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Mosport

10 posts by 9 people · 16 Nov 1999 - 17 Nov 1999

Stiff one 16 Nov 1999#503705
Ok they got the place all torn apart www.mosport.com will the scgt gurus be able to reflect these new changes in the game. They really did alot to this track man. They got higher pit walls more run off (6 foot run offs befor the reno's!). This place neede the work but will it ruin the best track to watch a race? The web site has photo's of the new look. A.T. Stiff
Have you seen the track in real life? EA trashed it. A couple friends and myself unconsciously call the track Mocrap. After going around the track a couple times in real life it is astonishing that a company can be so blind. So, to fixing the track in SCGT, someone would have to come out with a full blown track editor or a GPL to SCGT track converter. > Ok they got the place all torn apart www.mosport.com will the scgt gurus be > able to reflect these new changes in the game. They really did alot to this > track man. They got higher pit walls more run off (6 foot run offs befor the > reno's!). This place neede the work but will it ruin the best track to watch > a race? The web site has photo's of the new look. > A.T. Stiff
Alan Orton 16 Nov 1999#503707
Yep, it is getting repaved as well. Panoz is redoing everything to help make it the best track in North America.
A track editor for SCGT isn't too far away, hopefully. I've been looking at the posts on GTInsider.com's forum and there is at least one brand new track on the way. Also, fingers, toes and everything else crossed - a Le Mans track might not be impossible. > Ok they got the place all torn apart www.mosport.com will the scgt gurus be > able to reflect these new changes in the game. They really did alot to this > track man. They got higher pit walls more run off (6 foot run offs befor the > reno's!). This place neede the work but will it ruin the best track to watch > a race? The web site has photo's of the new look. > A.T. Stiff -- Rob Swindells Goldline Bearings FFord Championship: http://swindells.8m.com ...James Hunt - 'Our Nige' - Damon Hill - Oh Please, please...
=rez 16 Nov 1999#503709
Hey, Mosport gets my vote for the most fun SCGT track.. Who cares if it is not 100% accurate.. no track ever is.. I've done many laps at Mosport in the '60's and '70's, and the _feel_ of the real Mosport track is there just like I remember it. GPL's Mosport may be more accurately modeled, but SCGT seems to capture the atmosphere there from a driver's perspective, IMHO. =rez=
Quoted text (10 lines)> Have you seen the track in real life? EA trashed it. A couple friends > and myself unconsciously call the track Mocrap. After going around the > track a couple times in real life it is astonishing that a company can > be so blind. So, to fixing the track in SCGT, someone would have to come > out with a full blown track editor or a GPL to SCGT track converter. > > Ok they got the place all torn apart www.mosport.com will the scgt gurus
be > > able to reflect these new changes in the game. They really did alot to this > > track man. They got higher pit walls more run off (6 foot run offs befor the > > reno's!). This place neede the work but will it ruin the best track to watch > > a race? The web site has photo's of the new look. > > A.T. Stiff
No way !! After driving Mosport myself in the early 70s and racin' there in gpl,I had a real hard time with the SCGT version. It might be fast,but it's not Mosport. I rather run Atlanta, LimeRock,and Las Vegas. Joel Willstein
Stiff one 16 Nov 1999#503711
Hey they have changed it since the 70's too. They leveld out turn 4 because cars were grabbing air in that turn! The only thing I can say bad about the scgt version of Mosport (I live about half of an hour from the track) is turn 2. Cars do not grab air as they do in the game, however I seen Gilles Villenuve in the formula atlantic race in 74 have a huge wreck in turn 2 he and Dave Morris got together coming down the hill. Gilles ended up with a broken leg. I dont think that the scgt track is too far off. >> Hey, Mosport gets my vote for the most fun SCGT track.. Who cares if it is >> not 100% accurate.. no track ever is.. I've done many laps at Mosport in
Quoted text (13 lines)>> the '60's and '70's, and the _feel_ of the real Mosport track is there >just >> like I remember it. GPL's Mosport may be more accurately modeled, but >SCGT >> seems to capture the atmosphere there from a driver's perspective, IMHO. >> =rez= > No way !! After driving Mosport myself in the early 70s and racin' >there in gpl,I had a real hard time with the SCGT version. It might be >fast,but it's not Mosport. I rather run Atlanta, LimeRock,and Las Vegas. >Joel Willstein
Supama 16 Nov 1999#503712
UHM EA didn't make the track...
Quoted text (10 lines)> Have you seen the track in real life? EA trashed it. A couple friends > and myself unconsciously call the track Mocrap. After going around the > track a couple times in real life it is astonishing that a company can > be so blind. So, to fixing the track in SCGT, someone would have to come > out with a full blown track editor or a GPL to SCGT track converter. > > Ok they got the place all torn apart www.mosport.com will the scgt gurus
be > > able to reflect these new changes in the game. They really did alot to this > > track man. They got higher pit walls more run off (6 foot run offs befor the > > reno's!). This place neede the work but will it ruin the best track to watch > > a race? The web site has photo's of the new look. > > A.T. Stiff
Jalo 17 Nov 1999#503887
EA did not do a good job with hocklenheim either in my opinion.
E. Crawford 17 Nov 1999#503888
I was there in the fall and the pits were extended then with the pit exit after turn 1. The updating of Mosport is a good thing, looks to be very exciting for all. Edward C.

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