Race Sim Central
Rec.Autos.Simulators Archive

GPL and GeForce 256??? [help!]

3 posts by 2 people · 21 Feb 2000 - 21 Feb 2000

Anders N 21 Feb 2000#520491
Hi, tried to browse the group for this info, but my news server may have deleted most of the older messages say older than a week or so. Have been trying to get GPL to run properly on my new machine wich have a 4xAGP Nvidia GeForce 256 graphics card. I'm using GPL V1.201 UK patch and the GL patch. I get bad flickering on my screen, not just the mirrors. Seems to work fine when playing repalys though..... I'm using Nvidia 4.12.01.0359 drivers Any ideas on what needs to be done?? --- Anders Nilsson http://www.algonet.se/~anils/
Yo! The crazy screen thing will be fixed if you upgrade to Nvidia Detonator 3.68 (not he beta's). Yo! In the OpenGL settinngs, you shold choose "Use block transfer". That will fix the mirrors. It worked with my Geforce. BTW, I'm using Nvidia 3.68 reference drivers. No problem at all with these drivers. Recommended highly. Jon This was posted by Phil Lee a while ago: You'll need to download the beta OpenGL patch which is available here: http://www.papy.com/gpl/download.html Whilst your there, you should also download the latest patch to get yourself to version 1.2.0.1. You will also need to add some lines to the core.ini file which is found in the gpl folder (the same one as the main executable). When I was using a Riva TNT before upgrading to a V32000 I had to have the following in my core.ini file: [ Int Profile Values ] value0 = OpenGL:TossHighestMip:0 ; do not change value1 = OpenGL:MipFiltering:0 ; do not change value2 = OpenGL:MirrorsEvery:0 ; do not change [ OpenGL ] TossHighestMip = 1 ; MipFiltering = 3 ; MirrorsEvery = 5 ; The readme file with the patch explains what each setting does. There is also a sample core.ini file. With your better card you may be able to set the mirror refresh rate to a higher frequency. If you have a force feedback wheel add the following to core.ini to enable force feedback: [ Joy ] allow_force_feedback = 1 ; Use FF if device has it force_feedback_latency = 0.02 ; force feedback latency (secs) force_feedback_damping = 5.0 ; force feedback damping coefficient max_steering_torque = 250.000000 ; steering torque in N*in giving max device force The above are the settings I use with an LWFF. Opionions differ on the best settings. Fiddle around until tou find one that suits. Some useful sites for you to look at are: http://simracing.com/alison/gpl/ http://www.the-fastlane.com/ http://www.theuspits.com/ http://website.lineone.net/~richardn/ http://users.bart.nl/~hansvd/links.html http://www.parc-ferme.de/fastlaps.htm http://lightsoutracing.simplenet.com/trackguides/gpl/ http://www.kotr.de/GPL/ http://home.c2i.net/thepaddock/ http://gpl.gamestats.com/vroc/ http://gpl.gamestats.com/ http://www.timwheatley.co.uk/ http://warpedracing.figc.net/gaugepages/index.html http://www.kolumbus.fi/ghuttu/ Welcome to the world of GPL. I guarantee that it will take over your life. Cheers Phil -- http://www.youpies.co.uk

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy