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Rec.Autos.Simulators Archive

Rally champ patch 4 - good news!!!!

4 posts by 4 people · 24 Dec 1999 - 24 Dec 1999

(unknown) 24 Dec 1999#510233
I've d/l'd the Rally Championship patch v4 from the simracing news website, which gives a new ral.exe file, and also allows configuration of the games physics settings (much complained about by some people!) If you do not have one already, make a ral.cfg file (using notepad or similer) and save it to your rc\var directory. Using this text file (once the patch has been installed) you can specify all sorts of settings to make the cars brake longer, reduce or increase grip on various surfaces, etc, etc. Check out these sites for the patch (and when you d/l it read the patch.txt file for all the details of what can be changed): http://www.simracingnews.com/ http://www.rallychampionship.co.uk/ After some experimentation today, my ral.cfg file has the following lines.... -------------------- patchstickygrass=0 patchdamages=50 patchbrakegrip=50 patchslidegrip=80 patchmaxdrawdistance=10 ----------------------- This turns off the sticky grass, so you do not slow down when on grass, reduces the amount of damage done by 50%, decreases braking power by 50%, (so the car takes twice the distance to stop) increases the cars sliding slightly, and reduces slightly the amount of graphics drawn in the distance (to speed up graphics). This has transformed the game for me. Before these changes it was a good game, pretty realistic (once the steering sensitivity had been sorted out) and looked great. Now, the car brakes better, steers better, slides better, and seems to fly along even quicker than before. It now feels awesome, the game Colin M Rally should have been! Get the patch, make the changes (you may want slightly different settings to me, but use mine as a guide if you like) and enjoy..... 8-) *Peter* - http://www.cix.co.uk/~peterpc/home.html [address restored]
It's ***y wonderful Is'nt it In the words of the Great H.Simpson esq. woohooo Regards Mike
Just one question(or more).What about offline leagues and multiplayer games?Is there a way to check what settings are being used for one particular stage run?Can a multiplayer race be set with each participant using his own settings?Or there is a way to prevent this just as it is done on GP500 for example? Rafael
GraDee 24 Dec 1999#510236
Can you tell me if these things apply to AI's too? What I mean is that if you stop allowing yourself to brake by touching the grass and brakes are only half as effective are you still racing against AI'S with the same times as before....phew!?!?! Nice, though, we're already up to patch 4 and I haven't even played it yet, hopefully, Santa will be arriving soon:-) -- GraDee (...who already dranks Santa's Guinness and Rudolfs Carrott, and is awaiting his arrival by the front door with his shot gun:-)) ------------------------------------------------------------- Karting "3.65" www.esatclear.ie/~karting ------------------------------------------------------------- "The dozens and dozens........."

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