F1 Challenge
(An F1 title worthy of Sim status IMO)
Live For Speed
(Everyday cars and a Caterham-like, wanted a Caterham sim for a long
time, and still with time to develop *hopes for the same from its
community* *ducks and runs*)
Privateer projects
(netKar is my personal 'fave' And again with time to develop into
something great)
Nascar 2003 Busch Mod
(Great on the Small ovals which I didn't like in cup cars)
Nascar 2003 Trans-Am Mod
(Awesome once I figure out how to make 5th & 6th gear useable, gonna be
drift and floor-outta-the-corner fun wheeee!)
Nascar 2003 Truck Mod
(Reserving judgement, but willing to give it a try)
I'm actually gonna have to try and decide on one or two to master rather
than messing about with them all, but I cannot honestly remember being
spoilt for choice like this :)
So from voiced fears not many years ago about sim racing dying from lack
of development of titles we seem to have reached a self-sustaining level
of development *growth* for our hobby, which is a good thing in my book.
:)
Alan.
Is 2003 a golden age for sim racers?
Vennt argued that F1 Challenge, Live for Speed, netKar and NR2003 with Trans Am physics made it a great time for sim racers, while others still wished for GPL2, a CART sim or an Aussie V8 sim. Larry objected to Live for Speed's product activation, and the thread drifted into PC versus console gaming. News that LucasArts had cancelled Full Throttle: Hell on Wheels sparked discussion about publishers' motives.
Automated summary.
On Fri, 15 Aug 2003 01:42:13 +0000 (UTC), Alan
<[email hidden]> wrote:
>So from voiced fears not many years ago about sim racing dying from lack
>of development of titles we seem to have reached a self-sustaining level
>of development *growth* for our hobby, which is a good thing in my book.
GPL2/CART SIM/AUSSIE V8 SIM SIM SIM!!!
"jason moyer" <[email hidden]> wrote in message news:[email hidden]...
<DREAM>GPL2/CART SIM/AUSSIE V8 SIM</DREAM>
Seem like a "lull" to me. My Momo wheel and TSW pedals have been retired for about a year it seems...
- Dave
Quoted text (7 lines)
> On Fri, 15 Aug 2003 01:42:13 +0000 (UTC), Alan > <[email hidden]> wrote: > > >So from voiced fears not many years ago about sim racing dying from lack > >of development of titles we seem to have reached a self-sustaining level > >of development *growth* for our hobby, which is a good thing in my book. >
"jason moyer" <[email hidden]> wrote in message > GPL2/CART SIM/AUSSIE
V8 SIM SIM SIM!!!
Yes, we want an Aussie V8 sim.
just getting in before Goy does:o)
Steve
Steve Whitty wrote:
I see that my efforts in this area have not been wasted :-)
However, I'm getting my AussieV8 sim now with the T/A physics and Stan
Allen's AussieV8 mod for N2003 :-)
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
Quoted text (7 lines)
> > "jason moyer" <[email hidden]> wrote in message > GPL2/CART SIM/AUSSIE > V8 SIM SIM SIM!!! > > Yes, we want an Aussie V8 sim. > > just getting in before Goy does:o)
"Goy Larsen" skrev
> I see that my efforts in this area have not been wasted :-)
>
> However, I'm getting my AussieV8 sim now with the T/A physics and Stan
> Allen's AussieV8 mod for N2003 :-)
Anywhere we can see/hear more of Stan's mod?
No, I'm not excited at all about this.
No, I'm not excited at all about this.
No, I'm not excited at all about this.
No, I'm not excited at all about this.
No, I'm not excited at all about this.
No, I'm not excited at all about this.
No, I'm not excited at all about this.
No, I'm not excited at all about this.
No, I'm not excited at all about this.
No, I'm not excited at all about this.
/Matt
"Goy Larsen" skrev
Anywhere we can see/hear more of Stan's mod?
No, I'm not e***d at all about this.
No, I'm not e***d at all about this.
