_ratio = 0 ; Enable low speed ratio override 1 & 0 to no effect. I've gone back & reviewed my own replays (before the patch) difference is painfully obvious. Any ideas or suggestions would be just super.
From the readme: By default, GPL uses a speed-sensitive steering ratio. At and above 60MPH, the steering ratio specified by your car setup is used. Below that speed, your the steering ratio will be set to somewhere between 7:1 and the ratio defined by your car setup. GPL does this to make it possible to exit your pit stall when pit road is crowded, and to make navigating hairpin turns easier. You can disable this feature by adding the following two lines to core.ini [ Hack ] steer_ratio = 0 ; The first thing you might try is to deleat the [Hack] entry from your Core.ini and save the file, so that the game returns to it's default speed sensitive steering. Personally I prefer the hack in. Second, a steering ratio of 20:1 is the opposite of what your looking for. It means that you have to turn your steering wheel 20 degrees to get 1 degree of steering at the tire. You want to go the other way to quicken your steering. Try 12 to 16 degrees depending on your wheel.
Quoted text (32 lines)>Upon installation of the 1.2 patch for GPL, >my steering ratio has been decreased. >I honestly cannot make it around the Loews (sp) >hairpin anymore without hitting bales. >I am using: >Logitech Wingman FF >DX6 >GPL 1.2 patched >Direct input >Full linear >USB connection >Steering ratio 20:1 >Primary car: Eagle >This is noticeable at any low speed >corner...particularly the hairpins. >This occured immediately after the patch >and shows up off & on-line. >Tried core.ini settings: >[ Hack ] >steer_ratio = 0 ; Enable low speed ratio >override >1 & 0 to no effect. >I've gone back & reviewed my own replays (before >the patch) difference is painfully obvious. >Any ideas or suggestions would be just super.
-- Don Scurlock Vancouver,B.C.
Screami 15 Nov 1999#503457
Can't thank you enuff sir...that was the trick. Set my ratio to 17/18 to 1 depending & the car felt like it used to. Reason I ran 20:1 initially was to help with the full linear setting. Sorta forgot about it having that much impact in that direction. It still begs the question however, did Papyrus change something in 1.2 that a affects the steering ratio or is it the lack of DirectX 7 w/1.2? Or the Wingman drivers? Further investigation required. Anyway, I owe ya one Don, ya saved my bacon. >From the readme: >By default, GPL uses a speed-sensitive steering ratio. At and above 60MPH, the >steering ratio specified by your car setup is used. Below that speed, your the >steering ratio will be set to somewhere between 7:1 and the ratio defined by >your car setup. GPL does this to make it possible to exit your pit stall when
Quoted text (9 lines)>pit road is crowded, and to make navigating hairpin turns easier. You can >disable this feature by adding the following two lines to core.ini >[ Hack ] >steer_ratio = 0 ; >The first thing you might try is to deleat the [Hack] entry from your >Core.ini and save the file, so that the game returns to it's default speed >sensitive steering. Personally I prefer the hack in. Second, a steering
ratio >of 20:1 is the opposite of what your looking for. It means that you have to >turn your steering wheel 20 degrees to get 1 degree of steering at the tire.
Quoted text (42 lines)>You want to go the other way to quicken your steering. Try 12 to 16 degrees >depending on your wheel. >>Upon installation of the 1.2 patch for GPL, >>my steering ratio has been decreased. >>I honestly cannot make it around the Loews (sp) >>hairpin anymore without hitting bales. >>I am using: >>Logitech Wingman FF >>DX6 >>GPL 1.2 patched >>Direct input >>Full linear >>USB connection >>Steering ratio 20:1 >>Primary car: Eagle >>This is noticeable at any low speed >>corner...particularly the hairpins. >>This occured immediately after the patch >>and shows up off & on-line. >>Tried core.ini settings: >>[ Hack ] >>steer_ratio = 0 ; Enable low speed ratio >>override >>1 & 0 to no effect. >>I've gone back & reviewed my own replays (before >>the patch) difference is painfully obvious. >>Any ideas or suggestions would be just super. >-- >Don Scurlock >Vancouver,B.C.
There were no changes in 1.2 that affected the steering that I noticed. The variables in the game are, the linearity slider, the steering ratio setting, and the Hack entry in the Core.ini file. Outside of the game there's your particular wheel, my ECC only turns a total of aprox 170 degrees. Then there's software like CTFJ and the like,(maybe your Wingman software?) that will let you set your controllers range independently of or in addition to your game settings. -- Don Scurlock Vancouver,B.C.

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