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Reviews to giggle about :)

4 posts by 2 people · 10 Mar 2000 - 11 Mar 2000

(unknown) 10 Mar 2000#522289
Hey guys, in case nobody has the new issue of Incite game mag, figured I'd share some tidbits on a couple racing game reviews they did, which was Mobil 1 Rally Championship and F1 2000. First up, Mobil 1 RC... the mag, like a couple others, has some "stand out" print in between of the columns of text, just a quick sentence, which kind of acts as a very "quick take" kind of thing. Here's the 2 they had for M1RC... "Driving a car in Mobil 1 Rally Championship is like trying to steer a stone as it skips over the water." (That's not a putdown, by the way, read on, hehe) "You don't have to mesmerize and practice driving in every stage. If you simply pay attention to what your co-driver says, you can still be competitive." Now here's some stuff from out of the 4 pages worth of text and screenshots they devoted to it. (Yes, 4 whopping, full fledged pages devoted to it. :) Under a paragraph with a red heading of "The Real Deal".... " Don't be fooled into thinking that Rally Championship is like the arcade game Sega Rally. In Sega Rally, Sega turns down the realism a few notches for the sake of ease and fun, and the tracks are extra wide in most places. In Rally Championship, as in most racing simulations, it will take you about an hour of practice just to get used to how the cars handle. And all of the roads are usually one lane wide, with high banks on each side that will cause your car to flip if you take a turn too wide. Althought Rally Championship is as realistic as any simulation, it's not too difficult to play. That's because instead of sacrificing realism for ease of play, R.C.'s cars drive so realistically that you won't have much trouble getting used to them. The problem many people have with driving sims, is that the car's physics are so abnormal and unpredictable that they can't quite get the hang of it's handling. In well-made driving sims, the cars handle like you would expect them to, allowing you to get good at the game in no time." Sound to me like they liked this game alot!! Sounds like what everyone says about GPL too. Now here's some of the more funny stuff that got me to giggling... "It's a shame that Americans don't enjoy rally racing. Particularly in England, rally racing draws a lot of attention. Last time I was in London, it seemed like there was a race on every night. Watching these guys blast down narrow back road made up of gravel surfaces, or covered in mud and snow, is a riot. And what's even crazier is the crowds watching the race from the side of the road with nothing more than a rickety old wooden fence between them and certain death if a car loses control." Ok, I fess up, I giggled quite a bit over that, I mean, seeing how *** the rally fans are, and the Americans over here with question marks over there head like they got no clue what this racing is all about, or the fun, skills, etc it brings. :) So how did they rate and compare M1RC?? Scale they use is 5 max, 5 is awesome/great/etc, 1 is shoddy, poor, sucks, etc Graphics: 4 Graphics comment: "RC's graphics might not be as spectacular as NFS: High Stakes, but they still look realistic. Sound: 4 Comment: "The great variety of effects when driving over different terrain really adds to the realism." Multiplayer: 3 Comment: "Although it's awkward playing on the same split-screen computer, it's still a nice option to have." OVERALL: 5!! Comment: This will probably be the one of the best racing games of 2000 - even for non-rally racing fans. Pick it up!!" Also Pros: Some of the best car physics you'll find in any racing sim, cars handle predictably, sex events means lots of variety. Cons: Time consuming steering controller setup process, co-driver's British accents annoying" Ok, moving on to F1 2000 Some of the quick text that caught my eye, some funny, some impressive.... "On the Imola course in Northern Italy there is a tradition among fans to climb the fence in the night and paint graffiti on the track. In F1 2000, there is graffiti on the exact same spot on the course. Get ready to get real." "Michael Schumacher attacks the curbs like Darryl Strawberry attacks a gram of coke." (Their comment, not mine!! Don't sue me!!) By the way, only 2 pages devoted to F1 2000, but then, it's a "Preview" and not a full "Review". But alot of it is hilarious, more coming. Don't get me wrong either, they seem to love this game. "The designers studied hundreds of hours of video from F1 races to be able to create spectacular and realistic crashes. Hawkins explains, "We spent hours discussing the subject: Where is the border between believeable action and tasteless entertainment in a racing game? What we have come up with is that once in a while you will experience some serious crashes with airborne cars that land upside down. It will be a risk you will have to get used to, just like in real motorsports." LOL, I can see it now, first online race will be a demolision derby with everyone trying to come up with the most spectacular crash to save on a replay file for future gloating, ROFLMAO. Ok, maybe I will be a part of that, who knows, lol. Back to the details.... "The attention to detail in inescapable. After hard braking, the brake discs will glow. When drivers go around sharp curves or slam on the brakes, their heads are affected by the g-forces.