No, I'm not e***d at all about this.
No, I'm not e***d at all about this.
No, I'm not e***d at all about this.
No, I'm not e***d at all about this.
No, I'm not e***d at all about this.
No, I'm not e***d at all about this.
No, I'm not e***d at all about this.
No, I'm not e***d at all about this.
/Matt
I'm reserving enthusiasm for LFS for now. The whole project was exciting to
me up to the point where, when the finally released it, they included the
worst, most troublesome form of copy protection ever conceived (Product
Activation).
I have purchased level 1. Any further level purchases will depend on
whether that dreadful system is incorporated or not.
Just my opinion. I'm not asking anyone to agree or disagree.
Larry
"Alan" <[email hidden]> wrote in message
news:bhhdpl$rv1$[email hidden]...
Quoted text (34 lines)
> F1 Challenge > (An F1 title worthy of Sim status IMO) > > Live For Speed > (Everyday cars and a Caterham-like, wanted a Caterham sim for a long > time, and still with time to develop *hopes for the same from its > community* *ducks and runs*) > > Privateer projects > (netKar is my personal 'fave' And again with time to develop into > something great) > > Nascar 2003 Busch Mod > (Great on the Small ovals which I didn't like in cup cars) > > Nascar 2003 Trans-Am Mod > (Awesome once I figure out how to make 5th & 6th gear useable, gonna be > drift and floor-outta-the-corner fun wheeee!) > > Nascar 2003 Truck Mod > (Reserving judgement, but willing to give it a try) > > I'm actually gonna have to try and decide on one or two to master rather > than messing about with them all, but I cannot honestly remember being > spoilt for choice like this :) > > So from voiced fears not many years ago about sim racing dying from lack > of development of titles we seem to have reached a self-sustaining level > of development *growth* for our hobby, which is a good thing in my book. > > :) > > Alan. >I dunno. If F1C or GTR 2002 had multiplayer that was as good as Netkar or
LFS then I'd be happy but instead I'm sitting here desperately wanting to
join a league that doesn't involve ovals but they just don't exist. I've
contemplated returning to GPL leagues but the game's just too dated after
playing the likes of GTR 2002. LFS doesn't have enough tracks for a league
yet and when I join an online race, it's completely boring due to the lack
of damage anyway. Maybe Netkar will be the saviour but it's still a long
way off reaching true maturity.
There's far too many crappy mods and season updates out there at the moment.
Simmers need to concentrate their efforts far more than they are now.
Servers for most games seem to be empty 99% of the time :-/
Enjoy it while it lasts.. Other than the Sim games mentioned, PC games have
been completely SHIT this past while. Consoles are completely taking over...
Mike
http://mikebeauchamp.com
"Alan" <[email hidden]> wrote in message
news:bhhdpl$rv1$[email hidden]...
Quoted text (34 lines)
> F1 Challenge > (An F1 title worthy of Sim status IMO) > > Live For Speed > (Everyday cars and a Caterham-like, wanted a Caterham sim for a long > time, and still with time to develop *hopes for the same from its > community* *ducks and runs*) > > Privateer projects > (netKar is my personal 'fave' And again with time to develop into > something great) > > Nascar 2003 Busch Mod > (Great on the Small ovals which I didn't like in cup cars) > > Nascar 2003 Trans-Am Mod > (Awesome once I figure out how to make 5th & 6th gear useable, gonna be > drift and floor-outta-the-corner fun wheeee!) > > Nascar 2003 Truck Mod > (Reserving judgement, but willing to give it a try) > > I'm actually gonna have to try and decide on one or two to master rather > than messing about with them all, but I cannot honestly remember being > spoilt for choice like this :) > > So from voiced fears not many years ago about sim racing dying from lack > of development of titles we seem to have reached a self-sustaining level > of development *growth* for our hobby, which is a good thing in my book. > > :) > > Alan. >On Fri, 15 Aug 2003 13:22:16 -0400, "Mike Beauchamp"
<[email hidden]> wrote:
>Enjoy it while it lasts.. Other than the Sim games mentioned, PC games have
>been completely SHIT this past while. Consoles are completely taking over...
