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Has it ever been better for sim-racers?

43 posts by 17 people · 15 Aug 2003 01:42 UTC - 20 Aug 2003 23:25 UTC

Is 2003 a golden age for sim racers?

Vennt argued that F1 Challenge, Live for Speed, netKar and NR2003 with Trans Am physics made it a great time for sim racers, while others still wished for GPL2, a CART sim or an Aussie V8 sim. Larry objected to Live for Speed's product activation, and the thread drifted into PC versus console gaming. News that LucasArts had cancelled Full Throttle: Hell on Wheels sparked discussion about publishers' motives.

game comparisonindustry/businessF1 Challenge 99-02Live for SpeednetKarNASCAR Racing 2003 Season

Automated summary.

Vennt 15 Aug 2003 01:42 UTC#57768
F1 Challenge (An F1 title worthy of Sim status IMO) Live For Speed (Everyday cars and a Caterham-like, wanted a Caterham sim for a long time, and still with time to develop *hopes for the same from its community* *ducks and runs*) Privateer projects (netKar is my personal 'fave' And again with time to develop into something great) Nascar 2003 Busch Mod (Great on the Small ovals which I didn't like in cup cars) Nascar 2003 Trans-Am Mod (Awesome once I figure out how to make 5th & 6th gear useable, gonna be drift and floor-outta-the-corner fun wheeee!) Nascar 2003 Truck Mod (Reserving judgement, but willing to give it a try) I'm actually gonna have to try and decide on one or two to master rather than messing about with them all, but I cannot honestly remember being spoilt for choice like this :) So from voiced fears not many years ago about sim racing dying from lack of development of titles we seem to have reached a self-sustaining level of development *growth* for our hobby, which is a good thing in my book. :) Alan.
On Fri, 15 Aug 2003 01:42:13 +0000 (UTC), Alan <[email hidden]> wrote: >So from voiced fears not many years ago about sim racing dying from lack >of development of titles we seem to have reached a self-sustaining level >of development *growth* for our hobby, which is a good thing in my book. GPL2/CART SIM/AUSSIE V8 SIM SIM SIM!!!
"jason moyer" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (7 lines)> On Fri, 15 Aug 2003 01:42:13 +0000 (UTC), Alan > <[email hidden]> wrote: > > >So from voiced fears not many years ago about sim racing dying from lack > >of development of titles we seem to have reached a self-sustaining level > >of development *growth* for our hobby, which is a good thing in my book. >
<DREAM>GPL2/CART SIM/AUSSIE V8 SIM</DREAM> Seem like a "lull" to me. My Momo wheel and TSW pedals have been retired for about a year it seems... - Dave
"jason moyer" <[email hidden]> wrote in message > GPL2/CART SIM/AUSSIE V8 SIM SIM SIM!!! Yes, we want an Aussie V8 sim. just getting in before Goy does:o) Steve
Steve Whitty wrote:
Quoted text (7 lines)> > "jason moyer" <[email hidden]> wrote in message > GPL2/CART SIM/AUSSIE > V8 SIM SIM SIM!!! > > Yes, we want an Aussie V8 sim. > > just getting in before Goy does:o)
I see that my efforts in this area have not been wasted :-) However, I'm getting my AussieV8 sim now with the T/A physics and Stan Allen's AussieV8 mod for N2003 :-) Beers and cheers (uncle) Goy "goyl at nettx dot no" http://www.theuspits.com "A man is only as old as the woman he feels........" --Groucho Marx--
"Goy Larsen" skrev > I see that my efforts in this area have not been wasted :-) > > However, I'm getting my AussieV8 sim now with the T/A physics and Stan > Allen's AussieV8 mod for N2003 :-) Anywhere we can see/hear more of Stan's mod? No, I'm not excited at all about this. No, I'm not excited at all about this. No, I'm not excited at all about this. No, I'm not excited at all about this. No, I'm not excited at all about this. No, I'm not excited at all about this. No, I'm not excited at all about this. No, I'm not excited at all about this. No, I'm not excited at all about this. No, I'm not excited at all about this. /Matt
Matt Knutsen 15 Aug 2003 13:02 UTC#531093
"Goy Larsen" skrev Anywhere we can see/hear more of Stan's mod? No, I'm not e***d at all about this. No, I'm not e***d at all about this. No, I'm not e***d at all about this. No, I'm not e***d at all about this. No, I'm not e***d at all about this. No, I'm not e***d at all about this. No, I'm not e***d at all about this. No, I'm not e***d at all about this. No, I'm not e***d at all about this. No, I'm not e***d at all about this. /Matt
Larry 15 Aug 2003 14:24 UTC↳ reply to Vennt#57784
I'm reserving enthusiasm for LFS for now. The whole project was exciting to me up to the point where, when the finally released it, they included the worst, most troublesome form of copy protection ever conceived (Product Activation). I have purchased level 1. Any further level purchases will depend on whether that dreadful system is incorporated or not. Just my opinion. I'm not asking anyone to agree or disagree. Larry "Alan" <[email hidden]> wrote in message news:bhhdpl$rv1$[email hidden]...