***pits are exact replica's of those in the real cars. The design team has made individual 3D models with exact specifications of all 11 car brands in the season, and the motor sounds are also very realistic." "F1 2000's attention to detail and great game dynamics promises to give Formula 1 fans what they've been waiting for in a driving game. Get ready for some serious speed this spring." And I left out quite a bit, stuff about even the wheel being details that if you nudge, or hit a wall hard enough, your tire might give out, deflate even, wobble, get to the point that you'll see peices of *** coming off it as it shreds apart, wheel then sparking and even coming off totally. Damn, this sounds like one good game so far!! Ok, time for some serious humor, they did a "Our wish list for F1 2001", ROFL.... 1. When a Formula 1 race starts, a doctor's car and an ambulance drive in the back of the pack. They will be included in the next version of the game, or so promise the producers of F1 2000. If an accident occurs, an ambulance will show up. 2. Whenever Jaques Villeneuve crashes, and that happens all the time, his car is towed away or lifted off the track by a tractor. That will be a part of the next version of the game, according to the folks at EA Sports. (If it's in the game, it's in the game?) 3. Producer James Hawkins won't confirm that future winners will be kissed on their cheeks by beautiful women wearing tight sponsor T-shirts. Come on, EA, This is the best part of winning the confounded race! ROFLMAO....they include pictures to go along with all 3 wishes, ROFL, and wow at the babes at the F1 winners circle. :) Oh, one last thing, as if this wasn't long enough, forgot about the "Insight" Q&A section, only 2 questions. :) Q. Will I be able to get with my buds for a full race weekend? A. Since 22 players will be able to race simultaneously on LAN or INTERNET, you will be able to arrange a full race weekend with training, qualifications and a full-scale race. (Damn, I want this game now!!) Q. Why has EA Sports been so secretive? A. Certain F1 teams have tight restrictions on the use of their logos until the start of the season. They do not want their brand-new sponsorships announced by a computer game. Did I say I want this game??? ROFL, look out MGPRS2, there might be a new kid on the block. Doh!! Anyways, hope you guys didn't mind the huge post here. But hey, it was a bit funny? Poor Darryl. :/ Destin
(unknown) 10 Mar 2000#522290
ROFL, proofread a typo too late, in the end of the RC review stuff, I made a typo that read "sex events means lots of variety". That should read "six events". ROFLMAO. Ok, forgive me for that please. Guess my mind was on the video of hot model Julie Strain that they included with the game magazine, hehe. She's the model for the new Heavy Metal game, based on the sequel to the movie, which she also stars in. :o) *DROOL* Destin <[email hidden]> wrote in message news:Qu4y4.13487$[email hidden]... > Hey guys, in case nobody has the new issue of Incite game mag, figured > I'd share some tidbits on a couple racing game reviews they did, which was > Mobil 1 Rally Championship and F1 2000. > First up, Mobil 1 RC... the mag, like a couple others, has some "stand out" > print in between of the columns of text, just a quick sentence, which kind > of acts as a very "quick take" kind of thing. Here's the 2 they had for > M1RC... > "Driving a car in Mobil 1 Rally Championship is like trying to steer a stone
Quoted text (8 lines)> as it skips over the water." (That's not a putdown, by the way, read on, > hehe) > "You don't have to mesmerize and practice driving in every stage. If you > simply pay attention to what your co-driver says, you can still be > competitive." > Now here's some stuff from out of the 4 pages worth of text and
screenshots
Quoted text (7 lines)> they devoted to it. (Yes, 4 whopping, full fledged pages devoted to it. :) > Under a paragraph with a red heading of "The Real Deal".... > " Don't be fooled into thinking that Rally Championship is like the > arcade game Sega Rally. In Sega Rally, Sega turns down the realism a few > notches for the sake of ease and fun, and the tracks are extra wide in
most > places. In Rally Championship, as in most racing simulations, it will take > you about an hour of practice just to get used to how the cars handle. And > all of the roads are usually one lane wide, with high banks on each side > that will cause your car to flip if you take a turn too wide. > Althought Rally Championship is as realistic as any simulation, it's > not too difficult to play. That's because instead of sacrificing realism for > ease of play, R.C.'s cars drive so realistically that you won't have much > trouble getting used to them. The problem many people have with driving > sims, is that the car's physics are so abnormal and unpredictable that they
Quoted text (14 lines)> can't quite get the hang of it's handling. In well-made driving sims, the > cars handle like you would expect them to, allowing you to get good at the > game in no time." > Sound to me like they liked this game alot!! Sounds like what everyone > says about GPL too. Now here's some of the more funny stuff that got me to > giggling... > "It's a shame that Americans don't enjoy rally racing. Particularly in > England, rally racing draws a lot of attention. Last time I was in London, > it seemed like there was a race on every night. Watching these guys blast > down narrow back road made up of gravel surfaces, or covered in mud and > snow, is a riot. And what's even crazier is the crowds watching the race > from the side of the road with nothing more than a rickety old wooden
fence > between them and certain death if a car loses control." > Ok, I fess up, I giggled quite a bit over that, I mean, seeing how hardcore > the rally fans are, and the Americans over here with question marks over > there head like they got no clue what this racing is all about, or the fun,
