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Rec.Autos.Simulators Archive

GPL --a couple of new host.ini lines I'd like to see

4 posts by 3 people · 27 Nov 1999 - 28 Nov 1999

David Erb 27 Nov 1999#505845
Enable_Shift_R= 1 ;1 is on, 0 is off Enable_Shift_R_Flag=1 ;1 enables black flags for shiftR events, 0 is off Shift_R_Flag_Time=xxx ; Time in seconds that car is held in pits The use of shift R should be a host setting variable that is independent of the damage setting. This would enable use of the fragile pro setting cars with the use of the shift R command. Why do this?The 'net is not perfect and it seems a bit much to be eliminated because a car on a full server disappeared for a while on the first lap and then reapppeared in the middle of the pack. On the other hand the pro damage setting still encourages more realistic (relative term, I know) setups and driving since the cars are fragile. The second line allows the server to set a black flag in the event of a shift R by the player. This is similar to the penalty black flag assigned if you cut corners on the track. This would keep shift R from being used casually for pit stops. Third line simply defines the degree of penalty assigned to the shift R event. It would be cumulative so that multiple shift R's on same lap would result in greater penalty. If all these are host configurable then you can tailor to your specs and have added some more flexibilty to GPL -- David Too much spam Remove the obvious from address to email
How about AllowShiftR=1 ShiftRInPits=1 This would allow shift-R, but only if you're in your pit stall. I think this is better than getting a black flag. "1" would be allowing Shift-R in pits only, 0 would be allowing shift-R anywhere on the track. This would also be more realistic (for me) in terms of racing because if you damage your car to the point you can't make it back to the pits, you're out of the race. If you can make it back to your pit stall, you should be allowed to get the car fixed. Lastly, limping back to the pits in order to shift-r can often be a much more harsh penalty than a black flag. -- ========================================================= Redneck Techno-Biker (Zerex12) http://www.members.home.net/jms1/index.html Barbarian Diecast Collector (370+ cars and counting) http://members.home.net/jsimm/diecast_index.html North American Stockcar Racing Online Competition http://www.paddedwall.org/nasroc1/nasroc1.html Super X Philes http://members.home.net/kap/superx/superx.html If you want to send me email, go to the first URL shown above & click "Send Me Mail" in the contents frame. =========================================================
David Erb 27 Nov 1999#505847
What the heck, lets get Papyrus to implement them all! Thats the neat thing about switches, they can be off or on and you can "have it your way" :) I take your point about crawling around to the pits. I was really thinking more about those shattering warp induced crashes ( rather than driver induced errors) that project your car into low earth orbit. It generally doesn't survive the landing in limpable form. I realize that shift r'ing on the track is not sim reality, such as it is, but is really more of a gameplay issue. Anyway it would be good to have more configuration options in GPL online David
Quoted text (20 lines)> How about > AllowShiftR=1 > ShiftRInPits=1 > This would allow shift-R, but only if you're in your pit stall. I think > this is better than getting a black flag. "1" would be allowing Shift-R > in pits only, 0 would be allowing shift-R anywhere on the track. This > would also be more realistic (for me) in terms of racing because if you > damage your car to the point you can't make it back to the pits, you're > out of the race. If you can make it back to your pit stall, you should > be allowed to get the car fixed. Lastly, limping back to the pits in > order to shift-r can often be a much more harsh penalty than a black > flag. > > Enable_Shift_R= 1 ;1 is on, 0 is off > > Enable_Shift_R_Flag=1 ;1 enables black flags for shiftR events, 0
is > > off > > Shift_R_Flag_Time=xxx ; Time in seconds that car is held in pits > > The use of shift R should be a host setting variable that is independent > > of the damage setting. This would enable use of the fragile pro setting cars > > with the use of the shift R command. Why do this?The 'net is not perfect and > > it seems a bit much to be eliminated because a car on a full server > > disappeared for a while on the first lap and then reapppeared in the middle > > of the pack. On the other hand the pro damage setting still encourages more > > realistic (relative term, I know) setups and driving since the cars are > > fragile. > > The second line allows the server to set a black flag in the event of a > > shift R by the player. This is similar to the penalty black flag assigned if > > you cut corners on the track. This would keep shift R from being used > > casually for pit stops. > > Third line simply defines the degree of penalty assigned to the shift R > > event. It would be cumulative so that multiple shift R's on same lap would > > result in greater penalty. > > If all these are host configurable then you can tailor to your specs and
