Race Sim Central
Rec.Autos.Simulators Archive

LFS mirrors

3 posts by 3 people · 30 Jul 2003 08:24 UTC - 31 Jul 2003 00:01 UTC

Stephen Ferguson 30 Jul 2003 08:24 UTC#59401
Maybe I missed something in the instructions / readme, but with LFS I have three choices for mirrors: off, virtual or real. With off, I have no mirrors (logical), and real gives me two mirrors, one on the side and one on the proper rear mirror. These change with adjustments of the FOV. Virtual gives me a static rectangular mirror. But the strange thing is that when the virtual mirror is on, so are the "real" mirrors. I want just the simple rectangular mirror... Stephen
"Stephen F." <[email hidden]> wrote in message news:3f278112$[email hidden]... > Maybe I missed something in the instructions / readme, but with LFS I have > three choices for mirrors: off, virtual or real. With off, I have no > mirrors (logical), and real gives me two mirrors, one on the side and oneon > the proper rear mirror. These change with adjustments of the FOV.Virtual > gives me a static rectangular mirror. But the strange thing is that when > the virtual mirror is on, so are the "real" mirrors. I want just thesimple > rectangular mirror... I found this a little odd with the demo too, but after fiddling around with the cockpit motion options I've found that I don't need the virtual mirror. The appropriate real mirror is usually visible now. In gpl I always set the mirror view to 'cars only' to make it easier to pick out the cars behind (particularly useful for pulling out of the WG pitlane for example). I'd like to see a similar option in lfs, but otoh the lfs cars are easier to pick out from the background clutter so it's not so much of a problem in lfs. It's probably help the framerate though. Malc.
Me too. Pretty strange. "Stephen F." <[email hidden]> wrote in message news:3f278112$[email hidden]... > Maybe I missed something in the instructions / readme, but with LFS I have > three choices for mirrors: off, virtual or real. With off, I have no > mirrors (logical), and real gives me two mirrors, one on the side and oneon > the proper rear mirror. These change with adjustments of the FOV.Virtual > gives me a static rectangular mirror. But the strange thing is that when > the virtual mirror is on, so are the "real" mirrors. I want just thesimple > rectangular mirror... > > Stephen > >

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