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Rec.Autos.Simulators Archive

Voodoo3 3000 problems

9 posts by 5 people · 15 Feb 2000 - 17 Feb 2000

I had the same problem with PII 300 and voodoo3 3000 PCI card. The cure was in Control Panel / Display / 3dfx Tweaks. There is an option to reduce some memory setting to 2M (don't remember which). Make sure to be in the selections for OpenGL. I can run now 1280x with all details and detail level at ca. 50%. The frame rate is 36 fps alone and ca. 15-20 fps with many AI cars. With a PII/300 with 96M of RAM! I don't have the 1.2 patch and I haven't removed the glide2x.dll file. Ilkka
Quoted text (19 lines)>>A friend of mine bought a new pc with a Voodoo3 3000 AGP card. >>I installed GPL for him, and in 640 resolution everything is ok, but >>in any higher resolution all the textures are really corrupt. >>I installed dx7a, the latest v3 drivers from 3dfx.com (release date 27 >>jan) and the 1.2 patch for GPL. >>First I even couldn't run the game in 3dfx mode, but after I deleted >>the glide2x.dll file (v 2.53) that problem was solved. >>Anyone have any idea how I can solve this problem for him? >>Now he has a brand new PIII 600mhz, a voodoo3 card and the poor guy >>can't run higher than 640 :) >>Andre >This doesnt sound good. >What make of computer did he buy?
Quoted text (16 lines)> A friend of mine bought a new pc with a Voodoo3 3000 AGP card. > I installed GPL for him, and in 640 resolution everything is ok, but > in any higher resolution all the textures are really corrupt. > I installed dx7a, the latest v3 drivers from 3dfx.com (release date 27 > jan) and the 1.2 patch for GPL. > First I even couldn't run the game in 3dfx mode, but after I deleted > the glide2x.dll file (v 2.53) that problem was solved. > Anyone have any idea how I can solve this problem for him? > Now he has a brand new PIII 600mhz, a voodoo3 card and the poor guy > can't run higher than 640 :) > Andre
Sounds odd - where did the Glide v2.53 file come from - it's way out of date. You should definately be running Glide, not OpenGL. Plus you don't have to limit to 2Mb as Ilkka suggests. I'd check the 3DFX drivers again. Cheers, Steve.
Thanks for the advice, I'll give it a try tonight. Just to make sure: you put the memory setting ON? Oh, and one advice from me: install the 1.2 patch! Get it at www.papy.com. Andre On Tue, 15 Feb 2000 08:03:43 GMT, "Ilkka Haapavirta"
Quoted text (14 lines)>I had the same problem with PII 300 and voodoo3 3000 PCI card. >The cure was in Control Panel / Display / 3dfx Tweaks. >There is an option to reduce some memory setting to 2M (don't remember >which). >Make sure to be in the selections for OpenGL. >I can run now 1280x with all details and detail level at ca. 50%. >The frame rate is 36 fps alone and ca. 15-20 fps with many AI cars. >With a PII/300 with 96M of RAM! >I don't have the 1.2 patch and I haven't removed the glide2x.dll file. >Ilkka
My friend called me after he installed GPL, and he wondered why GPL looked so much better on my pc. That was because I have all those addons installed, with better graphics etc. So i copied my gpl directory over his GPL directory so he would have the same addons as me. I have VoodooII SLI, and still have glide 2.53 in my gpl dir, it works great, and I had problems with newer glide versions. But now you say that I don't have to limit to 2mb. Hmm.. I have the latest drivers (from 3dfx.com, release date 27 jan), reinstalled them again, didn't help. What drivers are you using? Andre On Tue, 15 Feb 2000 09:35 +0000 (GMT Standard Time),
Quoted text (24 lines)>> A friend of mine bought a new pc with a Voodoo3 3000 AGP card. >> I installed GPL for him, and in 640 resolution everything is ok, but >> in any higher resolution all the textures are really corrupt. >> I installed dx7a, the latest v3 drivers from 3dfx.com (release date 27 >> jan) and the 1.2 patch for GPL. >> First I even couldn't run the game in 3dfx mode, but after I deleted >> the glide2x.dll file (v 2.53) that problem was solved. >> Anyone have any idea how I can solve this problem for him? >> Now he has a brand new PIII 600mhz, a voodoo3 card and the poor guy >> can't run higher than 640 :) >> Andre >Sounds odd - where did the Glide v2.53 file come from - it's way out of >date. You should definately be running Glide, not OpenGL. Plus you don't >have to limit to 2Mb as Ilkka suggests. I'd check the 3DFX drivers again. >Cheers, >Steve.