>There have been some great PC games this year, and there are some AAA
titles due out before the end of the year. This is the best year for
PC games I can remember.
Andrew.
On Fri, 15 Aug 2003 13:22:16 -0400, "Mike Beauchamp"
<[email hidden]> wrote:
>Enjoy it while it lasts.. Other than the Sim games mentioned, PC games have
>been completely SHIT this past while. Consoles are completely taking over...
There are a ton of great games coming out for PC in the next few
months. Here are just the ones I'm looking forward to:
August:
Aquanox 2
Tron 2.0
September:
Rugby 2004
Nascar Thunder 2004
Jedi Academy
Tiger Woods 2004
Lock On
Halo
October:
XIII
Max Payne 2
Civ 3 Conquests
November:
No One Lives Forever 2 Expansion
Indycar Series
Xpand Rally
Knights of the Old Republic
December:
Deus Ex 2
Thief 3
More than enough to keep me busy until summer 2004...
Jason
On Fri, 15 Aug 2003 18:04:58 GMT, [email hidden] (jason moyer)
wrote:
>There are a ton of great games coming out for PC in the next few
>months. Here are just the ones I'm looking forward to:
>You missed the little discussed Half Life 2!
Andrew.
On Fri, 15 Aug 2003 19:31:24 +0100, aep@nospam writeme.com wrote:
I said "ones I'm looking forward to".
Not that it will be a bad game, I'm just not a big Half-Life fan.
I'll be pretty busy this winter with DX2 and T3 anyway. =)
Jason
Quoted text (7 lines)
>On Fri, 15 Aug 2003 18:04:58 GMT, [email hidden] (jason moyer) >wrote: > >>There are a ton of great games coming out for PC in the next few >>months. Here are just the ones I'm looking forward to: >> >You missed the little discussed Half Life 2!Also missed Doom III... ;) whenever it's due...
Sean
<aep@nospam writeme.com> wrote in message
news:[email hidden]...
Quoted text (9 lines)
> On Fri, 15 Aug 2003 18:04:58 GMT, [email hidden] (jason moyer) > wrote: > > >There are a ton of great games coming out for PC in the next few > >months. Here are just the ones I'm looking forward to: > > > You missed the little discussed Half Life 2! > > Andrew.On Fri, 15 Aug 2003 19:45:07 GMT, [email hidden] (jason moyer)
wrote:
>I said "ones I'm looking forward to".
>
>Not that it will be a bad game, I'm just not a big Half-Life fan.
>I'll be pretty busy this winter with DX2 and T3 anyway. =)
>I am not a big HL1 fan either, but HL2 will be a biggie even if it is
just an engine demo. I am majorly stoked for DX2 as well :-)
Andrew,
aep@nospam, writeme.com wrote:
Not to mention the *slightly* On Topic, Full Throttle 2 :-)
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
Quoted text (8 lines)
> > On Fri, 15 Aug 2003 18:04:58 GMT, [email hidden] (jason moyer) > wrote: > > >There are a ton of great games coming out for PC in the next few > >months. Here are just the ones I'm looking forward to: > > > You missed the little discussed Half Life 2!
Matt Knutsen wrote:
http://www.tptcc.com/board/viewtopic.php?t=615
Where else ? :-)
Not much to read or see though, basically it will use the T/A mod with a
few possible tweaks
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
Quoted text (20 lines)
> > "Goy Larsen" skrev > > > I see that my efforts in this area have not been wasted :-) > > > > However, I'm getting my AussieV8 sim now with the T/A physics and Stan > > Allen's AussieV8 mod for N2003 :-) > > Anywhere we can see/hear more of Stan's mod? > > No, I'm not excited at all about this. > No, I'm not excited at all about this. > No, I'm not excited at all about this. > No, I'm not excited at all about this. > No, I'm not excited at all about this. > No, I'm not excited at all about this. > No, I'm not excited at all about this. > No, I'm not excited at all about this. > No, I'm not excited at all about this. > No, I'm not excited at all about this.On Sat, 16 Aug 2003 00:01:51 +0200, Goy Larsen
<[email hidden]> wrote:
>Not to mention the *slightly* On Topic, Full Throttle 2 :-)
>You didn't see the announcements that it has been canned then?