Quoted text (17 lines)> skills, etc it brings. :) > So how did they rate and compare M1RC?? > Scale they use is 5 max, 5 is awesome/great/etc, 1 is shoddy, poor, sucks, > etc > Graphics: 4 > Graphics comment: "RC's graphics might not be as spectacular as NFS: High > Stakes, but they still look realistic. > Sound: 4 > Comment: "The great variety of effects when driving over different terrain > really adds to the realism." > Multiplayer: 3 > Comment: "Although it's awkward playing on the same split-screen
computer, > it's still a nice option to have." > OVERALL: 5!! > Comment: This will probably be the one of the best racing games of 2000 -
Quoted text (8 lines)> even for non-rally racing fans. Pick it up!!" > Also > Pros: Some of the best car physics you'll find in any racing sim, cars > handle predictably, sex events means lots of variety. > Cons: Time consuming steering controller setup process, co-driver's
British
Quoted text (12 lines)> accents annoying" > Ok, moving on to F1 2000 > Some of the quick text that caught my eye, some funny, some impressive.... > "On the Imola course in Northern Italy there is a tradition among fans to > climb the fence in the night and paint graffiti on the track. In F1 2000, > there is graffiti on the exact same spot on the course. Get ready to get > real." > "Michael Schumacher attacks the curbs like Darryl Strawberry attacks a
gram > of coke." > (Their comment, not mine!! Don't sue me!!) > By the way, only 2 pages devoted to F1 2000, but then, it's a "Preview" and > not a full "Review". But alot of it is hilarious, more coming. Don't get me > wrong either, they seem to love this game. > "The designers studied hundreds of hours of video from F1 races to be able > to create spectacular and realistic crashes. Hawkins explains, "We spent > hours discussing the subject: Where is the border between believeable action > and tasteless entertainment in a racing game? What we have come up with is > that once in a while you will experience some serious crashes with airborne > cars that land upside down. It will be a risk you will have to get used to,
Quoted text (9 lines)> just like in real motorsports." > LOL, I can see it now, first online race will be a demolision derby with > everyone trying to come up with the most spectacular crash to save on a > replay file for future gloating, ROFLMAO. Ok, maybe I will be a part of > that, who knows, lol. Back to the details.... > "The attention to detail in inescapable. After hard braking, the brake > discs will glow. When drivers go around sharp curves or slam on the
brakes,
Quoted text (10 lines)> their heads are affected by the g-forces. Cockpits are exact replica's of > those in the real cars. The design team has made individual 3D models with > exact specifications of all 11 car brands in the season, and the motor > sounds are also very realistic." > "F1 2000's attention to detail and great game dynamics promises to give > Formula 1 fans what they've been waiting for in a driving game. Get ready > for some serious speed this spring." > And I left out quite a bit, stuff about even the wheel being details that
if
Quoted text (10 lines)> you nudge, or hit a wall hard enough, your tire might give out, deflate > even, wobble, get to the point that you'll see peices of rubber coming off > it as it shreds apart, wheel then sparking and even coming off totally. > Damn, this sounds like one good game so far!! > Ok, time for some serious humor, they did a "Our wish list for F1 2001", > ROFL.... > 1. When a Formula 1 race starts, a doctor's car and an ambulance drive in > the back of the pack. They will be included in the next version of the
game, > or so promise the producers of F1 2000. If an accident occurs, an ambulance > will show up. > 2. Whenever Jaques Villeneuve crashes, and that happens all the time, his > car is towed away or lifted off the track by a tractor. That will be a part > of the next version of the game, according to the folks at EA Sports. > (If it's in the game, it's in the game?) > 3. Producer James Hawkins won't confirm that future winners will be kissed > on their cheeks by beautiful women wearing tight sponsor T-shirts. Come on,
Quoted text (11 lines)> EA, This is the best part of winning the confounded race! > ROFLMAO....they include pictures to go along with all 3 wishes, ROFL, and > wow at the babes at the F1 winners circle. :) > Oh, one last thing, as if this wasn't long enough, forgot about the > "Insight" Q&A section, only 2 questions. :) > Q. Will I be able to get with my buds for a full race weekend? > A. Since 22 players will be able to race simultaneously on LAN or
INTERNET,
Quoted text (8 lines)> you will be able to arrange a full race weekend with training, > qualifications and a full-scale race. > (Damn, I want this game now!!) > Q. Why has EA Sports been so secretive? > A. Certain F1 teams have tight restrictions on the use of their logos
until
Quoted text (8 lines)> the start of the season. They do not want their brand-new sponsorships > announced by a computer game. > Did I say I want this game??? ROFL, look out MGPRS2, there might be a new > kid on the block. Doh!! Anyways, hope you guys didn't mind the huge post > here. But hey, it was a bit funny? Poor Darryl. :/ > Destin
Neo 11 Mar 2000#522513
>Pros: Some of the best car physics you'll find in any racing sim, cars >handle predictably, sex events means lots of variety. Sex events in Rally Championship? That's reason to buy it on its own! <g> Sorry, I just couldn't resist. :-)
Neo 11 Mar 2000#522514
> Hey guys, in case nobody has the new issue of Incite game mag, figured >I'd share some tidbits on a couple racing game reviews they did, which was >Mobil 1 Rally Championship and F1 2000. Do you know if Incite is sold in the UK, as I would like to buy it for these two reviews.

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