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Car mechanical problems in F1C

6 posts by 4 people · 10 Jul 2003 20:02 UTC - 13 Jul 2003 18:57 UTC

Nats 10 Jul 2003 20:02 UTC#62580
Is there any way to ramp up the likelihood of mechanical failures in the game on AI cars. I am finding that the races seem to only have 3-4 dropouts compared to the real races where often only 11-12 cars finish. I know this isnt all to do with mechanical failures often spins etc play a part but it still seems to be set unrealistically low. Anyone found out anything about how the tracks/weather affect mechincal failures in the game? Also are there any websites or documents out there describing exactly what all these car settings do. Its too basic in the manual. I mean surely there must be a tutorial or something to show how to set a car up from scratch on a website is there? Nats -- Nigel 'Nats' Stutt [email hidden] "Its life, Jim, but not as we know it." Remove NOSPAM to respond please.
Set mechanical difficulties to x2 or x3 to get more failures. "Nats" <[email hidden]> wrote in message news:bekgo1$8bs$[email hidden]... > Is there any way to ramp up the likelihood of mechanical failures in the > game on AI cars. I am finding that the races seem to only have 3-4dropouts
Quoted text (9 lines)> compared to the real races where often only 11-12 cars finish. I know this > isnt all to do with mechanical failures often spins etc play a part but it > still seems to be set unrealistically low. > > Anyone found out anything about how the tracks/weather affect mechincal > failures in the game? > > Also are there any websites or documents out there describing exactly what > all these car settings do. Its too basic in the manual. I mean surely
there > must be a tutorial or something to show how to set a car up from scratchon
Quoted text (13 lines)> a website is there? > > Nats > > -- > Nigel 'Nats' Stutt > [email hidden] > > "Its life, Jim, but not as we know it." > > Remove NOSPAM to respond please. > >
Go here http://www.teamspeedsims.com/zero1ferrarifan/misc02.htm 3/4 of the way down is RacerAlex's car setup guide. It's for F1 2002, and I'm not sure how much is changed and won't apply for F1C. "Nats" <[email hidden]> wrote in message news:bekgo1$8bs$[email hidden]... > Is there any way to ramp up the likelihood of mechanical failures in the > game on AI cars. I am finding that the races seem to only have 3-4dropouts
Quoted text (9 lines)> compared to the real races where often only 11-12 cars finish. I know this > isnt all to do with mechanical failures often spins etc play a part but it > still seems to be set unrealistically low. > > Anyone found out anything about how the tracks/weather affect mechincal > failures in the game? > > Also are there any websites or documents out there describing exactly what > all these car settings do. Its too basic in the manual. I mean surely
there > must be a tutorial or something to show how to set a car up from scratchon
Quoted text (13 lines)> a website is there? > > Nats > > -- > Nigel 'Nats' Stutt > [email hidden] > > "Its life, Jim, but not as we know it." > > Remove NOSPAM to respond please. > >
"Stuart Becktell" <[email hidden]> wrote in message news:1ZjPa.92563$[email hidden]... > Set mechanical difficulties to x2 or x3 to get more failures. Eh? I cant remember seeing this setting anywhere in the game. Where is it? -- Nigel 'Nats' Stutt [email hidden] "Its life, Jim, but not as we know it." Remove NOSPAM to respond please
Haqsau 12 Jul 2003 22:13 UTC↳ reply to Nats#62254
Options | Rules IIRC "Nats" <[email hidden]> wrote in message news:beq0j9$hli$[email hidden]...
Quoted text (16 lines)> "Stuart Becktell" <[email hidden]> wrote in message > news:1ZjPa.92563$[email hidden]... > > Set mechanical difficulties to x2 or x3 to get more failures. > > > Eh? I cant remember seeing this setting anywhere in the game. Where is it? > > -- > Nigel 'Nats' Stutt > [email hidden] > > "Its life, Jim, but not as we know it." > > Remove NOSPAM to respond please > >
Nats 13 Jul 2003 18:57 UTC↳ reply to Haqsau#62114
Well in my game you can only change mechanical failures to either none, normal, timescaled or season so I dont know what game you have!! -- Nigel 'Nats' Stutt [email hidden] "Its life, Jim, but not as we know it." Remove NOSPAM to respond please. "Haqsau" <[email hidden]> wrote in message news:beq16i$7vknn$[email hidden]... > Options | Rules IIRC > > "Nats" <[email hidden]> wrote in message > news:beq0j9$hli$[email hidden]... > > "Stuart Becktell" <[email hidden]> wrote in message > > news:1ZjPa.92563$[email hidden]... > > > Set mechanical difficulties to x2 or x3 to get more failures. > > > > > > Eh? I cant remember seeing this setting anywhere in the game. Where is it? > > > > -- > > Nigel 'Nats' Stutt > > [email hidden] > > > > "Its life, Jim, but not as we know it." > > > > Remove NOSPAM to respond please > > > > > >

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