Andrew.
Goy Larsen wrote:
At the risk of sounding *utterly* evangelistic I'd say that NRS2003
w/Trans Am physics has the potential to be the new GPL.
I'm gobsmacked, absolute ear-to-ear grin inspiring speed demonistic funness.
Spa has never been so much fun, drifting thru Les Combes at 100mph and
catching it and flooring away, Malmedy in 5th gear holding 160mph all
the way thru but make no mistake, let your co ncentration lapse and you
get *bitten* - and the handling does seem to inspire overconfidence.
My top speed so far approaching Stavelot has hit 213mph but you *really*
don't want to enter it at that speed lest you find yourself embedding
unceremoniously in the wall :P
Alan.
Quoted text (16 lines)
> http://www.tptcc.com/board/viewtopic.php?t=615 > > Where else ? :-) > > Not much to read or see though, basically it will use the T/A mod with a > few possible tweaks > > > Beers and cheers > (uncle) Goy > "goyl at nettx dot no" > > http://www.theuspits.com > > "A man is only as old as the woman he feels........" > --Groucho Marx--
aep@nospam, writeme.com wrote:
Nooooooooooooooooooooooooooo !!!!!!!!!!!!!!!!!!!!!
This is the ONE game I've been looking forward to !!!
Excuse me while I dig out my Gone Jackals CD's and drink myself silly,
maybe there is a god after all and he's got it in for me
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
Quoted text (7 lines)
> > On Sat, 16 Aug 2003 00:01:51 +0200, Goy Larsen > <[email hidden]> wrote: > > >Not to mention the *slightly* On Topic, Full Throttle 2 :-) > > > You didn't see the announcements that it has been canned then?On Sat, 16 Aug 2003 00:15:57 +0200, Goy Larsen
<[email hidden]> wrote:
>Nooooooooooooooooooooooooooo !!!!!!!!!!!!!!!!!!!!!
>
>This is the ONE game I've been looking forward to !!!
>
>Excuse me while I dig out my Gone Jackals CD's and drink myself silly,
>maybe there is a god after all and he's got it in for me
"LucasArts has decided to stop production on Full Throttle: Hell on
Wheels. "
"We do not want to disappoint the many fans of Full Throttle,� says
Simon Jeffery, president of LucasArts, �and hope everyone can
understand how committed we are to delivering the best quality gaming
experience that we possibly can."
I don't understand - by stopping the production there ARE disapponting
the many fans of Full Throttle :-/
Andre
I haven't touched my Xbox for 2 or 3 months now.....
On Sat, 16 Aug 2003 09:29:49 +1000, "Damien Smith"
<[email hidden]> wrote:
>I haven't touched my Xbox for 2 or 3 months now.....
I sold mine, ffs.
Jason
"jason moyer" <[email hidden]> wrote in message
news:[email hidden]...
> On Fri, 15 Aug 2003 13:22:16 -0400, "Mike Beauchamp"
> <[email hidden]> wrote:
>
> >Enjoy it while it lasts.. Other than the Sim games mentioned, PC gameshave
> >been completely SHIT this past while. Consoles are completely takingover...
Madden 2004 :-)
tim
Quoted text (39 lines)
> > There are a ton of great games coming out for PC in the next few > months. Here are just the ones I'm looking forward to: > > August: > > Aquanox 2 > Tron 2.0 > > September: > > Rugby 2004 > Nascar Thunder 2004 > Jedi Academy > Tiger Woods 2004 > Lock On > Halo > > October: > > XIII > Max Payne 2 > Civ 3 Conquests > > November: > > No One Lives Forever 2 Expansion > Indycar Series > Xpand Rally > Knights of the Old Republic > > December: > > Deus Ex 2 > Thief 3 > > More than enough to keep me busy until summer 2004... > > JasonConsole games sure aren't taking over because of their quality, that's for
sure.
