Race Sim Central
Rec.Autos.Simulators Archive

N3 AI strenght

2 posts by 2 people · 18 Nov 1999 - 18 Nov 1999

> the lead easily until the end. As that wasn't really a challenge I increased > the AI to 98%. Now I qualify 29th (!!!!) and get sacked almost by the entire > field during the first 20 laps. Isn't this a little too much regarding the > 1% AI increase? Some tracks (like Martinsville) have crazy AI that is much faster in relation to the overall AI level. Edit the track.txt files to slow them down a bit. Alternatively develop better setups. -- ..... .... .... .... .... .... .... .... .... ..... . . . "Don't argue with idiots. They drag you down to . . their level, then beat you with experience." . ..... .... .... .... .... .... .... .... .... .....
Jeroe 18 Nov 1999#503952
Hm, that's another thing I can't understand in N3: the different AI strength on different tracks. I (hardly) notice that in other games. I'd say creating a steady AI for oval tracks would be easier than for F1-like road tracks! Jeroen > > the lead easily until the end. As that wasn't really a challenge I increased > > the AI to 98%. Now I qualify 29th (!!!!) and get sacked almost by the entire > > field during the first 20 laps. Isn't this a little too much regarding the
Quoted text (13 lines)> > 1% AI increase? > Some tracks (like Martinsville) have crazy AI that is much faster in > relation to the overall AI level. Edit the track.txt files to slow them > down a bit. Alternatively develop better setups. > -- > ..... .... .... .... .... .... .... .... .... ..... > . . > . "Don't argue with idiots. They drag you down to . > . their level, then beat you with experience." . > ..... .... .... .... .... .... .... .... .... .....

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy