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Midnight Club 2 any fun?

11 posts by 8 people · 26 Jul 2003 18:15 UTC - 03 Aug 2003 00:12 UTC

Kendt Eklund 26 Jul 2003 18:15 UTC#60178
As the previous thread devolved to figuring out the difference between a developer and a publisher, I figured I'd ask separately ;)... Anyone got it? Not looking for anything terribly realistic (got GPL,N2k3,F1x for that)- a prettied-up Midtown Madness would be just fine with me, as long as the physics aren't utter crap, and there's a cockpit view. If not - I'll just have to be happy with LFS S1 - just paid for it :). TIA! Kendt
On 26 Jul 2003 11:15:15 -0700, [email hidden] (Kendt Eklund) wrote:
Quoted text (8 lines)>As the previous thread devolved to figuring out the difference between >a developer and a publisher, I figured I'd ask separately ;)... > >Anyone got it? Not looking for anything terribly realistic (got >GPL,N2k3,F1x for that)- a prettied-up Midtown Madness would be just >fine with me, as long as the physics aren't utter crap, and there's a >cockpit view. >
It has been described as GTA3 with the fun removed, which about sums it up after I played the demo. If you like MM you should play GTA3/GTA:VC, it is infinitely more fun, although I don't think there is a cockpit view. Andrew.
On Sat, 26 Jul 2003 19:32:32 +0100, aep@nospam writeme.com wrote: >It has been described as GTA3 with the fun removed, which about sums >it up after I played the demo. If you like MM you should play >GTA3/GTA:VC, it is infinitely more fun, although I don't think there >is a cockpit view. I think there is, or at least on the bike there is a "bonnet view" (or front-mudguard view, whatever would be the equivalent). NOT very usable, at least for me - queasier than a breakfast at Fatty Patties.. John
BD 27 Jul 2003 03:20 UTC↳ reply to Kendt Eklund#60044
Kept it one day and then gave it to my friend's kid. It's an arcade game with no physics to speak of and a "power up" kind of gameplay. Doesn't sound like anything you would be interested in. Why did I buy it in the first place? Sometimes I just do stupid things! BD On 26 Jul 2003 11:15:15 -0700, [email hidden] (Kendt Eklund) wrote:
Quoted text (12 lines)>As the previous thread devolved to figuring out the difference between >a developer and a publisher, I figured I'd ask separately ;)... > >Anyone got it? Not looking for anything terribly realistic (got >GPL,N2k3,F1x for that)- a prettied-up Midtown Madness would be just >fine with me, as long as the physics aren't utter crap, and there's a >cockpit view. > >If not - I'll just have to be happy with LFS S1 - just paid for it :). > >TIA! >Kendt
In message <[email hidden]>, Kendt Eklund <[email hidden]> writes
Quoted text (10 lines)>As the previous thread devolved to figuring out the difference between >a developer and a publisher, I figured I'd ask separately ;)... > >Anyone got it? Not looking for anything terribly realistic (got >GPL,N2k3,F1x for that)- a prettied-up Midtown Madness would be just >fine with me, as long as the physics aren't utter crap, and there's a >cockpit view. > >If not - I'll just have to be happy with LFS S1 - just paid for it :). >
Good man :) -- Miles Osborne Items for Sale http://members.ebay.co.uk/aboutme/talsworthy/ Southampton http://www.spampal.org.uk/ UK ICQ: 1 23270583 MSN: Miles_Osborne at hotmail.com
[email hidden] (Kendt Eklund) wrote: >As the previous thread devolved to figuring out the difference between >a developer and a publisher, I figured I'd ask separately ;)... It is OK. I would pay $20 for it, no more. The good: - arcade car driving model is good, some vehicles are very fun o control - city design is excelent; combo of recognizable landmarks with outlandish arcady jumps and shortcuts. Very well planned out, this is where I suspect most of their budget went The bad: - motorcycle physics disappointing; don't feel right; not fun to drive like the GTA Vice City ones - the racing itself gets tired sometimes - dodgy collision physics; some wierd stuf happens sometimes, leaving you like "how the hell did that just happen to my car" Joe62
aep@nospam writeme.com wrote: >It has been described as GTA3 with the fun removed, which about sums >it up after I played the demo. If you like MM you should play >GTA3/GTA:VC, it is infinitely more fun, although I don't think there >is a cockpit view. LOL! Well said, I agree totally. Joe62