Larry
"Mike Beauchamp" <[email hidden]> wrote in message
news:[email hidden]...
> Enjoy it while it lasts.. Other than the Sim games mentioned, PC gameshave
> been completely SHIT this past while. Consoles are completely takingover...
Quoted text (42 lines)
> > Mike > http://mikebeauchamp.com > > "Alan" <[email hidden]> wrote in message > news:bhhdpl$rv1$[email hidden]... > > F1 Challenge > > (An F1 title worthy of Sim status IMO) > > > > Live For Speed > > (Everyday cars and a Caterham-like, wanted a Caterham sim for a long > > time, and still with time to develop *hopes for the same from its > > community* *ducks and runs*) > > > > Privateer projects > > (netKar is my personal 'fave' And again with time to develop into > > something great) > > > > Nascar 2003 Busch Mod > > (Great on the Small ovals which I didn't like in cup cars) > > > > Nascar 2003 Trans-Am Mod > > (Awesome once I figure out how to make 5th & 6th gear useable, gonna be > > drift and floor-outta-the-corner fun wheeee!) > > > > Nascar 2003 Truck Mod > > (Reserving judgement, but willing to give it a try) > > > > I'm actually gonna have to try and decide on one or two to master rather > > than messing about with them all, but I cannot honestly remember being > > spoilt for choice like this :) > > > > So from voiced fears not many years ago about sim racing dying from lack > > of development of titles we seem to have reached a self-sustaining level > > of development *growth* for our hobby, which is a good thing in my book. > > > > :) > > > > Alan. > > > >No they aren't.. they're taking over because of the profit they are able to
generate no doubt.
Mike
http://mikebeauchamp.com
"Larry" <[email hidden]> wrote in message
news:jeh%a.1348$Go4.591@lakeread01...
be
> > > drift and floor-outta-the-corner fun wheeee!)
> > >
> > > Nascar 2003 Truck Mod
> > > (Reserving judgement, but willing to give it a try)
> > >
> > > I'm actually gonna have to try and decide on one or two to masterrather
> > > than messing about with them all, but I cannot honestly remember being
> > > spoilt for choice like this :)
> > >
> > > So from voiced fears not many years ago about sim racing dying fromlack
> > > of development of titles we seem to have reached a self-sustaininglevel
> > > of development *growth* for our hobby, which is a good thing in mybook.
Quoted text (34 lines)
> Console games sure aren't taking over because of their quality, that's for > sure. > > Larry > > "Mike Beauchamp" <[email hidden]> wrote in message > news:[email hidden]... > > Enjoy it while it lasts.. Other than the Sim games mentioned, PC games > have > > been completely SHIT this past while. Consoles are completely taking > over... > > > > Mike > > http://mikebeauchamp.com > > > > "Alan" <[email hidden]> wrote in message > > news:bhhdpl$rv1$[email hidden]... > > > F1 Challenge > > > (An F1 title worthy of Sim status IMO) > > > > > > Live For Speed > > > (Everyday cars and a Caterham-like, wanted a Caterham sim for a long > > > time, and still with time to develop *hopes for the same from its > > > community* *ducks and runs*) > > > > > > Privateer projects > > > (netKar is my personal 'fave' And again with time to develop into > > > something great) > > > > > > Nascar 2003 Busch Mod > > > (Great on the Small ovals which I didn't like in cup cars) > > > > > > Nascar 2003 Trans-Am Mod > > > (Awesome once I figure out how to make 5th & 6th gear useable, gonnaQuoted text (9 lines)
> > > > > > :) > > > > > > Alan. > > > > > > > > >
Andre Warringa wrote:
Go figure....unless the game was completely shite, not releasing it is
an insult to the many fans who have DL'ed screen shots and trailers and
looked forward to the release of this game
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
Quoted text (11 lines)
> > "LucasArts has decided to stop production on Full Throttle: Hell on > Wheels. " > > "We do not want to disappoint the many fans of Full Throttle,� says > Simon Jeffery, president of LucasArts, �and hope everyone can > understand how committed we are to delivering the best quality gaming > experience that we possibly can." > > I don't understand - by stopping the production there ARE disapponting > the many fans of Full Throttle :-/On Fri, 15 Aug 2003 23:14:21 GMT, Andre Warringa <[email hidden]>
wrote:
>I don't understand - by stopping the production there ARE disapponting
>the many fans of Full Throttle :-/
>
>Andre
Obviously the sequel was looking like crap to them. Sometimes the
publisher of a game will stop development of a game if they think it
is shaping up to be crap and will lose them money.