Hi Andre, I had the same problem after a complete make over on my PC. I fixed it by putting on the latest 3dfx drivers (all 6.5 Mb of them!) & then using the cure for all ails - the program called GLSetup.exe found hidden away on the Quake 3 CD. After that it was all happy jolly smiley GPL joy. Cheers, Colin
I remember I had some problems with Sierra's Homeworld, it wouldn't run in 3dfx with my voodoo2 card. I also had to use the GLSetup.exe to fix these problems. I'll try this on my friends pc, see if that will solve the problems. Thanks Colin! Andre On Tue, 15 Feb 2000 11:22:09 -0000, "Colin McSkimming"
Quoted text (9 lines)>Hi Andre, >I had the same problem after a complete make over on my PC. I fixed it by >putting on the latest 3dfx drivers (all 6.5 Mb of them!) & then using the >cure for all ails - the program called GLSetup.exe found hidden away on the >Quake 3 CD. After that it was all happy jolly smiley GPL joy. >Cheers, >Colin
I'm confused now - have you got VoodooII SLI, or Voodoo3 3000? Either way Glide2.53 is not the correct version of Glide to be using. And, after having both those Voodoo configurations myself, you shouldn't need to limit to 2Mb - I never have. Cheers, Steve.
Quoted text (48 lines)> My friend called me after he installed GPL, and he wondered why GPL > looked so much better on my pc. That was because I have all those > addons installed, with better graphics etc. So i copied my gpl > directory over his GPL directory so he would have the same addons as > me. I have VoodooII SLI, and still have glide 2.53 in my gpl dir, it > works great, and I had problems with newer glide versions. > But now you say that I don't have to limit to 2mb. Hmm.. > I have the latest drivers (from 3dfx.com, release date 27 jan), > reinstalled them again, didn't help. > What drivers are you using? > Andre > On Tue, 15 Feb 2000 09:35 +0000 (GMT Standard Time), > >> A friend of mine bought a new pc with a Voodoo3 3000 AGP card. > >> I installed GPL for him, and in 640 resolution everything is ok, but > >> in any higher resolution all the textures are really corrupt. > >> I installed dx7a, the latest v3 drivers from 3dfx.com (release date > > 27 > >> jan) and the 1.2 patch for GPL. > >> First I even couldn't run the game in 3dfx mode, but after I deleted > >> the glide2x.dll file (v 2.53) that problem was solved. > >> Anyone have any idea how I can solve this problem for him? > >> Now he has a brand new PIII 600mhz, a voodoo3 card and the poor guy > >> can't run higher than 640 :) > >> Andre > >Sounds odd - where did the Glide v2.53 file come from - it's way out > of >date. You should definately be running Glide, not OpenGL. Plus > you don't >have to limit to 2Mb as Ilkka suggests. I'd check the 3DFX > drivers again. > >Cheers, > >Steve.
BendsMaster 16 Feb 2000#520018
I don't know if you have already come across a solution for your problem ( I haven't looked at this ng for a few days now, too busy... work, work...) but this is typical of the a incorrect version of Glide2x.dll for your current vid card. For the V3 3000 Agp the best glide to use is the 2.61, the 2.60 is also good but the latter slightly more stable under heavy load. Have a look into you windows\system folder and see what version you have. In any case I have sent you the 2.61 glide and that works for sure. I have another 2 pc's, one with a V1, another with 2 V2 SLI and another with a V3. For the V2 the best glide I found is actually the 2.53 as you rightly said, and I am still using it on my other pc. You may also try these settings in your registry key Local_machine\software\3dfx interactive\glide\voodoo3\glide for better performance. Just backup this key from your registry before you make any changes so you can return to the original state in case your machine isn't happy with the setup. Also note that the SST_GRXCLK is set to 175 mhz as my V3 is overclocked. You can simply omit this line and the V3 will be left to its original speed. Copy and paste the text below into notepad and save the file with a .reg extension, then right click on it and click merge. Reboot your pc, start GPL and you should have better performance on all glide games! These settings are for the V3 only! "SST_FT_CLK_DEL"=dword:00000004 "SST_TF0_CLK_DEL"=dword:00000006 "SST_TF1_CLK_DEL"=dword:00000006 "SST_VIN_CLKDEL"=dword:00000001 "SST_VOUT_CLKDEL"=dword:00000000 "SSTH3_GGAMMA"="1.55" "SST_GRXCLK"=dword:000000af "FX_GLIDE_ALLOC_COLOR"=dword:00000002 "FX_GLIDE_LOD_DITHER"=dword:00000001 "SSTH3_REFRESH_1280x1024"=dword:00000055 "SSTH3_FASTPCIRD"=dword:00000001 "SSTH3_FASTMEM"=dword:00000001 "SST_SCREENREFRESH"=dword:00000055 "SSTH3_RGAMMA"="1.55" "SSTH3_BGAMMA"="1.55" "SSTH3_REFRESH_1024x768"=dword:00000064 If you're not sure about this you can get V3 utilities that will do this for you. Cheers. Mauricio.