Quoted text (21 lines)> > have added some more flexibilty to GPL > > -- > > David > > Too much spam > > Remove the obvious from address to email > -- > ========================================================= > Redneck Techno-Biker (Zerex12) > http://www.members.home.net/jms1/index.html > Barbarian Diecast Collector (370+ cars and counting) > http://members.home.net/jsimm/diecast_index.html > North American Stockcar Racing Online Competition > http://www.paddedwall.org/nasroc1/nasroc1.html > Super X Philes > http://members.home.net/kap/superx/superx.html > If you want to send me email, go to the first URL shown > above & click "Send Me Mail" in the contents frame. > =========================================================
Jeez, I suggested this a week after GPL came out. I tried to get everyone to agree that by far the biggest problem with GPL is the lack of proper (for 1967 F1) pit stops. I said forget fancy graphics and animated pit crews, etc. I would be happy to just sit there for some period of time (hopefully related to the severity of the problem) and then rejoin the race. Is it reasonable to drive for 7/8 of the race and have a slight wheel problem (say from a gentle grazing of a wall)--something that would be fixed in a jiffy in '67 if you could make it back to your pit stall--that then ends your race?? I don't think so and I wish (continue to wish) someone could alter GPL in this manner. Marc.
Quoted text (20 lines)> How about > AllowShiftR=1 > ShiftRInPits=1 > This would allow shift-R, but only if you're in your pit stall. I think > this is better than getting a black flag. "1" would be allowing Shift-R > in pits only, 0 would be allowing shift-R anywhere on the track. This > would also be more realistic (for me) in terms of racing because if you > damage your car to the point you can't make it back to the pits, you're > out of the race. If you can make it back to your pit stall, you should > be allowed to get the car fixed. Lastly, limping back to the pits in > order to shift-r can often be a much more harsh penalty than a black > flag. > > Enable_Shift_R= 1 ;1 is on, 0 is off > > Enable_Shift_R_Flag=1 ;1 enables black flags for shiftR events, 0
is > > off > > Shift_R_Flag_Time=xxx ; Time in seconds that car is held in pits > > The use of shift R should be a host setting variable that is independent > > of the damage setting. This would enable use of the fragile pro setting cars > > with the use of the shift R command. Why do this?The 'net is not perfect and > > it seems a bit much to be eliminated because a car on a full server > > disappeared for a while on the first lap and then reapppeared in the middle > > of the pack. On the other hand the pro damage setting still encourages more > > realistic (relative term, I know) setups and driving since the cars are > > fragile. > > The second line allows the server to set a black flag in the event of a > > shift R by the player. This is similar to the penalty black flag assigned if > > you cut corners on the track. This would keep shift R from being used > > casually for pit stops. > > Third line simply defines the degree of penalty assigned to the shift R > > event. It would be cumulative so that multiple shift R's on same lap would > > result in greater penalty. > > If all these are host configurable then you can tailor to your specs and
Quoted text (21 lines)> > have added some more flexibilty to GPL > > -- > > David > > Too much spam > > Remove the obvious from address to email > -- > ========================================================= > Redneck Techno-Biker (Zerex12) > http://www.members.home.net/jms1/index.html > Barbarian Diecast Collector (370+ cars and counting) > http://members.home.net/jsimm/diecast_index.html > North American Stockcar Racing Online Competition > http://www.paddedwall.org/nasroc1/nasroc1.html > Super X Philes > http://members.home.net/kap/superx/superx.html > If you want to send me email, go to the first URL shown > above & click "Send Me Mail" in the contents frame. > =========================================================

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