On Fri, 15 Aug 2003 21:06:30 -0500, "Tim Paullin"
<[email hidden]> wrote:
>Madden 2004 :-)
>
>tim
>
>
M2004 is worse than M2003 from what I have read.
On Sat, 16 Aug 2003 09:29:49 -0700, Gnasher <[email hidden]> wrote:
>M2004 is worse than M2003 from what I have read.
Based on the demo it seems a lot better. Granted it's probably on
'rookie' difficulty but I noticed a few things I hadn't seen in Madden
before:
1. Cornerbacks actually attempt to keep their bodies between the QB
and the receivers.
2. The "call a slant play every down" trick that has worked for at
least 5 years doesn't work anymore. I tried it in the demo and threw
4 interceptions in 4 minutes.
3. Really, the secondary defense is vastly improved. I promised
myself no Madden this year, but it's hard to fight the urge.
Jason
On Sat, 16 Aug 2003 09:28:58 -0700, Gnasher <[email hidden]> wrote:
>Obviously the sequel was looking like crap to them. Sometimes the
>publisher of a game will stop development of a game if they think it
>is shaping up to be crap and will lose them money.
I agree, better no sequel than a crappy sequel.
Just like Matrix Reloaded never should have been released :-/
Andre
On Sat, 16 Aug 2003 17:01:44 GMT, [email hidden] (jason moyer)
wrote:
Well, I don't have it so don't know myself, but some people are
complaining that it may contain catch up logic and there are some
graphical bugs on ATI cards. Go to the sports group to read more on
this. I'm sticking with 3003 for now as I have hardly even played it
yet.
Quoted text (15 lines)
>Based on the demo it seems a lot better. Granted it's probably on >'rookie' difficulty but I noticed a few things I hadn't seen in Madden >before: > >1. Cornerbacks actually attempt to keep their bodies between the QB >and the receivers. > >2. The "call a slant play every down" trick that has worked for at >least 5 years doesn't work anymore. I tried it in the demo and threw >4 interceptions in 4 minutes. > >3. Really, the secondary defense is vastly improved. I promised >myself no Madden this year, but it's hard to fight the urge. > >Jason
> 3. Really, the secondary defense is vastly improved. I promised
> myself no Madden this year, but it's hard to fight the urge.
>
> Jason
Me too, I usually only buy every other year but I'm not sure I'll be able
to resist if it ever hits the shelves out here in the sticks.<Iowa>
Tim
> Well, I don't have it so don't know myself, but some people are
> complaining that it may contain catch up logic and there are some
> graphical bugs on ATI cards. Go to the sports group to read more on
> this. I'm sticking with 3003 for now as I have hardly even played it
> yet
What group are you reading this on?
Thanks,
Tim
Goy,
Your mistake is in thinking that publishers actually _care_ about their
customers or their customers wishes.
