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Rec.Autos.Simulators Archive

GPL sounds

3 posts by 3 people · 02 Dec 1999 - 03 Dec 1999

I'm sure this has been asked before, However, a refresher on the possibility would be appreciated. Most of us have the sound patch that allows us to have a different engine sound for each marquee in the GPL-F1 category. And again, most of us have the patch that allows us to have a different sound for the F2's and F3 from the F1's. What I would like to know is.. Can the Engine sounds be patched for the F2's and for the F3's to be able to have a different engine sound for each Marquee? And what is keeping such a patch from becoming a reality? (out side of the lack for wanting to take this project on) -- ========================================= Mike Barlow of Barlow Racing? ========================================= http://members.xoom.com/BarlowRacing/ Racing online with the help of...... Race Communications Association Holodyne Engineering Mystic Music (have Your !!Name/Address!! placed here)
ymenard 02 Dec 1999#506855
Some of us looked into the possibility, but it stayed there when we saw you need some very *** technical details about the Papyrus architecture. I mean much more than we presently have. The solution in general was to change the physics of the normal F1 cars with the physics of F2/F3 cars, so that the sounds could be applied to each car type. The effort was too big for the need. I mean it's just different sounds <g> :) -- -- Fran?ois Mnard <ymenard> -- May the Downforce be with you... "People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world."
It's not necessarily impossible, but this would be much more difficult than for F1. Cheers Nigel Pattinson

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