Quoted text (34 lines)> F1 Challenge > (An F1 title worthy of Sim status IMO) > > Live For Speed > (Everyday cars and a Caterham-like, wanted a Caterham sim for a long > time, and still with time to develop *hopes for the same from its > community* *ducks and runs*) > > Privateer projects > (netKar is my personal 'fave' And again with time to develop into > something great) > > Nascar 2003 Busch Mod > (Great on the Small ovals which I didn't like in cup cars) > > Nascar 2003 Trans-Am Mod > (Awesome once I figure out how to make 5th & 6th gear useable, gonna be > drift and floor-outta-the-corner fun wheeee!) > > Nascar 2003 Truck Mod > (Reserving judgement, but willing to give it a try) > > I'm actually gonna have to try and decide on one or two to master rather > than messing about with them all, but I cannot honestly remember being > spoilt for choice like this :) > > So from voiced fears not many years ago about sim racing dying from lack > of development of titles we seem to have reached a self-sustaining level > of development *growth* for our hobby, which is a good thing in my book. > > :) > > Alan. >
I dunno. If F1C or GTR 2002 had multiplayer that was as good as Netkar or LFS then I'd be happy but instead I'm sitting here desperately wanting to join a league that doesn't involve ovals but they just don't exist. I've contemplated returning to GPL leagues but the game's just too dated after playing the likes of GTR 2002. LFS doesn't have enough tracks for a league yet and when I join an online race, it's completely boring due to the lack of damage anyway. Maybe Netkar will be the saviour but it's still a long way off reaching true maturity. There's far too many crappy mods and season updates out there at the moment. Simmers need to concentrate their efforts far more than they are now. Servers for most games seem to be empty 99% of the time :-/
Enjoy it while it lasts.. Other than the Sim games mentioned, PC games have been completely SHIT this past while. Consoles are completely taking over... Mike http://mikebeauchamp.com "Alan" <[email hidden]> wrote in message news:bhhdpl$rv1$[email hidden]...
Quoted text (34 lines)> F1 Challenge > (An F1 title worthy of Sim status IMO) > > Live For Speed > (Everyday cars and a Caterham-like, wanted a Caterham sim for a long > time, and still with time to develop *hopes for the same from its > community* *ducks and runs*) > > Privateer projects > (netKar is my personal 'fave' And again with time to develop into > something great) > > Nascar 2003 Busch Mod > (Great on the Small ovals which I didn't like in cup cars) > > Nascar 2003 Trans-Am Mod > (Awesome once I figure out how to make 5th & 6th gear useable, gonna be > drift and floor-outta-the-corner fun wheeee!) > > Nascar 2003 Truck Mod > (Reserving judgement, but willing to give it a try) > > I'm actually gonna have to try and decide on one or two to master rather > than messing about with them all, but I cannot honestly remember being > spoilt for choice like this :) > > So from voiced fears not many years ago about sim racing dying from lack > of development of titles we seem to have reached a self-sustaining level > of development *growth* for our hobby, which is a good thing in my book. > > :) > > Alan. >
On Fri, 15 Aug 2003 13:22:16 -0400, "Mike Beauchamp" <[email hidden]> wrote: >Enjoy it while it lasts.. Other than the Sim games mentioned, PC games have >been completely SHIT this past while. Consoles are completely taking over... >There have been some great PC games this year, and there are some AAA titles due out before the end of the year. This is the best year for PC games I can remember. Andrew.
