Is there any way to ramp up the likelihood of mechanical failures in the
game on AI cars. I am finding that the races seem to only have 3-4 dropouts
compared to the real races where often only 11-12 cars finish. I know this
isnt all to do with mechanical failures often spins etc play a part but it
still seems to be set unrealistically low.
Anyone found out anything about how the tracks/weather affect mechincal
failures in the game?
Also are there any websites or documents out there describing exactly what
all these car settings do. Its too basic in the manual. I mean surely there
must be a tutorial or something to show how to set a car up from scratch on
a website is there?
Nats
--
Nigel 'Nats' Stutt
[email hidden]
"Its life, Jim, but not as we know it."
Remove NOSPAM to respond please.
Set mechanical difficulties to x2 or x3 to get more failures.
"Nats" <[email hidden]> wrote in message
news:bekgo1$8bs$[email hidden]...
> Is there any way to ramp up the likelihood of mechanical failures in the
> game on AI cars. I am finding that the races seem to only have 3-4dropouts
there
> must be a tutorial or something to show how to set a car up from scratchon
Quoted text (9 lines)
> compared to the real races where often only 11-12 cars finish. I know this > isnt all to do with mechanical failures often spins etc play a part but it > still seems to be set unrealistically low. > > Anyone found out anything about how the tracks/weather affect mechincal > failures in the game? > > Also are there any websites or documents out there describing exactly what > all these car settings do. Its too basic in the manual. I mean surelyQuoted text (13 lines)
> a website is there? > > Nats > > -- > Nigel 'Nats' Stutt > [email hidden] > > "Its life, Jim, but not as we know it." > > Remove NOSPAM to respond please. > >Go here
http://www.teamspeedsims.com/zero1ferrarifan/misc02.htm
3/4 of the way down is RacerAlex's car setup guide.
It's for F1 2002, and I'm not sure how much is changed and won't apply for
F1C.
"Nats" <[email hidden]> wrote in message
news:bekgo1$8bs$[email hidden]...
> Is there any way to ramp up the likelihood of mechanical failures in the
> game on AI cars. I am finding that the races seem to only have 3-4dropouts
there
> must be a tutorial or something to show how to set a car up from scratchon
Quoted text (9 lines)
> compared to the real races where often only 11-12 cars finish. I know this > isnt all to do with mechanical failures often spins etc play a part but it > still seems to be set unrealistically low. > > Anyone found out anything about how the tracks/weather affect mechincal > failures in the game? > > Also are there any websites or documents out there describing exactly what > all these car settings do. Its too basic in the manual. I mean surelyQuoted text (13 lines)
> a website is there? > > Nats > > -- > Nigel 'Nats' Stutt > [email hidden] > > "Its life, Jim, but not as we know it." > > Remove NOSPAM to respond please. > >"Stuart Becktell" <[email hidden]> wrote in message
news:1ZjPa.92563$[email hidden]...
> Set mechanical difficulties to x2 or x3 to get more failures.
Eh? I cant remember seeing this setting anywhere in the game. Where is it?
--
Nigel 'Nats' Stutt
[email hidden]
"Its life, Jim, but not as we know it."
Remove NOSPAM to respond please
Options | Rules IIRC
"Nats" <[email hidden]> wrote in message
news:beq0j9$hli$[email hidden]...
Quoted text (16 lines)
> "Stuart Becktell" <[email hidden]> wrote in message > news:1ZjPa.92563$[email hidden]... > > Set mechanical difficulties to x2 or x3 to get more failures. > > > Eh? I cant remember seeing this setting anywhere in the game. Where is it? > > -- > Nigel 'Nats' Stutt > [email hidden] > > "Its life, Jim, but not as we know it." > > Remove NOSPAM to respond please > >Well in my game you can only change mechanical failures to either none,
normal, timescaled or season so I dont know what game you have!!
--
Nigel 'Nats' Stutt
[email hidden]
"Its life, Jim, but not as we know it."
Remove NOSPAM to respond please.
"Haqsau" <[email hidden]> wrote in message
news:beq16i$7vknn$[email hidden]...
> Options | Rules IIRC
>
> "Nats" <[email hidden]> wrote in message
> news:beq0j9$hli$[email hidden]...
> > "Stuart Becktell" <[email hidden]> wrote in message
> > news:1ZjPa.92563$[email hidden]...
> > > Set mechanical difficulties to x2 or x3 to get more failures.
> >
> >
> > Eh? I cant remember seeing this setting anywhere in the game. Where is
it?
> >
> > --
> > Nigel 'Nats' Stutt
> > [email hidden]
> >
> > "Its life, Jim, but not as we know it."
> >
> > Remove NOSPAM to respond please
> >
> >
>
>


