-Larry
"Goy Larsen" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (13 lines)
> Go figure....unless the game was completely shite, not releasing it is > an insult to the many fans who have DL'ed screen shots and trailers and > looked forward to the release of this game > > > Beers and cheers > (uncle) Goy > "goyl at nettx dot no" > > http://www.theuspits.com > > "A man is only as old as the woman he feels........" > --Groucho Marx--
Larry wrote:
>
> Goy,
>
> Your mistake is in thinking that publishers actually _care_ about their
> customers or their customers wishes.
Maybe, I've always thought the point was to make money, not releasing a
game that was well under way seems rather silly to me
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
On Tue, 19 Aug 2003 18:05:52 +0200, Goy Larsen wrote:
it's not to *make* money, but to *maximize* it. There's a vast
difference between the two concepts which may not be obvious at
first.
I guess there are quite a few niche markets that big companies
could serve and publish titles for, even smaller ones like the
guys who created that little marvel called "live for speed",
getting maybe to a break even point in sales vs. investments.
But this would not serve to increase "shareholder value", far
from it. It may serve to keep the programmers alive with even a
couple of bucks left over for dist. and marketing, but it's not
*maximizing profit*.
So dump the title while you can, and create profits *to the max*.
Sad, but only too true in taker culture.
Cheers,
uwe
--
mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox)
Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/
Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E)
GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
Quoted text (11 lines)
> > > Larry wrote: >> >> Goy, >> >> Your mistake is in thinking that publishers actually _care_ about their >> customers or their customers wishes. > > Maybe, I've always thought the point was to make money, not releasing a > game that was well under way seems rather silly to me
"Goy Larsen" <[email hidden]> wrote in message
news:[email hidden]...
I forget where, right at the moment, but I seem to remember reading that the
reason that LA cancelled the game was because it wasn't staying true to its
"adventure game" heritage and was turning into more of an action oriented
game.
Guess they figured (probably correctly) that the the fans of the original
game would be dissapointed with the change. Think getting the game assuming
a "point & click adventure" and getting "Max Payne". ;o)
Elrikk
Quoted text (16 lines)
> > > Larry wrote: > > > > Goy, > > > > Your mistake is in thinking that publishers actually _care_ about their > > customers or their customers wishes. > > Maybe, I've always thought the point was to make money, not releasing a > game that was well under way seems rather silly to me > > > Beers and cheers > (uncle) Goy > "goyl at nettx dot no"thank you!
tim
"Gnasher" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (11 lines)
> On this day of our lord, Sun, 17 Aug 2003 21:50:30 -0500, "Tim > Paullin" <[email hidden]> quilled: > > > >What group are you reading this on? > >Thanks, > > > >Tim > > > > comp.sys.ibm.pc.games.sportsthank you!
tim
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> On this day of our lord, Sun, 17 Aug 2003 21:50:30 -0500, "Tim > >What group are you reading this on? > >Thanks, > >Tim > comp.sys.ibm.pc.games.sportsOn Tue, 19 Aug 2003 14:22:16 -0400, "elrikk" <[email hidden]>
wrote:
The same thing they did to the Indiana Jones series.. Some of the best
adventures ever made and they turn it into a Tomb Raider clone :-/
The first 'action' Indy was not bad but the recently released Indy
game is simply unplayable thanks to the horrible controls.. amazing
how a game can get released in such a state.
Andre
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>I forget where, right at the moment, but I seem to remember reading that the >reason that LA cancelled the game was because it wasn't staying true to its >"adventure game" heritage and was turning into more of an action oriented >game. >Guess they figured (probably correctly) that the the fans of the original >game would be dissapointed with the change. Think getting the game assuming >a "point & click adventure" and getting "Max Payne". ;o) > >ElrikkLOL, how times have changed. When the first Tomb Raider game came out some
thought it was a cheap attempt to cash in on the popularity of the Indiana
Jones movies.
"Andre Warringa" <[email hidden]> wrote in message
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>
> The same thing they did to the Indiana Jones series.. Some of the best
> adventures ever made and they turn it into a Tomb Raider clone :-/


