On Fri, 15 Aug 2003 13:22:16 -0400, "Mike Beauchamp" <[email hidden]> wrote: >Enjoy it while it lasts.. Other than the Sim games mentioned, PC games have >been completely SHIT this past while. Consoles are completely taking over... There are a ton of great games coming out for PC in the next few months. Here are just the ones I'm looking forward to: August: Aquanox 2 Tron 2.0 September: Rugby 2004 Nascar Thunder 2004 Jedi Academy Tiger Woods 2004 Lock On Halo October: XIII Max Payne 2 Civ 3 Conquests November: No One Lives Forever 2 Expansion Indycar Series Xpand Rally Knights of the Old Republic December: Deus Ex 2 Thief 3 More than enough to keep me busy until summer 2004... Jason
On Fri, 15 Aug 2003 18:04:58 GMT, [email hidden] (jason moyer) wrote: >There are a ton of great games coming out for PC in the next few >months. Here are just the ones I'm looking forward to: >You missed the little discussed Half Life 2! Andrew.
On Fri, 15 Aug 2003 19:31:24 +0100, aep@nospam writeme.com wrote:
Quoted text (7 lines)>On Fri, 15 Aug 2003 18:04:58 GMT, [email hidden] (jason moyer) >wrote: > >>There are a ton of great games coming out for PC in the next few >>months. Here are just the ones I'm looking forward to: >> >You missed the little discussed Half Life 2!
I said "ones I'm looking forward to". Not that it will be a bad game, I'm just not a big Half-Life fan. I'll be pretty busy this winter with DX2 and T3 anyway. =) Jason
Also missed Doom III... ;) whenever it's due... Sean <aep@nospam writeme.com> wrote in message news:[email hidden]...
Quoted text (9 lines)> On Fri, 15 Aug 2003 18:04:58 GMT, [email hidden] (jason moyer) > wrote: > > >There are a ton of great games coming out for PC in the next few > >months. Here are just the ones I'm looking forward to: > > > You missed the little discussed Half Life 2! > > Andrew.
On Fri, 15 Aug 2003 19:45:07 GMT, [email hidden] (jason moyer) wrote: >I said "ones I'm looking forward to". > >Not that it will be a bad game, I'm just not a big Half-Life fan. >I'll be pretty busy this winter with DX2 and T3 anyway. =) >I am not a big HL1 fan either, but HL2 will be a biggie even if it is just an engine demo. I am majorly stoked for DX2 as well :-) Andrew,
aep@nospam, writeme.com wrote:
Quoted text (8 lines)> > On Fri, 15 Aug 2003 18:04:58 GMT, [email hidden] (jason moyer) > wrote: > > >There are a ton of great games coming out for PC in the next few > >months. Here are just the ones I'm looking forward to: > > > You missed the little discussed Half Life 2!
Not to mention the *slightly* On Topic, Full Throttle 2 :-) Beers and cheers (uncle) Goy "goyl at nettx dot no" http://www.theuspits.com "A man is only as old as the woman he feels........" --Groucho Marx--
Matt Knutsen wrote:
Quoted text (20 lines)> > "Goy Larsen" skrev > > > I see that my efforts in this area have not been wasted :-) > > > > However, I'm getting my AussieV8 sim now with the T/A physics and Stan > > Allen's AussieV8 mod for N2003 :-) > > Anywhere we can see/hear more of Stan's mod? > > No, I'm not excited at all about this. > No, I'm not excited at all about this. > No, I'm not excited at all about this. > No, I'm not excited at all about this. > No, I'm not excited at all about this. > No, I'm not excited at all about this. > No, I'm not excited at all about this. > No, I'm not excited at all about this. > No, I'm not excited at all about this. > No, I'm not excited at all about this.