Quoted text (46 lines)>My friend called me after he installed GPL, and he wondered why GPL >looked so much better on my pc. That was because I have all those >addons installed, with better graphics etc. So i copied my gpl >directory over his GPL directory so he would have the same addons as >me. I have VoodooII SLI, and still have glide 2.53 in my gpl dir, it >works great, and I had problems with newer glide versions. >But now you say that I don't have to limit to 2mb. Hmm.. >I have the latest drivers (from 3dfx.com, release date 27 jan), >reinstalled them again, didn't help. >What drivers are you using? >Andre >On Tue, 15 Feb 2000 09:35 +0000 (GMT Standard Time), >>> A friend of mine bought a new pc with a Voodoo3 3000 AGP card. >>> I installed GPL for him, and in 640 resolution everything is ok, but >>> in any higher resolution all the textures are really corrupt. >>> I installed dx7a, the latest v3 drivers from 3dfx.com (release date 27 >>> jan) and the 1.2 patch for GPL. >>> First I even couldn't run the game in 3dfx mode, but after I deleted >>> the glide2x.dll file (v 2.53) that problem was solved. >>> Anyone have any idea how I can solve this problem for him? >>> Now he has a brand new PIII 600mhz, a voodoo3 card and the poor guy >>> can't run higher than 640 :) >>> Andre >>Sounds odd - where did the Glide v2.53 file come from - it's way out of >>date. You should definately be running Glide, not OpenGL. Plus you don't >>have to limit to 2Mb as Ilkka suggests. I'd check the 3DFX drivers again. >>Cheers, >>Steve.
Thanks for all the tips and mailing me the glide file Mauricio, but simply setting the 'limit size to 2mb' option fixed all the problems. GPL runs beautiful now! Andre
Quoted text (97 lines)>I don't know if you have already come across a solution for your >problem ( I haven't looked at this ng for a few days now, too busy... >work, work...) but this is typical of the a incorrect version of >Glide2x.dll for your current vid card. For the V3 3000 Agp the best >glide to use is the 2.61, the 2.60 is also good but the latter >slightly more stable under heavy load. >Have a look into you windows\system folder and see what version you >have. In any case I have sent you the 2.61 glide and that works for >sure. I have another 2 pc's, one with a V1, another with 2 V2 SLI and >another with a V3. For the V2 the best glide I found is actually the >2.53 as you rightly said, and I am still using it on my other pc. >You may also try these settings in your registry key >Local_machine\software\3dfx interactive\glide\voodoo3\glide for better >performance. Just backup this key from your registry before you make >any changes so you can return to the original state in case your >machine isn't happy with the setup. >Also note that the SST_GRXCLK is set to 175 mhz as my V3 is >overclocked. You can simply omit this line and the V3 will be left to >its original speed. >Copy and paste the text below into notepad and save the file with a >.reg extension, then right click on it and click merge. Reboot your >pc, start GPL and you should have better performance on all glide >games! >These settings are for the V3 only! >[HKEY_LOCAL_MACHINE\Software\3Dfx Interactive\Voodoo3\Glide] >"SST_FT_CLK_DEL"=dword:00000004 >"SST_TF0_CLK_DEL"=dword:00000006 >"SST_TF1_CLK_DEL"=dword:00000006 >"SST_VIN_CLKDEL"=dword:00000001 >"SST_VOUT_CLKDEL"=dword:00000000 >"SSTH3_GGAMMA"="1.55" >"SST_GRXCLK"=dword:000000af >"FX_GLIDE_ALLOC_COLOR"=dword:00000002 >"FX_GLIDE_LOD_DITHER"=dword:00000001 >"SSTH3_REFRESH_1280x1024"=dword:00000055 >"SSTH3_FASTPCIRD"=dword:00000001 >"SSTH3_FASTMEM"=dword:00000001 >"SST_SCREENREFRESH"=dword:00000055 >"SSTH3_RGAMMA"="1.55" >"SSTH3_BGAMMA"="1.55" >"SSTH3_REFRESH_1024x768"=dword:00000064 >If you're not sure about this you can get V3 utilities that will do >this for you. >Cheers. >Mauricio. >>My friend called me after he installed GPL, and he wondered why GPL >>looked so much better on my pc. That was because I have all those >>addons installed, with better graphics etc. So i copied my gpl >>directory over his GPL directory so he would have the same addons as >>me. I have VoodooII SLI, and still have glide 2.53 in my gpl dir, it >>works great, and I had problems with newer glide versions. >>But now you say that I don't have to limit to 2mb. Hmm.. >>I have the latest drivers (from 3dfx.com, release date 27 jan), >>reinstalled them again, didn't help. >>What drivers are you using? >>Andre >>On Tue, 15 Feb 2000 09:35 +0000 (GMT Standard Time), >>>> A friend of mine bought a new pc with a Voodoo3 3000 AGP card. >>>> I installed GPL for him, and in 640 resolution everything is ok, but >>>> in any higher resolution all the textures are really corrupt. >>>> I installed dx7a, the latest v3 drivers from 3dfx.com (release date 27 >>>> jan) and the 1.2 patch for GPL. >>>> First I even couldn't run the game in 3dfx mode, but after I deleted >>>> the glide2x.dll file (v 2.53) that problem was solved. >>>> Anyone have any idea how I can solve this problem for him? >>>> Now he has a brand new PIII 600mhz, a voodoo3 card and the poor guy >>>> can't run higher than 640 :) >>>> Andre >>>Sounds odd - where did the Glide v2.53 file come from - it's way out of >>>date. You should definately be running Glide, not OpenGL. Plus you don't >>>have to limit to 2Mb as Ilkka suggests. I'd check the 3DFX drivers again. >>>Cheers, >>>Steve.

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