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Rec.Autos.Simulators Archive

GPL-N*99* converter

2 posts by 2 people · 07 Jan 2000 - 08 Jan 2000

I didn't think of this till just now. I've been running the N99 tracks from the old converter. Louden, WGI, can't think of the others... With my K6-2/350 in GPL I have to use 648X480 with 50% of the graphics off and the slider about 1/4 up. With GPL in the N99 tracks, I have ALL the graphics turned on at 800X600, 16 sounds, and the slider 3/4 up. (I'll be testing the slider at 100% soon). The Graphics aren't that bad in N99. In fact, with a little tweaking they could look downright fantastic. Since that works I can only assume(?) that we could run these graphics with a Sim that has even better physics then GPL, or at least calculates more variables at 500/second rather then GPLs 288/second. And still be able to run the Sim on relatively slow machines. just a thought, Mike -- ========================================= Mike Barlow of Barlow Racing? ========================================= http://members.xoom.com/BarlowRacing/ Racing online with the help of...... Race Communications Association Holodyne Engineering Mystic Music (have Your !!Name/Address!! placed here)
Rick Hag 08 Jan 2000#513125
On Fri, 07 Jan 2000 14:57:59 -0500, Michael Barlow > I didn't think of this till just now. I've been running the N99 tracks >from the old converter. Louden, WGI, can't think of the others... With >my K6-2/350 in GPL I have to use 648X480 with 50% of the graphics off >and the slider about 1/4 up. With GPL in the N99 tracks, I have ALL the >graphics turned on at 800X600, 16 sounds, and the slider 3/4 up. (I'll >be testing the slider at 100% soon). Yep Mike, run the 'new' tracks -from the new convertor- at 1024x768 (overkill), and slider to full right. When I try this at Zandvoort or S.stone, for instance, it shocks like hell. But object text. are off, only text. in mirrors are cars; mirror update freq.=3 Well, the question seems to be: Do we want top-notch graphics, where the cpu is running hot, just to feed the gfx-card all the time, or do we want even better physics, where the cpu is working just as hard but for a 'higher' purpose... :p But how relevant will this question be, when we'll be having 2ghz cpu's and gfx-cards which can produce more texels/sec than B.Gates makes cents/year.. There's only_so_much you can draw on your monitor screen.(?!) Makes me wonder tho....what kind of cpu does it take to have a fully functional Holodeck placed in the cellar... "Computer!" "beeplebeep" "Resume GPL5 program from where we left yesterday, please" "Beeplebeep, that would be just before the fatal impact coming out of Curva Granda... are you sure Sir?" "Just restart the damn program coming out of Parabolica...smartass comp..." "Confirmed....bleeplebeep" RH

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