http://www.tptcc.com/board/viewtopic.php?t=615 Where else ? :-) Not much to read or see though, basically it will use the T/A mod with a few possible tweaks Beers and cheers (uncle) Goy "goyl at nettx dot no" http://www.theuspits.com "A man is only as old as the woman he feels........" --Groucho Marx--
On Sat, 16 Aug 2003 00:01:51 +0200, Goy Larsen <[email hidden]> wrote: >Not to mention the *slightly* On Topic, Full Throttle 2 :-) >You didn't see the announcements that it has been canned then? Andrew.
Goy Larsen wrote:
Quoted text (16 lines)> http://www.tptcc.com/board/viewtopic.php?t=615 > > Where else ? :-) > > Not much to read or see though, basically it will use the T/A mod with a > few possible tweaks > > > Beers and cheers > (uncle) Goy > "goyl at nettx dot no" > > http://www.theuspits.com > > "A man is only as old as the woman he feels........" > --Groucho Marx--
At the risk of sounding *utterly* evangelistic I'd say that NRS2003 w/Trans Am physics has the potential to be the new GPL. I'm gobsmacked, absolute ear-to-ear grin inspiring speed demonistic funness. Spa has never been so much fun, drifting thru Les Combes at 100mph and catching it and flooring away, Malmedy in 5th gear holding 160mph all the way thru but make no mistake, let your co ncentration lapse and you get *bitten* - and the handling does seem to inspire overconfidence. My top speed so far approaching Stavelot has hit 213mph but you *really* don't want to enter it at that speed lest you find yourself embedding unceremoniously in the wall :P Alan.
aep@nospam, writeme.com wrote:
Quoted text (7 lines)> > On Sat, 16 Aug 2003 00:01:51 +0200, Goy Larsen > <[email hidden]> wrote: > > >Not to mention the *slightly* On Topic, Full Throttle 2 :-) > > > You didn't see the announcements that it has been canned then?
Nooooooooooooooooooooooooooo !!!!!!!!!!!!!!!!!!!!! This is the ONE game I've been looking forward to !!! Excuse me while I dig out my Gone Jackals CD's and drink myself silly, maybe there is a god after all and he's got it in for me Beers and cheers (uncle) Goy "goyl at nettx dot no" http://www.theuspits.com "A man is only as old as the woman he feels........" --Groucho Marx--
On Sat, 16 Aug 2003 00:15:57 +0200, Goy Larsen <[email hidden]> wrote: >Nooooooooooooooooooooooooooo !!!!!!!!!!!!!!!!!!!!! > >This is the ONE game I've been looking forward to !!! > >Excuse me while I dig out my Gone Jackals CD's and drink myself silly, >maybe there is a god after all and he's got it in for me "LucasArts has decided to stop production on Full Throttle: Hell on Wheels. " "We do not want to disappoint the many fans of Full Throttle,� says Simon Jeffery, president of LucasArts, �and hope everyone can understand how committed we are to delivering the best quality gaming experience that we possibly can." I don't understand - by stopping the production there ARE disapponting the many fans of Full Throttle :-/ Andre
On Sat, 16 Aug 2003 09:29:49 +1000, "Damien Smith" <[email hidden]> wrote: >I haven't touched my Xbox for 2 or 3 months now..... I sold mine, ffs. Jason
"jason moyer" <[email hidden]> wrote in message news:[email hidden]... > On Fri, 15 Aug 2003 13:22:16 -0400, "Mike Beauchamp" > <[email hidden]> wrote: > > >Enjoy it while it lasts.. Other than the Sim games mentioned, PC gameshave > >been completely SHIT this past while. Consoles are completely takingover...