Were you able to get your wheel and pedals to work? My wheel works, but I can not get it to use the pedals. I enjoy just a fun arcade racer once in awhile "Joe62" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (22 lines)> [email hidden] (Kendt Eklund) wrote: > > >As the previous thread devolved to figuring out the difference between > >a developer and a publisher, I figured I'd ask separately ;)... > > It is OK. I would pay $20 for it, no more. > > The good: > - arcade car driving model is good, some vehicles are very fun o > control > - city design is excelent; combo of recognizable landmarks with > outlandish arcady jumps and shortcuts. Very well planned out, this is > where I suspect most of their budget went > > The bad: > - motorcycle physics disappointing; don't feel right; not fun to drive > like the GTA Vice City ones > - the racing itself gets tired sometimes > - dodgy collision physics; some wierd stuf happens sometimes, leaving > you like "how the hell did that just happen to my car" > > Joe62
On Mon, 28 Jul 2003 13:06:56 GMT, "Cliff Roman" <[email hidden]> wrote: >Were you able to get your wheel and pedals to work? My wheel works, but I >can not get it to use the pedals. Didn't even bother hooking them up, as I heard the wheel support wasn't great. Just playing with a Sidewinder joystick. Finished the first two cities and may not play more ... Tokyo is too flat a a little boring compared to Paris.
On Mon, 28 Jul 2003 13:06:56 GMT, "Cliff Roman" <[email hidden]> wrote: >Were you able to get your wheel and pedals to work? My wheel works, but I >can not get it to use the pedals. >Same for me with the demo unfortunately, not that I am going to buy it though. Andrew.
Ron L 03 Aug 2003 00:12 UTC↳ reply to Joe62#58948
I agree with these points, especially about the collision. Sometimes it looks like (I play from nose cam) that I clear something but then BAM my car just spins out of control as it were sideswiped. I do like the bike physics, however. It's not as easy to fall off as in Vice City (whether that's bad or good is up to the player) but you get a "drop knee" button to take some turns sharper which is sadly absent from VC's bikes. Physics are on the fun side except for the brakes. Barely tap the brakes in a turn and you spin. Forget trailbraking. Brake in a straight line and it feels like there's always one tire locking up that'll send you into a spin anyway. Yet another game that requires using the handbrake for "precise" turns. Good variety of cars. You need to select them carefully since each car is good in only certain areas, i.e. top speed, handling, and acceleration. For example the 200mph 4-door sedan is a dog in city racing, but necessary to beat the motorcycles in one of the races where there is a long straightaway near the end. Then there's the slow hatchback that can zigzag through the narrow Paris alleyways like it's on rails. The "Checkpoint hunt" type of racing does get old after a bit since the AI just kicks your ass at the higher levels. The first city and the first half of the second one isn't bad; the racing can get pretty close and exciting. Eventually it all comes down to practice and course memorization (plus a bit of luck) as opposed to pure skill in order to win some races. Sometimes I'm lagging in 5th place only to see the AI cars pile up somewhere and I pull off a win. There is a sense of determination when you see a car and think "I gotta have that, I need to win this race to unlock it!" I gave up near the end of Paris and just enabled the "unlock everything" cheat so I can actually have fun. By the way this is the PS2 version I play and I must admit I did have a blast for a while, maybe since the PS2 controller is more intuitive for arcade twitch-steering where you need some kind of analog control once in a while. Ron Joe62 <[email hidden]> wrote in message news:<[email hidden]>...
Quoted text (17 lines)> It is OK. I would pay $20 for it, no more. > > The good: > - arcade car driving model is good, some vehicles are very fun o > control > - city design is excelent; combo of recognizable landmarks with > outlandish arcady jumps and shortcuts. Very well planned out, this is > where I suspect most of their budget went > > The bad: > - motorcycle physics disappointing; don't feel right; not fun to drive > like the GTA Vice City ones > - the racing itself gets tired sometimes > - dodgy collision physics; some wierd stuf happens sometimes, leaving > you like "how the hell did that just happen to my car" > > Joe62

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