Quoted text (39 lines)> > There are a ton of great games coming out for PC in the next few > months. Here are just the ones I'm looking forward to: > > August: > > Aquanox 2 > Tron 2.0 > > September: > > Rugby 2004 > Nascar Thunder 2004 > Jedi Academy > Tiger Woods 2004 > Lock On > Halo > > October: > > XIII > Max Payne 2 > Civ 3 Conquests > > November: > > No One Lives Forever 2 Expansion > Indycar Series > Xpand Rally > Knights of the Old Republic > > December: > > Deus Ex 2 > Thief 3 > > More than enough to keep me busy until summer 2004... > > Jason
Madden 2004 :-) tim
Console games sure aren't taking over because of their quality, that's for sure. Larry "Mike Beauchamp" <[email hidden]> wrote in message news:[email hidden]... > Enjoy it while it lasts.. Other than the Sim games mentioned, PC gameshave > been completely SHIT this past while. Consoles are completely takingover...
Quoted text (42 lines)> > Mike > http://mikebeauchamp.com > > "Alan" <[email hidden]> wrote in message > news:bhhdpl$rv1$[email hidden]... > > F1 Challenge > > (An F1 title worthy of Sim status IMO) > > > > Live For Speed > > (Everyday cars and a Caterham-like, wanted a Caterham sim for a long > > time, and still with time to develop *hopes for the same from its > > community* *ducks and runs*) > > > > Privateer projects > > (netKar is my personal 'fave' And again with time to develop into > > something great) > > > > Nascar 2003 Busch Mod > > (Great on the Small ovals which I didn't like in cup cars) > > > > Nascar 2003 Trans-Am Mod > > (Awesome once I figure out how to make 5th & 6th gear useable, gonna be > > drift and floor-outta-the-corner fun wheeee!) > > > > Nascar 2003 Truck Mod > > (Reserving judgement, but willing to give it a try) > > > > I'm actually gonna have to try and decide on one or two to master rather > > than messing about with them all, but I cannot honestly remember being > > spoilt for choice like this :) > > > > So from voiced fears not many years ago about sim racing dying from lack > > of development of titles we seem to have reached a self-sustaining level > > of development *growth* for our hobby, which is a good thing in my book. > > > > :) > > > > Alan. > > > >
No they aren't.. they're taking over because of the profit they are able to generate no doubt. Mike http://mikebeauchamp.com "Larry" <[email hidden]> wrote in message news:jeh%a.1348$Go4.591@lakeread01...
Quoted text (34 lines)> Console games sure aren't taking over because of their quality, that's for > sure. > > Larry > > "Mike Beauchamp" <[email hidden]> wrote in message > news:[email hidden]... > > Enjoy it while it lasts.. Other than the Sim games mentioned, PC games > have > > been completely SHIT this past while. Consoles are completely taking > over... > > > > Mike > > http://mikebeauchamp.com > > > > "Alan" <[email hidden]> wrote in message > > news:bhhdpl$rv1$[email hidden]... > > > F1 Challenge > > > (An F1 title worthy of Sim status IMO) > > > > > > Live For Speed > > > (Everyday cars and a Caterham-like, wanted a Caterham sim for a long > > > time, and still with time to develop *hopes for the same from its > > > community* *ducks and runs*) > > > > > > Privateer projects > > > (netKar is my personal 'fave' And again with time to develop into > > > something great) > > > > > > Nascar 2003 Busch Mod > > > (Great on the Small ovals which I didn't like in cup cars) > > > > > > Nascar 2003 Trans-Am Mod > > > (Awesome once I figure out how to make 5th & 6th gear useable, gonna
be > > > drift and floor-outta-the-corner fun wheeee!) > > > > > > Nascar 2003 Truck Mod > > > (Reserving judgement, but willing to give it a try) > > > > > > I'm actually gonna have to try and decide on one or two to masterrather > > > than messing about with them all, but I cannot honestly remember being > > > spoilt for choice like this :) > > > > > > So from voiced fears not many years ago about sim racing dying fromlack > > > of development of titles we seem to have reached a self-sustaininglevel > > > of development *growth* for our hobby, which is a good thing in mybook.
Quoted text (9 lines)> > > > > > :) > > > > > > Alan. > > > > > > > > >
Andre Warringa wrote:
Quoted text (11 lines)> > "LucasArts has decided to stop production on Full Throttle: Hell on > Wheels. " > > "We do not want to disappoint the many fans of Full Throttle,� says > Simon Jeffery, president of LucasArts, �and hope everyone can > understand how committed we are to delivering the best quality gaming > experience that we possibly can." > > I don't understand - by stopping the production there ARE disapponting > the many fans of Full Throttle :-/
Go figure....unless the game was completely shite, not releasing it is an insult to the many fans who have DL'ed screen shots and trailers and looked forward to the release of this game Beers and cheers (uncle) Goy "goyl at nettx dot no" http://www.theuspits.com "A man is only as old as the woman he feels........" --Groucho Marx--
On Fri, 15 Aug 2003 23:14:21 GMT, Andre Warringa <[email hidden]> wrote: >I don't understand - by stopping the production there ARE disapponting >the many fans of Full Throttle :-/ > >Andre Obviously the sequel was looking like crap to them. Sometimes the publisher of a game will stop development of a game if they think it is shaping up to be crap and will lose them money.
On Fri, 15 Aug 2003 21:06:30 -0500, "Tim Paullin" <[email hidden]> wrote: >Madden 2004 :-) > >tim > > M2004 is worse than M2003 from what I have read.
On Sat, 16 Aug 2003 09:29:49 -0700, Gnasher <[email hidden]> wrote: >M2004 is worse than M2003 from what I have read. Based on the demo it seems a lot better. Granted it's probably on 'rookie' difficulty but I noticed a few things I hadn't seen in Madden before: 1. Cornerbacks actually attempt to keep their bodies between the QB and the receivers. 2. The "call a slant play every down" trick that has worked for at least 5 years doesn't work anymore. I tried it in the demo and threw 4 interceptions in 4 minutes. 3. Really, the secondary defense is vastly improved. I promised myself no Madden this year, but it's hard to fight the urge. Jason
On Sat, 16 Aug 2003 09:28:58 -0700, Gnasher <[email hidden]> wrote: >Obviously the sequel was looking like crap to them. Sometimes the >publisher of a game will stop development of a game if they think it >is shaping up to be crap and will lose them money. I agree, better no sequel than a crappy sequel. Just like Matrix Reloaded never should have been released :-/ Andre
On Sat, 16 Aug 2003 17:01:44 GMT, [email hidden] (jason moyer) wrote:
Quoted text (15 lines)>Based on the demo it seems a lot better. Granted it's probably on >'rookie' difficulty but I noticed a few things I hadn't seen in Madden >before: > >1. Cornerbacks actually attempt to keep their bodies between the QB >and the receivers. > >2. The "call a slant play every down" trick that has worked for at >least 5 years doesn't work anymore. I tried it in the demo and threw >4 interceptions in 4 minutes. > >3. Really, the secondary defense is vastly improved. I promised >myself no Madden this year, but it's hard to fight the urge. > >Jason
Well, I don't have it so don't know myself, but some people are complaining that it may contain catch up logic and there are some graphical bugs on ATI cards. Go to the sports group to read more on this. I'm sticking with 3003 for now as I have hardly even played it yet.
> 3. Really, the secondary defense is vastly improved. I promised > myself no Madden this year, but it's hard to fight the urge. > > Jason Me too, I usually only buy every other year but I'm not sure I'll be able to resist if it ever hits the shelves out here in the sticks.<Iowa> Tim
> Well, I don't have it so don't know myself, but some people are > complaining that it may contain catch up logic and there are some > graphical bugs on ATI cards. Go to the sports group to read more on > this. I'm sticking with 3003 for now as I have hardly even played it > yet What group are you reading this on? Thanks, Tim
Goy, Your mistake is in thinking that publishers actually _care_ about their customers or their customers wishes. -Larry "Goy Larsen" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (13 lines)> Go figure....unless the game was completely shite, not releasing it is > an insult to the many fans who have DL'ed screen shots and trailers and > looked forward to the release of this game > > > Beers and cheers > (uncle) Goy > "goyl at nettx dot no" > > http://www.theuspits.com > > "A man is only as old as the woman he feels........" > --Groucho Marx--
Larry wrote: > > Goy, > > Your mistake is in thinking that publishers actually _care_ about their > customers or their customers wishes. Maybe, I've always thought the point was to make money, not releasing a game that was well under way seems rather silly to me Beers and cheers (uncle) Goy "goyl at nettx dot no" http://www.theuspits.com "A man is only as old as the woman he feels........" --Groucho Marx--
On Tue, 19 Aug 2003 18:05:52 +0200, Goy Larsen wrote:
Quoted text (11 lines)> > > Larry wrote: >> >> Goy, >> >> Your mistake is in thinking that publishers actually _care_ about their >> customers or their customers wishes. > > Maybe, I've always thought the point was to make money, not releasing a > game that was well under way seems rather silly to me
it's not to *make* money, but to *maximize* it. There's a vast difference between the two concepts which may not be obvious at first. I guess there are quite a few niche markets that big companies could serve and publish titles for, even smaller ones like the guys who created that little marvel called "live for speed", getting maybe to a break even point in sales vs. investments. But this would not serve to increase "shareholder value", far from it. It may serve to keep the programmers alive with even a couple of bucks left over for dist. and marketing, but it's not *maximizing profit*. So dump the title while you can, and create profits *to the max*. Sad, but only too true in taker culture. Cheers, uwe -- mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox) Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
"Goy Larsen" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (16 lines)> > > Larry wrote: > > > > Goy, > > > > Your mistake is in thinking that publishers actually _care_ about their > > customers or their customers wishes. > > Maybe, I've always thought the point was to make money, not releasing a > game that was well under way seems rather silly to me > > > Beers and cheers > (uncle) Goy > "goyl at nettx dot no"
I forget where, right at the moment, but I seem to remember reading that the reason that LA cancelled the game was because it wasn't staying true to its "adventure game" heritage and was turning into more of an action oriented game. Guess they figured (probably correctly) that the the fans of the original game would be dissapointed with the change. Think getting the game assuming a "point & click adventure" and getting "Max Payne". ;o) Elrikk
thank you! tim "Gnasher" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> On this day of our lord, Sun, 17 Aug 2003 21:50:30 -0500, "Tim > Paullin" <[email hidden]> quilled: > > > >What group are you reading this on? > >Thanks, > > > >Tim > > > > comp.sys.ibm.pc.games.sports
Tim Paullin 20 Aug 2003 06:36 UTC#531107
thank you! tim
Quoted text (9 lines)> On this day of our lord, Sun, 17 Aug 2003 21:50:30 -0500, "Tim > >What group are you reading this on? > >Thanks, > >Tim > comp.sys.ibm.pc.games.sports
On Tue, 19 Aug 2003 14:22:16 -0400, "elrikk" <[email hidden]> wrote:
Quoted text (10 lines)>I forget where, right at the moment, but I seem to remember reading that the >reason that LA cancelled the game was because it wasn't staying true to its >"adventure game" heritage and was turning into more of an action oriented >game. >Guess they figured (probably correctly) that the the fans of the original >game would be dissapointed with the change. Think getting the game assuming >a "point & click adventure" and getting "Max Payne". ;o) > >Elrikk
The same thing they did to the Indiana Jones series.. Some of the best adventures ever made and they turn it into a Tomb Raider clone :-/ The first 'action' Indy was not bad but the recently released Indy game is simply unplayable thanks to the horrible controls.. amazing how a game can get released in such a state. Andre
LOL, how times have changed. When the first Tomb Raider game came out some thought it was a cheap attempt to cash in on the popularity of the Indiana Jones movies. "Andre Warringa" <[email hidden]> wrote in message news:[email hidden]... > > The same thing they did to the Indiana Jones series.. Some of the best > adventures ever made and they turn it into a Tomb Raider clone :-/

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